Alone in the Dark: The New Nightmare

aka: AITD:TNN, Alone in the Dark 4, Alone in the Dark: Koszmar Powraca
Moby ID: 4183
Windows Specs
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Description official descriptions

Edward Carnby, private eye of the paranormal, is back.

Carnby's best friend, Charles Fiske, has been found dead near Shadow Island, a mysterious island near Maine. It is your duty to take up the investigation and find out the secrets of Shadow Island. But you're not going alone... your companion will be a redhead by the name of Aline Cedrac who has her own reasons for tagging along. Aside from being a woman and inexperienced in the world of danger, she is the only one with the knowledge for translating the ancient Abkhani tabloids which may hold the secrets behind Carnby's friend's death and the disappearance of Aline's father.

Upon arriving on the island, your plane has been shot down by the things unknown, and the heroes have no other choice but to jump with a parachute, thus separating them on the island.

Now you choose the character to play with, either as Edward Carnby or Aline Cedrac, as they explore the mysterious and gloomy island with all its secrets and parallel stories that contain different locations and tasks for different characters, thus adding the level of replayability in a different experience - Carnby's story is more action oriented while Cedrac has more puzzles to solve.

Just like in the predecessors you move your characters through pre-rendered backgrounds while the camera perspective switches around. You collect various items and books which are used to solve puzzles. Many situations can only be solved with violence which means you'll have to use guns to get rid of your foes. Aiming is manual and especially when playing Cedrac ammo is scarce. Saving a game uses up a save medallion which can be found during the game.

Spellings

  • Alone in the Dark 4: По ту сторону кошмара - Russian spelling
  • アローン・イン・ザ・ダーク新たなる悪夢 - Japanese spelling
  • 鬼屋魔影4 - Chinese spelling (simplified)
  • 鬼屋魔影4:惡夢之夜 - Taiwan spelling

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Credits (Windows version)

210 People (186 developers, 24 thanks) · View all

An Infogrames Production presented by
Thanks To
"Alone In The Dark" (written and produced by)
"Alone In The Dark" (Music produced and composed by)
"Alone In The Dark" (Drums, bass and keyboards performed by)
"Alone In The Dark" (Recorded and Mixed by)
"Alone In The Dark" (Guitars performed by)
"Alone In The Dark" (Vocal performed by)
"Alone In The Dark" (Assistant to Mr. Copeland)
Special Thanks
[ full credits ]

Reviews

Critics

Average score: 77% (based on 70 ratings)

Players

Average score: 3.3 out of 5 (based on 119 ratings with 12 reviews)

Worse than the prequels, but still an okay game

The Good
My god I expected a lot out of this game. I'm a big fan of the Alone in the Dark series and when I heard the main guy behind the prequels also made this one I really thought this would be yet another super cool AitD game... but no, this world we live in is evil and all good games turn bad. It seems like the developers have played far too much Resident Evil when they made this game, it has far too many similarities.

But all in all, it's not that bad a game. The music's okay, the game is okay for playing through once with each character, but nothing more... and yeah, the graphics is more than okay too.

The Bad
Well, the game is basically Resident Evil only a lot better in comparison. It doesn't have any good storyline. The characters are dull and a big cliche. I was hoping to see once again the good old Edward Carnby in action, but it's just a different guy with the same name. Actually, they made a really silly addition to the storyline where they explained that every now and then a person called Edward Carnby is borned and is destined to rid the world of evil yaaaawn the last time I heard similar crap was when I playing Resident Evil. They should have called the main person something else so it wasn't an insult to the old cool Carnby.

There's also more things which seem to have taken from Resident Evil... the game is far more action oriented than the original AitD series, the puzzles are more rare and more simple in this game (though lightyears ahead of Resident Evil), the voice acting isn't exactly good, the storyline is crap (yeah, I mentioned this already, but it is really crap).

