Agatha Christie: And Then There Were None

aka: Agatha Christie. Y no quedó ninguno, Agatha Christie: Deset malých černoušků, Agatha Christie: Devinez-qui? Adapté de Dix Petits Nègres, Agatha Christie: E Non Ne Rimase Nessuno, Agatha Christie: I nie było już nikogo..., Agatha Christie: Und dann gabs keines mehr
Moby ID: 19864
Windows Specs
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Description official descriptions

This is the video game adaptation of one of the world's most renowned mystery stories, written by the illustrious author Agatha Christie and originally published in 1939 under the name Ten Little Niggers and again in 1940 as And Then There Were None.

The story from the book: eight strangers receive an invitation to a gala party and go by boat to an elaborately decorated mansion on an isolated island. Shortly after their arrival, a storm develops leaving them, along with 2 servants, stranded on the island for several days until the weather permits the return of the boat. Soon, all 10 learn why they were brought here... to die as punishment for committing murders themselves! When the storm subsides and the boat returns, the boat's captain finds the murdered bodies of the 10 people in different locations on the island.

The game changes the original story to include the boat's captain, whom the player portrays, trapped on the island with the 10. The plot includes additional sub-plots, conversations and situations so that players are directly involved with the fate of the guests and themselves.

Interact with the others, explore the mansion and the island, and solve adventure-type puzzles. There are multiple endings depending on how many of the guests you succeed in saving as well as how quickly. Can you save any of the guests in time and live to tell the tale?

Spellings

  • Агата Кристи: И никого не стало - Russian spelling

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Credits (Windows version)

106 People (91 developers, 15 thanks) · View all

Project Director
Art Director
Executive Producer
Lead Character Animator
Artists
Additional Programming
Additional Writing
Additional Animation
Additional Art
  • Shadows in Darkness
Cutscene Animation
  • Reel Normal Corp.
Associate Producer
Original Music
Sound FX
Special Thanks
Lead Programmer
Engine Development
Additional Music / Sound FX
  • Sound Ideas
Original Book Written by
[ full credits ]

Reviews

Critics

Average score: 67% (based on 69 ratings)

Players

Average score: 3.6 out of 5 (based on 40 ratings with 4 reviews)

Very Good Game and looking forward for more Agatha Christie coming.

The Good
Very well conversion of the Novel into a great game. The Game keeps a tight grip on the player right from the beginning and it remains intact till the end.

The Sound Track is also awesome and arranges as per the game environment. The Graphics are also very nicely created. The Mansion and the surrounding as well as the side quests also makes this game real treat for the player.

The game Engine and the Graphics are also very well integrated with each other enabling the player to enjoy every moment of the game.

The Bad
Well, there is nothing much I didn't like about the game but the dialogue system could be much better giving the player chance to skip the sentences avoiding hearing the repeated narrations.

The Bottom Line
It's a very good game and a sure delight for Christie Fans. It's the same great story about 10 Strangers each is having a deep dark past which they wants to hide from everyone, but it is been revealed.

The game provides dark and creepy atmosphere and tense situations. If you have read the book or have seen the movie no matter because it provides different endings with great twists.

A sure delight for Suspense & Mystery Adventurers.

Windows · by Usman Amir (512) · 2006

Followed the book but was a bit disappointing.

The Good
I love the fact that the game followed the book. You could change the ending by either omitting saving someone or deciding to save them. The puzzles and things to do when investigating were fun and you had more than just one area to search. The weather scenes were very realistic and it did seem to draw you into the mystery. Interaction with each character was necessary and gave great detail and information to help solve the mystery.

The Bad
There was no way to speed through the conversations. Usually you simply hit the space key or enter. At times the conversations seemed to take forever. There are some things you can do in the game that are not necessary to win. However, if not done in the correct order you do not have the ability to do them if you decide you wanted to. Most of the time you cannot continue on unless you do everything exactly right.

The Bottom Line
It's a bit complex but enjoyable. The dark scenery and the mystery is enough to keep you captivated. Graphics, music, and the personalities of the characters draw you in easily. At the end of the game they give you the actual ending of the book and the reasons behind it.

Windows · by Wanda Pettigrew (2) · 2005

I didn't expect to find a classic in an abandonware site

The Good
The atmosphere was palpable, even with the early 2000s graphics. The cast of characters, dialogue, story and music were all perfect for the tone of the game. It will not spoil the original Agatha Christie mystery if you don't want it to.

The Bad
There's only one puzzle that made me pull my hair and eventually look up a guide.

The Bottom Line
It was surprising to catch a classic such as this one while going through random abandonware games.

Windows · by Lal Fam (51) · 2024

[ View all 4 player reviews ]

Discussion

Subject By Date
Book in US Version of game. Others? Edwin Drost (9385) Mar 18, 2017
find batteries for flashlight Bonnie Schnacker Dec 14, 2007
stumped on the 5th level beatrice Herrera Sep 27, 2007

Trivia

Poem

In an obvious attempt to be more ethnically sensitive, The Adventure Company has used an entirely new name for the 10 guests. Printed as an over-sheet and attached on the right inside cover is a poem (see Advertising Blurbs for a transcription). In the poem, the main characters are called Ten Little Sailor Boys. In the novel the poem was (depending on the release) Ten Little Niggers or Ten Little Indians

Source Adaptions

Book Description:

Ten people, each with something to hide and something to fear, are invited to a lonely mansion on Indian Island by a host who, surprisingly, fails to appear. On the island they are cut off from everything but each other and the inescapable shadows of their own past lives. One by one, the guests share the darkest secrets of their wicked pasts. And one by one, they start to die...

Book Publishing: * 1939, London: Original title 'Ten Little Niggers' by William Collins Sons & Co. * 1940, New York: Title changed to 'And Then There Were None' by Dodd, Mead & Co.

Stage: * Adapted with a more romantic ending in 1943 by Agatha Christie. It opened in London at St. James Theatre November 17, 1943 titled 'Ten Little Niggers' and as 'Ten Little Indians' in the US at Broadhurst Theatre in New York City on June 27, 1944.

Films: * 'And Then There Were None', 1945 was the first feature film version and produced in the US by Twentieth Century Fox. * The second, 'Ten Little Indians', 1965, was by Seven Arts Films in England with the setting moved to a remote mountain top castle in the Austrian Alps. * The third film, 'Ten Little Indians', 1975, was produced by Avco-Embassy, Inc. with the setting in a remote hotel in the Iranian desert. * The fourth, again titled 'Ten Little Indians', 1989, was produced by Breton Films who moved the locale to an African safari.

The film adaptations all retained the ending of the play, rather than the original of the novel.

TV: BBC produced a TV version of the stage adaptation, which aired as a live drama on August 20, 1949 as 'Ten Little Niggers'.

[Source]

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Contributors to this Entry

Game added by Jeanne.

Wii added by Kabushi.

Additional contributors: lobo rojo, Xoleras, Ghost Pirate, Kola256, Zeppin, Eltahriel, Patrick Bregger, Kennyannydenny.

Game added November 7, 2005. Last modified March 12, 2024.