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Diablo II

aka: D2, Diablo II: The Calling
Moby ID: 1878
Windows Specs
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Description official descriptions

Knowing well that Diablo's spirit could never be truly destroyed, the hero of Tristram made the noblest sacrifice of all: he took the spirit of the Lord of Terror into himself, hoping that his strength of will could contain the demon within. He was wrong. Diablo's essence corrupted him, gradually taking over his human nature. He has turned into the Dark Wanderer, a mysterious being whose every step causes destruction and death. A nameless adventurer visits the Rogue Encampment and decides to help its inhabitants by slaying monsters surrounding the area, and eventually pursuing the Dark Wanderer himself.

Like its predecessor, Diablo II is an action role-playing game. The player may choose between five available characters classes: Amazon (a rogue-like class with ranged attacks), Necromancer (can summon undead and inflict status ailments), Barbarian (a powerful melee fighter who can dual-wield weapons), Sorceress (offensive spellcaster), and Paladin (fights with shields and can cast support spells). Much of the game takes place in randomized dungeon-like areas heavily populated by enemies. Unlike the previous game, the environments are not restricted to a single dungeon and include variously themed locations, each with its own town and quests.

The player character gains experience points from slaying monsters, and can be leveled up manually, increasing his or her primary attributes and acquiring abilities. Much of the customization relies on equipment and item combinations. Diablo's magic has been replaced with skills: class specific abilities that can be purchased with skill points as characters level up. For example, a Paladin's skills allow him to cover allies with a protective aura, while a Sorceress can learn to fire lightning bolts and frozen blasts from her hands. Skills can be purchased several times to level them up, and some skills, when purchased, will increase the effectiveness of other skills. A new item type, socketed, has been added as well. Socketed items can be modified permanently by adding magic gems to them, increasing their statistics or adding elemental properties.

Spellings

  • 暗黑破坏神II - Simplified Chinese spelling
  • 暗黑破壞神 2 - Traditional Chinese spelling

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Credits (Windows version)

1,450 People (295 developers, 1,155 thanks) · View all

Reviews

Critics

Average score: 88% (based on 64 ratings)

Players

Average score: 3.9 out of 5 (based on 292 ratings with 19 reviews)

Don't buy it because you loved the original

The Good
New skill-system with new spells/skills. They kind of dumped the old "You are a sorceress, here are your spells" and instead allow you to pick what kind of sorceress you want to be (fire, ice, electric). Same with barbarians, necromancers, etc. Just the fact that they changed the classes was a good improvement.

Much of the game is above-ground. You get out of the dungeon often, and it's kind of nice to be able to roam about a sprawling land.

Interesting things to keep you looking (like sets of armor, socketed weapons and armor). Sometimes this gets annoying trying to figure out which belt works better or which sheild is better, but overall it's good.

The Bad
Graphics. What is this hard-coded 640x480 stuff in the post 20th century? It's technical requirements really were all that was required AND necessary. A better PC won't make the game much better visually. WarCraft 2 looks better on my 21" monitor than Diablo 2.

If you like story line, this is not your game. This is pure hack and slash. Your fingers will go numb after all the clicking.

I question the balance to this game. I felt like all the developers did was boost the HPs of everything towards the end of the game. I didn't see "ingenious" uses of the magic in the game, and sometimes I felt like the AI was cheating (like they all had one set of shared eyeballs). Other times they couldn't figure out how to walk around an obstacle.

The Bottom Line
Overall, it's still a good game, but I prefer the original to this one. It's probably worth the lower price it should be going for nowadays, and all the changes to the game should keep you playing for quite some time. Towards the end of the game you'll be more driven to "Finish the damn thing" than anything else.

I hear the multiplayer on-line is pretty good, too, but I don't have high speed internet, so... .

Windows · by Cyric (50) · 2001

Simple Pleasures

The Good
The game picks right up where the last one left off and takes on a higher degree of depth. There's more to it than simply fighting your way deeper into the same dungeon. This time you chase Diablo through four Acts, each one with it's own flavor and setting, and its own set of quests that must be completed to proceed. Each Act is preceded by a cinematic scene that drives the story forward.

There is much more variety in this game than in the first game. There are five different character classes, each with its own skill tree uinique to that class. This gives each class its own playing style; different from the first game which had three classes not much different from each other. The game also introduces the concept of set items, a group of items which give the character special abilities when put together, and socketed items, which can have gems placed in them and allow the player to customize the item's abilities. There is also a greater variety of items overall.

The game's best attribute is probably its simple interface. The game can be run entirely with the mouse, though there are hotkeys for many functions. The result is a very clean, efficient interface

The Bad
There isn't a lot of variety to the game itself. It's pretty much just hack-and-slash the whole way through. It can get kind of tiring fighting through the same monsters all the time.

Act III is particularly tedious with waypoints spaced too far apart and lots of little annoying monsters.



The Bottom Line
Despite its lack of variety, the game is quite addictive. With so many items to collect and skill paths to follow, there is a lot of replayability. The simplicity of the game makes it easy for anyone to get into. Who doesn't enjoy fighting evil incarnate?

Windows · by Ghost (120) · 2001

Quake in an RP nutshell...

