Freedom Fighters

aka: Freedom: Soldiers of Liberty, Freedom: The Battle for Liberty Island
Moby ID: 10560
Windows Specs
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Description official descriptions

The Soviet Union has invaded New York City! Chris Stone is just a plumber, and he was willing to live out his life normally even after the occupation until the Soviets picked up his brother Troy and charged him for being a terrorist (i.e. freedom fighter). Now Chris must contact the real freedom fighters, get his brother out, and eventually, drive the invaders out of New York.

Freedom Fighters is a third-person shooter with squad-based tactics, with a variety of typical weapons such as pistol, revolver, assault rifle, submachine gun, shotgun, rocket launcher, grenade, and so on. As you proceed further in the game, you can control more and more people in your squad, until you end up with up to a dozen different freedom fighters all fighting alongside you in your quest to drive out the invaders.

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Credits (Windows version)

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Reviews

Critics

Average score: 81% (based on 52 ratings)

Players

Average score: 3.7 out of 5 (based on 87 ratings with 7 reviews)

A great game, flawlessly executed that just doesn't last long enough.

The Good
AI: The AI in the game is pretty darned decent. Pathfinding problems do occur, but for the greatest part, your squadmates go and do what you tell them to. The squad interface is simple and effective for the game. Graphics: Graphics are based on the Hitman 2 engine. They are respectable given the release time. While not totally detailed, environments very well as do the textures. NPC models are repetitive, but also appear and move in a very lifelike fashion. Sound: The score is by Jesper Kyd. Need I mention more? Gun sounds suit the models. Explosion sound effects are standard issue. All in all, the sound is average, but the music is great throughout the game. Gameplay: Here's where Freedom Fighters really earns its keep. The gameplay is probably the most seamless I've seen. Save points are frequent enough to be manageable, but distant enough to provide a challenge. The game is action packed but not so much that strategy does not play a part. The varied weapons and the fact that you can only carry one rifle and one handgun force you to think carefully about a plan of attack. Mission types are somewhat limited but understandably so. how many things does a revolutionary really need to do? Plot: The plot is fairly straightforward. Blast the commies. I didn't see the plot twist coming, but I understand that some players did. I think overall it was good for the action genre.

The Bad
Sound effects for guns were a bit of a let down. They were fairly muffled and indistinct. The ending is anticlimactic and comes far too fast. This is a sub-10 hour game for a decent action gamer. More NPC models would have been nice. It's tiresome to have the same 4 buddies and shoot the same 5 enemies. Almost every level had a machine gun nest/ bunker/roadblock on some street. You could bank on having to take out a cluster of guys at some critical area. No stealth options whatsoever.

The Bottom Line
A great action game. Straightforward and simple, I'd recommend it to anyone into pure action games. The game design is excellent with just a few minor complaints. It's very immersive.

Windows · by Marty Bonus (39) · 2004

Entertaining, but very short, squad-based shooter.

The Good
"Freedom Fighters" posits a familiar alternate world scenario that remains strangely underutilized by video game designers. The Soviet Union invades the United States, and a scrappy band of Freedom Fighters (naturally) must attempt to eject the evil empire from the land of the free and the apple pie.

Your main character is quickly enlisted in this guerrilla campaign at the start of the game, and you soon learn that on the highest difficulty level (only pussies play on medium!) this is one punishing game. This seems to be a hallmark of IO Interactive design (see "Hitman 2," another game that will make you scream at your television). Unless you can cap their heads, soviet troops require dozens of hits to down. Since most encounters feature you facing off against multiple enemies, this becomes problematic.

Luckily, you gradually gain the ability to command more and more allied fighters who will assist you in your anti-soviet skullduggery. These guys are quite useful, particularly when you can amass more than two or three of them. They're pretty resilient, and they have infinite ammo. You can order them to guard an area, scout an area or eliminate specific enemies with just a few button presses. Plus, if they do down, you just run up to them and bring them back to full life with a medikit. (but save plenty for yourself!)

The interface is well designed for the most part. Ordering your helpers, as mentioned, is very easy. Swapping weapons is also works pretty well, until you need to switch from a gun to your medikits. I accidentally switched to the molotov cocktail (right next to the medikits in the inventory screen) and cooked myself to death several times during the course of the game. Ouch.

The best aspect of the game is that it seemlessly combines first and third person shooting into one package. You play primarily from a third person perspective, but when you need to aim, you snap into first person. From this perspective, you can still creep around, and this sets up the best setpieces of the game. You'll need to use plenty of cover to stay alive, and quickly ducking, popping up, strafing and firing (all the while gauging when to fire blindly and when to pop into first person for precision aiming) is so cinematic that you can't help but be invested into the action.

Your firearm selection is somewhat scanty but sufficient. You get several choices for sidearms, rifles and big guns, but I found that using the standard AK-47 is the only way to go for most of the game because you're guaranteed plentiful ammo from all the soldiers you'll be offing.

There is a token multiplayer mode, but since you only get a few maps, it comes off as being somewhat of an afterthought. Furthermore, the American team is overbalanced because the American player automatically receive the shotgun with full ammo every time he respawns. The poor soviet players can't hope to compete when the AK (for some reason, its power is downgraded considerably in the multiplayer mode) barely scratches other players.

