Out of This World

aka: Another World, Outer World
Moby ID: 564
DOS Specs
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Conversion (official) Included in See Also

Description official descriptions

A young physics professor named Lester conducts a particle experiment. Suddenly, something goes wrong, lightning strikes, and in a moment Lester finds himself in a strange alien world. Now he must fight for his life, first with his bare hands, then with a gun he finds. But what gives him courage is that he is not alone. One of the aliens who escapes from the prison together with him helps him on his dangerous quest. Friendship can overcome all obstacles.

Out of This World combines shooting, platforming, and puzzle-solving elements. The game is divided into stages; some of them are straightforward and can only be accessed one time, while others are connected to each other, constituting a larger environment. Exploration and problem-solving are emphasized. Many levels include challenges not seen in the previous ones. Tasks may involve environmental puzzles, timed sequences, precise jumping, and combat.

Typically, enemies are defeated by using an energy gun found in an early stage. The gun's regular function is shooting energy projectiles. By pressing down and holding the fire button the player can activate an energy shield that protects Lester from regular attacks, allowing him to fire from relative safety until it evaporates. Finally, by holding the fire button even longer the gun creates powerful blasts which can disrupt shields. Most enemies are equipped with similar guns and are able to perform the same actions as Lester. Fighting enemies, therefore, requires tactical usage of regular attacks, shields, and bombs, as well as learning enemy patterns.

Each level can be accessed by typing a code the player learns after having completed the level. If Lester dies, the level must be restarted. There is no on-screen interface and no in-game dialogue in the game. Vector graphics are used for creating the game's environments and animated cutscenes.

Spellings

  • Another World: Коллекционное переиздание - Russian spelling
  • עולם אחר - Hebrew spelling
  • アウターワールド - Japanese spelling
  • 另一個世界 - Chinese spelling (traditional)

Groups +

Screenshots

Promos

Credits (DOS version)

12 People (4 developers, 8 thanks)

Reviews

Critics

Average score: 83% (based on 76 ratings)

Players

Average score: 3.7 out of 5 (based on 590 ratings with 25 reviews)

Average platformer, but great cut-scenes

The Good
The bleak colour theme and music, even when Lester is in his laboratory in our own world. So I understand, Eric Chahi was playing the Amiga port of Dragon's Lair and got the idea for Another World. Dragon's Lair had cartoon death-scene cuts of course, but cartoonish as they were, I think there was something quite serious and effecting about them. Another World has some very effecting death scenes and other cut scenes. I also like that you're playing a character who is perhaps a bit of a loner, a science geek immersed in his experiments. He's forced into a world where he's even more alone, but forms a strange friendship with an alien rebel. The story of their friendship is mostly told through the graphics and gameplay, being there for one another in the other's time of need. I thought the ending suited the overall mood of the game too.

The Bad
As a platformer and problem-solver it's a pretty average game and there are some unimpressive puzzles that still take a lot of effort to solve.

The Bottom Line
Worth playing through to the end, for the story.

Windows · by Andrew Fisher (697) · 2018

Brilliant, but still highly overrated

The Good
The best things about this game is its super-slick presentation; beautiful graphics, haunting music and stunning cut-scenes. The way it mixed these jaw-dropping cut-scenes with its gameplay sections was the most unique thing of all. Half-Life is praised for its sublime storytelling abilities, but Another World (aka Out Of This World) made the first step in creating the first fully cinematic, but still gripping and engrossing, game. Eric Chahi should be praised for making the leap from gameplay to storytelling seem so smooth to the player. Truly a milestone in gaming history for being the first game to manage to mix story and gameplay so effortlessly.

The Bad
Sadly the gameplay sections themselves are not that much fun to play. Each section is really nothing more than a basic sub-game and are often extremely annoying and fiddly. The mid-section of the game (where the hero must navigate catacombs) is so incredibly frustrating that I imagine most players gave up or simply cheated. The worst aspects of the gameplay have you repeating the same task over and over until you manage to pull it off perfectly.

The Bottom Line
Thankfully, through its poor gameplay and level design, Another World still manages to satisfy and frustrate is just enough equal measures to keep you coming back for more. The later sections of the game are particularly satisfying. In all, Another World might not be the most fun game to play, but it's certainly one you should experience!

