🕹️ New release: Lunar Lander Beyond

Final Fantasy X

aka: FF10, FFX, Finalnaja Fantazija 10, Zui Zhong Huanxiang 10
Moby ID: 5673
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/25 8:08 AM )
See Also

Description official descriptions

Tidus is a young athlete who lives in a futuristic city of Zanarkand - "the city that never sleeps". He plays blitzball, a ball game where players throw the ball while flying around. Suddenly, a terrible disaster happens. A huge dark wave engulfs the city, spawning monsters. Tidus comes in contact with the mysterious creature, and as a result finds himself in a different world, a thousand years into the future. The civilization he is used to doesn't exist any more. He learns that the world he knew was destroyed by Sin, a terrible being that is believed to be indestructible. Tidus meets a young summoner named Yuna, and joins her as a guardian on her quest to put an end to Sin.

Final Fantasy X is Japanese-style role-playing game set in a world somewhat similar to South Asia. Only individual locations can be physically explored; there is no "world map" in the game, and exploration is fairly linear. Enemy encounters are random; the game abandons the series' traditional ATB (active-time battle) combat in favor of a Conditional Turn-Based Battle system, in which the turns of the participants are determined by characters' stats and actions, with turn order displayed in the upper corner of the screen.

The game also departs from the usual leveling up system. There are no character levels in the game: instead, experience points received after battles can be allocated by the player directly to upgrade the characters' parameters. Each character has his or her special "sphere map", with straight or branching paths containing spots that increase the character's personal statistics, or teach him or her active and passive abilities. The characters are given distinct class attributes, and it is possible top switch between all the party members during the same battle. Monster summons (called aeons in the game) now behave like playable characters, have their own hit points (HP), and can fight for the party until defeated.

Conversations that occur during cutscenes have voice overs, for the first time in the series. The game features various mini-games, the most prominent of which are blitzball tournaments.

Spellings

  • Финальная Фантазия 10 - Russian spelling
  • ファイナルファンタジーX - Japanese spelling
  • 最终幻想10 - Chinese spelling (simplified)

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (PlayStation 2 version)

561 People (537 developers, 24 thanks) · View all

Producer
Directors
Sound Producer & Music
Main Programmers
Image Illustrator
Program Supervisor
Battle Programmer
Menu Programmer
Character Designer
Chief VFX Programmer
Real-Time Graphics Director
Art Directors
Monster Designer
Chief Sub-Character Designer
Battle Motion Director
Field Motion Director
Scenario
Chief Art Designer
3D Map Director
Field Programmers
[ full credits ]

Reviews

Critics

Average score: 92% (based on 53 ratings)

Players

Average score: 3.8 out of 5 (based on 239 ratings with 19 reviews)

Super-glue.

The Good
- I like the change of the character's perception and characteristics as time passes. It seem to me that they earn and deserve a lot of respect for their determination to face their loathful environment to build a solid foundation of cooperation to create hope and changes. Otherwise, it could be said that they just have learnt to be a little more mature and emotional. - Some good music and theme (I love that 'Suteki Da Ne' and 'To Zanarkand'). - Emotional video clips. - Good blitzball game, which take a while or two fully understand. - Excellent graphic, only just sometimes the character look too realistic (clip show Tidus and Rikku look too Jap) may differ to the usual or intended character.

The Bad
The new layout, battle and leveling system of FFX is very different to FF8 and FF9. When i first play as that riff-raff, i was wondering if it is one of the fake products (that thought still give me a shiver sometimes). - The storyline is pathetic in the beginning as the setting is totally different to other FF. There is very little information given and I didn’t know what was going on or what to do. There are times where the storyline line then is lost in despair, draining our interest from the game. If it wasn't for my curiosity, to learn more about the characters, I would have gave up and play Kingdom Heart instead. And for that reason, i can't bare to play it again right from the beginning. –Some event in the storyline disappoints me. I was totally disgusted at the attitude and interaction between the characters. -The storyline is too short (i can't wait for dual-layered disc FF). –There are one to many features Squaresoft has changed, it’s not a good thing.

The Bottom Line
Warning: It seem true that people spend too many time on this game as other reviews and people stated. I, myself, spend 20 hours playing non-stop once, before feeling too tired and slept for 4 hours before spending another day on it. No, i didn't eat or did anything else except no.1 and no.2. It was fortunate that the gameplay only last around 40 hours, i mean i can't last any longer.

PlayStation 2 · by Mike Wazoski (7) · 2005

It's good at being pretty

The Good
- The graphics. While they can't make a horrible game good, they can make a good game great. In the case of Final Fantasy X, it makes a fairly good game better. FMVs are better than ever, and even the in-engine cutscenes are visually impressive.

  • The ability to change characters and equipment during battle

  • Pokémon-esque side-quest.

  • The new sphere grid system of character improvement is an interesting addition, and allows the player to guide his character's development much more closely than most console RPGs to date.

  • CTB is a good system for battles, now if only they could divorce themselves from random encounters

  • The Fayth's sphere-swapping puzzles. They're not particularly challenging, but it's nice to have a few minutes of actually doing something in this game.

  • Summoned creatures are more than just super-magic-attacks as in previous titles, but are actual playable characters with their own stats and skills that the player can improve and customize.

    The Bad
    - FFX might as well play itself. Conversations are scripted and offer little interaction, monster/boss battles require some strategic input, but are generally quite simple, and there are really no chances for the player to feel like he is guiding the story toward anything but the predetermined conclusion.