Overall, I found "Freedom Fighters" to be a fun experience with some nagging problems...

The Bad
As mentioned, it's a really difficult game. However, it's also very short, so while you'll struggle to overcome insanely tough levels, there aren't that many of them to begin with. Even on the hardest difficulty level, I finished the game in a week playing only when my schedule allowed.

What's truly unfortunate is that the plot, which has such great promise for high camp, fails to fully deliver. The characters are thin, thin sketches at best, and the main character has almost no personality whatsoever. The bad guys have more personality (thanks in no small part to their accents), but that doesn't excuse sloppy characterization for titular characters.

The Bottom Line
You can probably find this game cheap now, so go pick it up from the bargain bins. It's a quick experience, but you'll definitely enjoy it.

GameCube · by Lucas Schippers (57) · 2004

A fantastic game, if a bit short.

The Good
This is one of the better games I've played, even though I finished it within a day. Maybe I'll play through it again tomorrow?

Freedom Fighters has an interesting storyline that I'm surprised hasn't been done before. Russians have taken over America and it's up to a growing group of rebels known as the Freedom Phantom to take it back! Or at least take back New York, in which the game is set.

The controls are simple and it works great. You control yourself, and command a number of squadmates through each mission. The view is third person, similar to Hitman (Freedom Fighters uses the same and is developed by the same people), which is perfect for most of the situations you get in to. By clicking the right mouse button, you "aim", in which the camera zooms in to a closer angle so you can get the best shot possible. You only have three commands at your disposal to command your squad with; follow; attack; and guard, but it works marvelously and doesn't tire itself from overly complicated leadership.

The AI is supurb. Your squad and enemies alike will find suitable cover and seldom will they just hang around in the battlefield waiting to get shot a la Rainbow Six. Tell them to guard an area, and they'll find cover, man a gun turret, duck behind walls or dive into a trench, whatever they can find, shooting down any enemies they see.

Every level has several ways of completing it. You could just storm the entire level and hope for the best, or you could do it the very tactful method. Or you might find a passage to a top of a building, allowing you to fire down upon the enemy. One particular level, I told all but one of my troops to charge down a street, while I took an alleyway that lead me to the same area. I was able to sneak into a building, kill the snipers on the top floor and cover my men as well as issue orders to them from that position. It was executed perfectly. There are just so many ways to go about doing any given task in almost every level, that alone makes up for the shortness of the game.

The levels are also action-packed and varied. One level requires you (well, doesn't require you to, but it's a good idea) to progress through it using stealth techniques, another level you find yourself amongst ruined helicopters and floating platforms of ice, some levels are just charging through abandoned city streets. Each one has its own uniqueness to it and each one has many ways of beating it.

The cutscenes and acting are very good, as well.

The Bad
It's short! Very short. There are only like eight levels. And while you usually have a selection of what level you want to play through, it's much more linear than it pretends it is. For instance, you might have a selection of four levels...but due to a helicopter making the levels almost impossible, you must destroy the helipad in one level first. But to get there, you must get some C4 in another level before that. So really you have to do those levels in order, unless you want to deal with a helicopter ruining your day (though, the very last level is a hilarious sight of destruction if you choose to attempt that before you do all the other levels in the area first.) I did like the strategic element of destroying obsticals that would get in your way in other levels, but you don't really have much of a choice.

Graphics aren't photo-realistic or anything.

At the end of the game, I was commanding a squad of ten men. When you're ordering around ten of them, planning strategies becomes much more difficult and at times futile. After that point, I pretty much just told them all to storm an area and hoped for the best.

The Bottom Line
A fantastic game. One of my all-time favorites. The ending sort of leaves room for a sequel or an expansion, and I hope they do one, because this game is simply much too short. If you're looking for a fun game with great AI and simple squad-based gameplay, Freedom Fighters gets my highest recommendation!

Windows · by kbmb (415) · 2003

[ View all 7 player reviews ]

Trivia

1001 Video Games

Freedom Fighters appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

References

There's a reference to I/O Interactive's Hitman series near the beginning of the game. On the wall of the apartment you start in, you can see a movie poster for a movie called "Hong Kong Love Story" with a picture of Agent 47 and Lei Ling (the girl from the Lee Hong Assassination mission of Hitman: Codename 47) in a romantic embrace. This is kinda funny because in the original game, Agent 47 couldn't stand her. He can also be seen in several billboards around the city advertising a clothing store.

Voice acting

Nicholas Worth, who did the voice acting for the main villain in Freedom Fighters, also happened to play a very similar role in the game Command & Conquer: Red Alert 2 as Alexei Romanov - another alternate history game where the Soviet Union strikes at America.

Information also contributed by Rambutaan and Zovni

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Contributors to this Entry

Game added by Shoddyan.

Xbox, GameCube, PlayStation 2 added by Corn Popper.

Additional contributors: Alan Chan, Erwie84, Patrick Bregger, FatherJack.

Game added October 2, 2003. Last modified April 18, 2024.