The Good
You're probably wondering 'what the hell does that mean?', so allow me to explain. Quake and Doom, both 1st person shooters, have little in the way of strategy to complete any objectives. Simply choose your weapon, keep your heart in your mouth and blast whatever may come between you and the blue/red/green/yellow with purple spots key and, of course, the exit. Now the same can be said for Diablo, though perhaps not exactly the same. There is a small level of strategy to the game (mainly in the way of building up your selected character, from the chosen classes, to what you think will be the strongest to taken on the dens of evil) but other then that, it's fairly easy to call it a point and click shooter, for that's what you'll do ... for the most part.

Now that's, in no way, an indication of whether the game is good or not, but more an observation. As it is, Diablo is addictive, easy to get into yet hard to master and, more importantly, it's fun. You won't see any Baldur's Gate or Neverwinter Nights between the lines, but as Blizzard have done so often in the past, Diablo II is a successful creation of a dungeon hack and slah like the good old days.

The key to the game is the creation of a compelling story. It's the kind of imaginative tale I've come to expect from the Warcraft clan. In its day, the FMV sequences were top notch, the characters were detailed and beautiful to watch in action and the orchestral score beautiful. By today's standards, visually at least, it doesn't hold a candle to the modern RPG or action title, but don't hold that against it. You'll still find more to do here, both single and multiplayer, and much more to see thanks to the wonderful design.

The Bad
Let's face it, after a certain amount of time, hacking and slashing your way through level after level, you may start to wonder whether it's worth carrying on. There are areas where it seems just like the last level completed, despite different characters to defeat. It comes down to how compelled you are to work your way through the game, trying each of the character classes and/or competing against others online through Battle.net. The online service is, in many ways, the saving grace for this and Blizzard's back catalogue. Players the world over will be fighting along side and against each other long after the third or fourth sequels are released.

The Bottom Line
While we wait with interest to see whether Blizzard will ever return to the world of Diablo (and I wait to edit this review once again when it does), the second title in the franchise still has what it takes to captivate an audience. If you, of the minority, haven't yet dived into the Diablo world, hunt this one down and give this little gem a shot.

Windows · by Kartanym (12418) · 2006

[ View all 19 player reviews ]

Discussion

Subject By Date
Why am I addicted?.. Unicorn Lynx (181780) Jul 2, 2013

Trivia

1001 Video Games

Diablo II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Dungeons & Dragons

Diablo II was adapted into a set of two D&D rulebooks: Diablo II: Diablerie, published in 2000, and Diablo II: To Hell and Back, published in 2001, in addition to which a Diablo II set for the Dungeons & Dragons boardgame was released by Wizards of the Coast in 2000.

Promotion

Blizzard itself produced an action figure line, with figures depicting the Barbarian, the Unraveler, and of course, Diablo. They also released a whole stack of merchandise, including Zippo lighters, wristwatches and mouse pads, all in limited edition.

References: Diablo

The much rumored and non-existent secret "Cow Level" from the original game was actually added to Diablo II. It is just a flat plain, populated by bipedal cows, which go "Moo! Moo!" in deadpan human voices. The level also features a boss, "The Cow King", who looks just like all the other cows.

In Act I, the player can enter a portal to the town of Tristram, now destroyed by demons. Some characters from Diablo can be seen there. Decard Cain and Griswold the Blacksmith are alive; the former will help the player with his quests while the latter is possessed by evil powers. The remains of Wirt the Peg-Legged Boy can also be spotted; his leg allows the player to enter the cow level.

References

Once in a great while, one of the zombies can be heard uttering "brainsss". This is a reference to the numerous Living Dead movies, in which zombies hunger for human brains.

Awards

  • Computer and Video Games
    • 2005 - #25 "101 Best PC Games Ever"
  • Destructoid
    • 2009 - #7 "Top Video Games of the Decade"
  • GamePro
    • 2008 - #11 "The 32 Best PC Games"
  • GameSpy
    • 2000 – Special Award for Cut-Scenes
    • 2011 – #7 Top PC Game of the 2000s
  • GameStar (Germany)
    • Issue 02/2001 - Best Game in 2000
    • Issue 02/2001 - Best Multiplayer Game in 2000
    • Issue 03/2001 - Best Game in 2000 (Readers' Choice)
    • Issue 12/2008 - Special mention in the "10 Coolest Levels" list (for the secret level "The Moo Moo Farm")
  • IGN
    • 2009 - Issue 12/2008 - One of "Gaming's Top 10 Easter Eggs" (for the secret level "The Moo Moo Farm")
  • PC Gamer
    • April 2005 - #16 "50 Best Games of All Time"
    • 2007 - #82 "Top 100 Games"* PC Player (Germany)
    • Issue 01/2001 - Best Online Game in 2000
  • VideoGamer.com
    • 2009 - #49 "Top 100 Games of the Noughties"

Information also contributed by Ajan, Kasey Chang, Patrick Bregger, PCGamer77, phlux, Tibes80, and Scott Monster.

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  • MobyGames ID: 1878
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Contributors to this Entry

Game added by MAT.

Macintosh added by Xoleras.

Additional contributors: Blackhandjr, Zovni, Unicorn Lynx, Indra was here, Brian Jordan, Vaelor, Ajan, Pseudo_Intellectual, SharkD, Paulus18950, Cantillon, Patrick Bregger, FatherJack.

Game added July 4, 2000. Last modified April 23, 2024.