  • Voice acting is almost always very good, but the lip-sync is set for Japanese, so the dialogue easily loses its dramatic edge for the same reasons Godzilla movies lose it.

  • 99% linear. The world map is gone, a mini-map shows you exactly where to go next, and Tidus and company are unable to return to previously visited towns until the latter parts of the game.

  • The story is interesting and told well, but some of the elements that make the story fresh and interesting are dulled to anyone with a history of playing console RPGs. FFX's inspiration seems to rely heavily on the Breath of Fire series.

  • Tidus isn't the sort of person most video game players would aspire to imitate.

    The Bottom Line
    Final Fantasy X is a forty-hour long movie (or longer) with some side quests and a few puzzles. It's worth playing through to the end once.

PlayStation 2 · by MA17 (252) · 2002

This game is over-rated garbage!

The Good
Gorgeous eye-candy as always. Square does visuals very well, as the games, FF the (disappointingly lame) movie, and FF7 Advent Children prove. The setting was interesting. That aside...

The Bad
Where to begin? The dialogue and voice acting were terrible (ie. "You will hurt no one!") ! The main character Tidus is a lame, watered down Cloud Strife. There really isn't enough to do, since the game is mostly cutscenes. The music is the worst Uematsu has ever written, especially the lame battle music. Blitzball sucked my ass! It was so tedious and pointless. And Wakka! What a lame-o character with his stupid Jamaican (Jar-Jar like) accent! And that horrid scene where whats-her-nuts tries to get our hero to laugh... AWFUL AWFUL AWFUL. I cringe just thinking about it! I hope the titles after this one are much better, because otherwise I won't be bothering with the FF-series any longer. KOTOR was much, much better in every respect! The voice-acting in that was brilliant, the dialogue well-written and the music cool! Take a hint, you people at Square. Seems the North Americans are beating you at your own game!

The Bottom Line
Basically an overlong, interactive movie. There are more cutscenes here than gameplay it seems. Nice graphics and not much else really...

PlayStation 2 · by Chris Parent (5) · 2004

[ View all 19 player reviews ]

Discussion

Subject By Date
Stealing from robots St. Martyne (3648) Sep 11, 2009
Favorite character Jacob Gens (1115) Feb 16, 2009
Favorite song of FFX Jacob Gens (1115) Oct 15, 2008
Mystery photographer Jacob Gens (1115) Mar 6, 2008
Thunder Plains Donatello (466) Dec 26, 2007

Trivia

1001 Video Games

Final Fantasy X appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Al Bhed language

During the course of the game you have to learn the "Al Bhed" language. The language in actuality is a simple substitution cipher. All the vowels equal other vowels (to make actual pronunciation easier), and the rest are the normal letters. Anyone that can do cryptograms can decipher the language right from the beginning of the game, without find all the Primer books. But finding the books makes it a lot easier to read the subtitles.

Cut content

There is an un-intended sequence at the beginning where you can defeat the monster that chases you into the ruins. Obviously they had a change of plans when developing the game. You can view this sequence by using a PS2 Gameshark and enabling high stats.

Music

Final Fantasy X is the first game in the (main) Final Fantasy series where the music is not exclusively composed by Nobuo Uematsu, only a modern remix of the prelude is present (not the actual prelude) and there is no trace of the traditional "a a a a a a g g" battle theme baseline. Although the battle theme of Final Fantasy VII & VIII does not start by this baseline, there is trace of it in songs herd during some important boss battles.

Also, it's the second game in the series where there is no presence of the Final Fantasy theme since Final Fantasy II.

References

While in the Besaid Village the first time, go to the Crusaders Tent. Talk to the first character in the door, and he'll tell you "I'm fixing a hole where the rain gets in". Obviously a few of the programmers were Beatles fans.

World map

As of 2002, Final Fantasy X is the only Final Fantasy game that doesn't have a world map with a character moving around. The world map is actually a menu with a locations to choose and a "search" option, that allows you to go to any location on the map.

Awards

  • GameSpy
    • 2002 – Z.Flo Award (for Yuna)

Information also contributed by Aaron A., Bregalad, Unicorn Lynx

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Final Fantasy
Released 1987 on NES, 1989 on MSX, 2010 on BREW...
Final Fantasy X-2
Released 2003 on PlayStation 2
Final Fantasy VIII
Released 1999 on PlayStation, Windows, 2009 on PSP...
Final Fantasy VII
Released 1997 on PlayStation, Windows, 2009 on PSP...
Final Fantasy II
Released 1988 on NES, 2009 on Wii, 2014 on Nintendo 3DS
Final Fantasy III
Released 1990 on NES, 2009 on Wii, 2014 on Nintendo 3DS
Final Fantasy XII
Released 2006 on PlayStation 2
Final Fantasy V
Released 1992 on SNES, PlayStation, 2011 on PSP...
Final Fantasy IX
Released 2000 on PlayStation, 2010 on PSP, 2016 on Windows...

Related Sites +

Identifiers +

  • MobyGames ID: 5673
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Syed GJ.

Additional contributors: Chris Martin, Unicorn Lynx, Exodia85, Bregalad, DreinIX, —-, Patrick Bregger, Thomas Thompson, FatherJack, A.J. Maciejewski.

Game added January 25, 2002. Last modified March 4, 2024.