The game was released for quite a few machines, PS1, PS2, Dreamcast, GBC and PC. Not often you see that... just too bad that the PC port in particular has some really bad flaws. It seems to have inherited the classic console gripes, almost no options, an extremely silly save system and horrible controls. This is nothing but an insult to pc users. And yeah, one thing, the pc port has far too big machine requirements. The PS1 is a very weak machine, yet they actually bothered to port it to that machine, why not have graphical options in the pc version to make it so it plays like the PS1 version and have small requirements? It shouldn't be hard... but nooo, they didn't do it, and you need a ninja pc to play it. Actually, if you have a weak computer you're better of buying the PS1 version and play it in an emulator, which is a real shame.

The Bottom Line
All in all, it's a nice game. It just isn't as good as the other Alone in the Dark games. Fortunately it's a thousand times better than the Resident Evil series. As I said earlier, it's nice to play the game through once and nothing more, if you aren't rich you should buy something better though. And yeah, Resident Evil fans (yeah, that means you weirdos in the corner of the room!) should definately get this one and see how Resident Evil should have been made.

PlayStation · by Kate Jones (416) · 2001

Horror/Survival game... Alas, the separation between both is *too* clear.

The Good
The first half of the game --from the great intro sequence to the first 'boss-fight', right before they prompt you to switch CDs- is a quite scary and inmersive experience.

There are lots of "bink" cut scenes all over that add a great deal of interest to the whole package.

The scenario graphics! The game has an ambient like few others. Specially the forest under the rain and the manor levels. If you have a powerful video card, using the 'high-detail' shadows will add a lot of effect. The lights will go off every now and then, and some creatures just flash before you to disappear in the blink of an eye, which will make you jump on your seat a few times and draw your weapons and flashlight, aiming to nowhere all confused. The sound effects add a lot to the ambient, and although the music is kind of weird and does not sound quite 'musical'; it doesn't bother nor add much. Just tags along fine.

One would think that in the times we live in, a game with 'fixed-backgrounds' is kind of retrograde. Well, AITD4 not only shows that is not the case, but even makes use of some really attractive camera angles that would not be possible with the 'moving' kind of background.

The first half of the game really fills in with the 'horror' thing.

The Bad
The second half of the game seems to be the 'survival' part of the package, and resumes itself to a mainly 'run-n-shoot' type of game. Sadly, the control interface doesn't match with the idea; you find yourself dealing with a clumsy character that will have lots of trouble answering to your commands.

Suddenly, all the "bink" animated cut-scenes start being replaced by still images; and while at the beginning there was an animation every 5 minutes, somewhere in the game you start getting this still pictures where you have to imagine what happened.

The game prompts you with a 'yes/no' every time you need to do such silly things as climbing a ladder, which is quite annoying. If I press 'action' on a switch it clearly means I want to activate it, you don't need to double-check asking if I'm sure; it's not like I'm asking you to format the hard drive or something.

Everyone complained about this one, but here it goes again: the 'hot spots'! You will find yourself several times running in circles over an object or a door, while asking yourself 'am I doing something wrong or maybe this this a bug and it will never work?'

The monsters --not being the zombies, which are pretty good- are awful. There are just a few 'breeds', and they're very poorly designed.

The storyline isn't as nearly as attractive as it was in the first AITD. No other AITD had the strong plot the first one had, but in this one you can smell all the intention on recreating the kind of plot that the first had; sadly not being able to accomplish the task. It's a pity, since the ambient is all there for a well-driven strong story; and I think a good plot would have helped the 'second part' issue.

The 'downs' on AITD4 (specially the technical issues) are specially bad since this is the 4th chapter of a saga. One would expect a more robust and polished product by now. Instead, this looks like a first try.



The Bottom Line
A typical Horror/Survival game. Alas, the separation between 'horror' and 'survival' is too clear, which is not good for the final product.

The first half of the game is the 'horror', while the second would be the 'survival'. Sadly, the second half of the game is quite boring and frustrating, bringing down all the great atmosphere created on the first half.