Amiga · by Johnny "ThunderPeel2001" Walker (476) · 2004

One reason why everyone should own an amiga...It's a masterpiece!

The Good
Today's games are very impressive. Smart animation, lots of action and intensity. Games like Half-Life broke many records in the world of gaming. However, no modern or future classics will ever live up to hype that was Another World.

Another World took the gaming world by storm when released in 1991. It's fluid animation and atmosphere were something that gamers had never seen before. It was also the very first game that had animated cutscenes! These so-called cutscenes changed the way we play games, as they helped to continue the story.

Personally, I think that this game is just simply wonderful. Out of the three versions I've played, the amiga version is the best one by miles (the megadrive/genesis and SNES versions were the other versions of this game I've played - both of them are poor in comparison to this version). Thanks to the amiga's powerful graphic and sound chips the game looks, plays and sounds superb, pushing the power of the older generation amigas (A500, A2000 etc). Even when played on an A1200 or A4000, the game still looks impressive!

The gameplay didn't disappoint me either. Your character is easy to control, and responds in a very realistic way thanks to the fluid animation. All movements are done via a joystick, and are very well thought out.

Without a doubt, the best part of the game is within the cutscenes, as I find these both very interesting and entertaining to watch! The story itself is great, and blends in very well with the intense atmosphere.

As for music and sound, this is also another highlight. The sound effects make up for half of the intense atmosphere. There's wind blowing, distant rocks falling, monsters etc. Totally authentic stuff! The music in the amiga version has been cut down dramatically, due to the lack of space on the disks. This, however, improves the game over the other versions I've played since there is now a lot of ambience, making the game's atmosphere even more terrifying! The game's intro and ending remain in this version, and are without a doubt one of the most rememberable tunes I've ever heard on the amiga!

The Bad
Despite the fluid animation, the detail is actually quite low (especially for an amiga). Some of the backgrounds definitely needed more attention! The other graphics are fine, however.

Another downfall is that the game is far too short! Once you know the game off by heart (like I do), you'll complete the game in just under an hour.

One warning is that this game is not for the young or the faint of heart! It's a dark, scary and hair-raising experience that's enough to make any gamer jump out of their skins (It's not easy when a beast drops down from nowhere and chases you!)! You have been warned!

The Bottom Line
If you see this game up for sale on eBay, or even at a local charity shop, you must buy this slice of gaming history immediately! A true classic that stands the test of time! Amazing!

Amiga · by pottyboy (68) · 2004

[ View all 25 player reviews ]

Discussion

Subject By Date
DOS Manual Freeman (65090) Sep 19, 2016
No evidence on Win3x eXo (346) Apr 7, 2015
15/20th anniversary Cavalary (11445) Dec 30, 2013

Trivia

1001 Video Games

Another World appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

3DO version

The 3DO version of Out of This World is quite different from the other versions in terms of graphics and sound. The polygon backgrounds have been replaced by hand-drawn versions, the quality of which varies from stunning to amateurish. Music is played quite consistently throughout the game. It somewhat resembles a film score, and is similar to the music in the Sega CD sequel Heart of the Alien. The sound effects seem to be the same, however. Oddly enough, after the game is completed and the credits roll, the intro sequence from Heart of the Alien is played, with the same hand-drawn art style as the rest of the game. The gameplay has not changed at all. There is also a hidden mini-game by entering the password BRGR.

Advertisement

Due to its visuals, the game featured in a UK TV advert for the Amiga. The advert also featured a UK hit song called Sunshine on a Rainy Day by Zoe.

Apple IIgs release

Out of this World was one of the last commercially released games for the Apple IIgs. The port was written by Bill Heineman, who also was responsible for the SNES version (both the IIgs and the SNES share the same main processor). If the screen size was reduced, the game ran extremely smoothly on a stock unaccelerated IIgs.

Cutscenes

Out of this World was the first game to have cinematic cutscenes seen in many games today.

Development

When he needed a model for the rotoscoping in this game, Eric Chahi got his brother to run around in the back garden of their house!

DOS version

Released first on the Amiga and Atari ST, many players complained that Out Of This World was too easy. Because of this, the PC version includes two extra levels and has slightly increased difficulty in other parts of the game.

