King's Quest: Mask of Eternity

aka: KQ8, King's Quest 8, King's Quest 8: Mascara de Eternidad, King's Quest 8: Maske der Ewigkeit, King's Quest Masque d'Éternité, King's Quest: La Maschera dell'Eternità, King's Quest: Máscara da Eternidade
Moby ID: 136
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Description official descriptions

The Realm of Sun is a magical world situated above the Kingdom of Daventry. Powerful beings known as Archons dwell there, guarding the Mask of Eternity, which preserves balance in the world. But on an ominous day, Lucreto, the leader of the Archons, turns evil and shatters the Mask into pieces. One of such pieces falls down, right under the feet of a simple peasant and fighter named Connor. As he picks up the fragment, he finds out that all the inhabitants of the land have been turned into stone. He must now search for the other pieces of the Mask, repair it, and face Lucreto in the Realm of Sun.

King's Quest: Mask of Eternity is the eighth installment in the King's Quest series, and the first one done completely in 3D. Gameplay-wise, it differs from its predecessors by introducing considerable action and role-playing elements. It doesn't entirely depart from its adventure roots, however, featuring commands for looking, talking to people, picking up objects, and using them to solve inventory-based puzzles.

Connor may encounter hostile creatures and can fight them using his melee weapons or bow. Some portions of the game also include environmental hazards the protagonist has to avoid, or jumping puzzles reminiscent of platform games. RPG elements are present in character development: Connor gains experience points from vanquishing enemies and completing tasks, and eventually levels up, increasing his hit points and combat parameters. Weapons and armor can be found or bought for money obtained from defeated foes.

Spellings

  • King's Quest: מסכת הנצח - Hebrew spelling
  • 國王密使 8:永恆面具 - Traditional Chinese spelling

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Credits (Windows version)

91 People (86 developers, 5 thanks) · View all

Reviews

Critics

Average score: 78% (based on 30 ratings)

Players

Average score: 3.3 out of 5 (based on 59 ratings with 8 reviews)

Attrocious, this should be hidden in the depths of gaming history.

The Good
Some references to past games?

The Bad
Everything. Gameplay and all the techinical stuff is awful. Worst of all is it signifies the death of adventure gaming at Sierra. It cannot be called an adventure game. IT is an action game and a poor one at that.

The Bottom Line
This was Sierra's flagship adventure game series. Sierra wishes to proclaim Adventure gaming is dead. That fact alone made this game depressing to play. Yes, this game wasn't aggravating or annoying, it was depressing.

Windows · by sultan12 (3) · 2001

Kings Quest laid to rest...the final saga...

The Good
I liked the idea that it was an attempt to bring a first and third person perspective to the game. Running around trying to find the broken masks pieces fighting blocky enemies was different.

Being able to fight creatures with your sword and bow added a bit more, entertainment to the otherwise dreary boring scenarios.

What I liked about this game is that it probably encouraged better RPG games to follow (such as Ultima IX Ascension) which was way more exciting and entertaining.



The Bad
It was not the Kings Quests we are used to. Very dreary, sometimes difficult to follow the plot line at all, and extremely linear.

The original release was very buggy and often things weren't where they were supposed to be or events did not trigger when they should have.

The levels were boring, especially running down similar corridors or same looking areas within a scene. Climbing up steep walls etc..

Unfortunately this is a game that you cannot really replay. Even after the game has sat on your shelf for a couple of years, you will still be reluctant to want to pick it up again.

You will probably use a walkthru or a cheat just because of sheer frustration in trying to figure out what exactly you are supposed to be doing, often leaving you running around a scene for hours encouraging mental irritation and heart burn in the process.

The Bottom Line
This was probably a failed attempt to bring the King Quest Series into a semi quest adventure/ RPG game.. lacking in most of the important aspects of each of these type of games.

Windows · by Thekwane Black (30) · 2009

King's Quest Series: Rest in Peace

The Good
It was a mildly entertaining action / role-playing title, but it was not a quality Sierra product.

The Bad
Fighting? We can fight?

Perhaps it all wouldn't have been so bad if the feel of the series has somehow been kept alive, but it wasn't. Fighting just seemed so antithetical to the nature of a KQ game.

The graphics were pretty rough looking, even at the time of release. Compare this to Grim Fandango. Granted that wasn't fully rendered, but it was worlds beyond what Sierra created for this game. Most of the textures looked so blotchy -- it was all just so messy.

I also didn't like the linear layout of the game. Granted, ever since KQ4, the series has not provided the same open-world design. However, with KQ 7 and KQ 8, you feel like you're forced along.

Lastly, the voice acting is something out of a bad Masterpiece Theatre. Stilted quasi-british annunciation made me want to skip most dialogue.

The Bottom Line
Where KQ 7 had been sugar and gumdrops, KQ 8 was snakes and spiders. The series took a dramatic, and final, turn with this release. As a basic role-playing games, it was decent. However, there is nothing in this game that even reminds me of King's Quest.

Windows · by Game22 (35) · 2004

[ View all 8 player reviews ]

Trivia

Protagonist

This is the first game in the King's Quest series to not feature a member of the Graham family as the hero.

Awards

  • Power Play
    • Issue 02/1999 – Best Adventure-RPG in 1998

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Contributors to this Entry

Game added by Andy Roark.

Additional contributors: Trixter, pslocum3, Rebound Boy, Jeanne, tbuteler, Sciere, Kohler 86, Crawly, Nico Bendlin, Paulus18950, Patrick Bregger.

Game added May 25, 1999. Last modified January 28, 2024.