Nevertheless, I think the game deserves a try, if only for the first half. Despite the poorly designed monsters and the clumsy interface, the atmosphere is really scary. Those of us who enjoyed the first AITD, this is how we would have liked that awesome game to look like.

Windows · by Slug Camargo (583) · 2002

The original survival horror giant is back but with more Chris Redfield than Edward Carnby.

The Good
Those who have parosed the MobyGames sections for the original AitD games at any length will know that I am an old school Alone fan since the first game came out. I have been dying to get my hands on this title and now that I have I can safely say that I'm glad I did. The atmosphere is very dark in this one. The use of the flashlight is very nicely done with the light passing realistically over walls and objects. There are some good puzzles which are reasonably thought provoking and much better than the bog standard fare in Resident Evil. The books are very well written and are interesting to look through. They help shed light on the well crafted story that sits behind the game. You can play as 2 different characters in a similar fashion to Resident Evil 2, however in AitD4 the paths for each character are very different in both story and gameplay. So much so that aside from the overall story and setting it's much like having 2 unique adventures. It's not until you start to get fair way into the game with the 2nd character that you start to realize just how well the game fits together. The questions that you had at the end of the first time through are answered with the 2nd character and it's also nice to see that unlike the 2nd scenario in RE2 which saw you performing many of the same tasks that you had to in the first scenario, AitD does not make you do the same puzzles again, instead you have entirely different ones which not only makes sense logically but also means the replay value is such that you haven't really finished the game until you've played through with both characters.

The Bad
My interest in this game is not without reservation however. It's a shame that Darkworks decided to push more towards Resident Evil than Alone in the Dark and as a result, a lot of alone fans may feel they've been slightly short changed. Some of the puzzles are more akin to a harder version of the RE variety rather than Alone 1, 2 and 3, seemingly dumbed down for a more mainstream audience. It's also a real shame that the game has an unfinished feel towards the end where much of the polish covering the earlier half of the game is absent as the game is reduced to more of a run and gun situation. This also extends to a few continuity issues where we are expected to fill in the gaps with a few things that we shouldn't have to.

The Bottom Line
One of the better Survival horror titles to date, marred slightly by the half-hearted final section of the game. The 2 different characters are completely different to play thorough the game as so there's hours of entertainment to be had. It's a lot of fun but the few of you out there who are fans of the original Alone games who don't like Resident Evil may want to give it a try before they buy. However, I for one will be standing in line for my copy when the next title in the Alone in the Dark saga is released.

Windows · by Sycada (177) · 2001

[ View all 12 player reviews ]

Trivia

4X movie compression

The 4X movie compression technology is only used in the Dreamcast version of the game.

Comic Book

This game had a cross-promotional "prequel" comic book, featuring Carnby and Aline Cedrac investigating in Tibet, published by Image Comics in September of 2002. The story was written by Jean-Marc Lofficier, while the illustrations were by Matt Haley and Aleksi Briclot.

Edward Carnby

Edward Carnby is the name of the protagonist in all of the Alone in the Dark games, yet AitD4 is set in the year 2001 whereas the original 3 titles were set in the 1920's. Carnby is also visibly younger in the forth title. The explanation on the game's official website (see links) is that every 40 years a man is awarded with the name Edward Carnby and that man will be destined to fight the forces of evil and darkness.

Engine

Developed with Terminal Reality's Nocturne Engine.

References

The name of one of the characters in Alone in the Dark: TNN is De Certo. This is a reference to the name of the ominous mansion in the original Alone in the Dark title, which was also called Decerto.

Information also contributed by n-n, Pseudo_Intellectual Sciere and Scott Monster

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Contributors to this Entry

Game added by Matthew Bailey.

PlayStation 3, PSP added by Sciere. PlayStation 2 added by Xoleras.

Additional contributors: Macintrash, Unicorn Lynx, Sycada, JPaterson, Jeanne, JRK, Klaster_1, DreinIX, Paulus18950, Patrick Bregger, Zhuzha.

Game added May 29, 2001. Last modified January 27, 2024.