Dreamcast release

In Dec 2005 Out of this World was ported to the Dreamcast,with permission from Eric Chahi. Eric Chahi also allowed the Dreamcast port to include the datafiles. You can download the port here.

Ending

Some original storyboards, drawn up during the game's initial development, reveal an unmade ending in which Lester Chaykin survives and becomes a leader of the alien world. The storyboards can be viewed on the game's official site (http://www.anotherworld.fr/anotherworld_uk)

(Click on Another World from the side menu, then select Illustration from the top.There is a sketch with minimal detail at the bottom of the page that could represent the unmade cutscene.It seems to be Lester sitting at a throne, wearing a robe(?) and holding a sword.)

Flashback

Flashback is technically a sequel to Out Of This World. But since the storyline is completely different, it is not proper to call it a sequel.

Game Boy Advance release

In 2005, a free Game Boy Advance port of Out of this World was released by FoxySofts in the form of a downloadable rom, with the blessing of the game's original creator Eric Chahi. The port is a near flawless recreation of the original. It can be downloaded from: http://www.foxysofts.com/index.php?l=content/gba/anworld.inc

Graphics

It is important to note that Out Of This World is a technical achievement. All graphics in the game are filled vector images (2D polygons). This has been used before to save disk space with early adventure games (like King's Quest), but never before in an action game. Also, all music and sound effects are mixed in realtime to provide multichannel music and sound on modest sound hardware. All this on a 286!

ICO

In an issue of Official U.S. PlayStation Magazine, Japanese game designer Fumito Ueda cited this as an influence for ICO.

Intro erorrs

During the intro, watch Lester's hand as he's using the keypad. It moves forward too much, thus revealing...there is no arm attached to it! Also, at the very beginning of the intro, Lester goes up an elevator. Later on, a lightning hits a metal surface on the ground floor, but Lester is sitting right behind it. How is that possible?

Jaguar version

The Jaguar port contains an optional enhanced graphics mode (referred to as 15th anniversary mode), but everything else is identical to the original version, unlike the changes for the 15th anniversary version of the game,

References to the game

This game has a reference in Eiffel 65's song, My Console.

Release history

Out of This World was rereleased in 1995 on CD with a Windows binary in addition to the original DOS binary.

SNES version

The SNES version features a theme song -- the first time you hear it is in the very beginning of the game, when the black beast starts chasing you. There was also some tinkering with the background images of the last level (involving naked women viewed from the back) and all blood was removed.

Windows release

On April 14th, 2006 Out of this World has been re-released by it's developer Eric Chahi (who got back the rights to the game) in a completely remastered edition for Windows XP which supports resolutions of up to 1280x800. You can purchase it online and read about the making of the game (both the original version and the remake) at www.anotherworld.fr

Awards

  • Amiga Joker
    • Issue 02/1993 – #2 Best Genre Mix of 1992 (Readers' Vote)
  • FLUX
    • Issue #4 - #73 in the "Top 100 Video Games of All-Time" list
  • Electronic Gaming Monthly
    • February 1993 (issue #43) - Game of the Month (Genesis version)
    • 1993 Buyer's Guide - Most Innovative Game of the Year
  • ST Format
    • January 1993 (issue #42) - #32 in '50 finest Atari ST games of all time' list

Information also contributed by Big John WV, Brian Hirt, Caim Douglas, Darksaviour69, Gil Megidish, leon101, hydra9, Jiguryo, Mark Ennis, Martin Smith, Matt Dabrowski, Zack Green and Zovni

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  • MobyGames ID: 564
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Contributors to this Entry

Game added by IJan.

Zodiac added by Trypticon. Genesis added by POMAH. Jaguar added by Sciere. Symbian, Windows, Atari ST added by Kabushi. Windows 3.x added by Freeman. Macintosh added by Игги Друге. SNES added by Unicorn Lynx. Amiga added by MAT. 3DO added by quizzley7. Apple IIgs added by Garcia.

Additional contributors: Trixter, POMAH, tarmo888, Alaka, Игги Друге, Crawly, Klaster_1, Paulus18950, Patrick Bregger, Jo ST, FatherJack, RufUsul, Kayburt, Vincent Kinian.

Game added December 12, 1999. Last modified February 16, 2024.