KKND: Krush Kill 'N Destroy

aka: KKND, KKND: Krush, Kill 'N' Destroy
Moby ID: 520
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Description official descriptions

After a nuclear war humanity is divided up into two groups: the survivors and the mutes. The survivors lived under the surface of Earth for years. After they crawled up to the light again, the whole world has changed. The most important resource is oil and now a war between the Evolved (mutants) and the Survivors begins. The Evolved use mutant animals as units, while the Survivors use their high-tech vehicles.

KKND is a real-time strategy game where oil is the primary resource to earn the currency needed to construct buildings and train units. Different buildings can often be upgraded multiple times to unlock new options.

Spellings

  • 绝地风暴 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Credits (DOS version)

83 People · View all

Cover Art
  • Justin Illusions
Packaging
Documentation
Product Manager, Europe
Producer (EA UK)
German Translation
Localization Manager
Material Planning
Producer / Director
Director of Photography
Art Director
Camera / Sound Assistant
Gaffer
Make Up
Wardrobe
Casting
  • Chameleon
Make Up Assistant
Standby Make Up
Production Coordinator
Construction
  • Illusion Studios
Affiliated Label Manager
[ full credits ]

Reviews

Critics

Average score: 76% (based on 20 ratings)

Players

Average score: 3.3 out of 5 (based on 28 ratings with 4 reviews)

A mediocre game.

The Good
Not much. It's an RTS, and an average one at best - decent graphics and sound, and nothing more.

The Bad
Horrible gameplay. The controls aren't very good, the interface is bad and most importantly, the game is simply NO FUN AT ALL.

The Bottom Line
An average RTS you'll play for a day or two and throw away.

DOS · by Tomer Gabel (4538) · 1999

Thankyou Melbourne House, for giving us the best Freak basher in ages...

The Good
I loved KKND's slick, smooth graphics, excellent sounds, and ease of installation. The varied amount of units is another bonus, meaning that you can strenghten your forces to the level of super-ass-kickin' mode, then rain down bullets, shells and grenades on your foe.

The Bad
I didn't like KKND's limited missions, because downloadable or additional missions would have been good. The other thing I HATED was it's addictivness, making you want to stay up until the wee small hours of the morning.

The Bottom Line
This is a one off classic. Forget Command & Conquer, this is undoubtedly the finest strategy game I've played yet.

DOS · by Fos (12) · 2002

Not a revolutionary rts but still damn solid and very enjoyable!

The Good
This game is fun in a lot of areas. The gameplay is that of a fairly basic rts but with some extra's to it and one of the best land battle-AI's there are. Controls are easy, the UI is the smallest I've seen in a strategy game but it does its job as good as any other interface.

For the first time ever in an rts (yep, only KKnD introduced this to the genre) will your units gain experience and become veterans which can really make a difference (especially the snipers). Other oddities like tech bunkers are also nice. It's the whole atmosphere though that makes you keep playing this game. A post-apocalyptic setting with beautiful landscapes, the right unit designs (you gotta love the Missile Crab, the Monster Truck or the 'in your face' six-heavy-missile launching Barrage Craft) and last but not least some kick-ass hard rock music complement each other in a superb way. Add to that the hilarious briefings and you have a must-buy. Even the manual is worth it with all the comical jokes in it.

The Bad
No skirmish mode, luckily this option became available in the gold edition of the game (KKnD Xtreme). The 30 campaign missions are worth the money but there should have been more things to play with in single-player.

The Bottom Line
A real-time strategy game with slightly better graphics than Red Alert, a very decent AI, a nifty soundtrack, the most comical briefings/manual you've ever seen and an innovative setting.

DOS · by Draw Holy Cow (2) · 2005

[ View all 4 player reviews ]

Trivia

Manual

From the manual: "Two bean cans connected with string are not recommended for maximum, accurate data transferal."

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  • MobyGames ID: 520
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Contributors to this Entry

Game added by robotriot.

Additional contributors: formercontrib, jsparky, CaesarZX, Patrick Bregger, MrFlibble.

Game added December 3, 1999. Last modified March 15, 2024.