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Resident Evil 4

aka: Biohazard 4
Moby ID: 52872
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Picking up six years after Resident Evil 2, the fourth game in the series follows a former cop (now US agent) Leon S. Kennedy to Europe on a top-secret mission to investigate the disappearance of the president's daughter Ashley. As Leon encounters unimaginable horrors, he must find out who or what is behind everything. Old friends...and enemies...lurk around every corner as Leon attempts to find out who is truly behind the kidnapping of the president's daughter.

Resident Evil 4 is a major change from the previous installments. Instead of a fixed third-person perspective, the game features a new "behind the back" movement camera angle and an "over the shoulder" aiming feature that allows players to control their gun movement for specific body part hits. It features a brand new AI system and more open environments that allow enemies to work together to capture and corner Leon. Enemies are now humans, which allows them to climb up ladders, open doors, and use weapons throughout the game.

The entire item system has also been revamped, so that smaller items no longer require an entire item space to hold. Instead, items take up blocks of space in a briefcase according to their real-life size, to allow for many more items and weapons. Leon can collect treasure from enemies or from the surrounding area, and visit the infamous "merchant" to purchase bigger briefcases, treasure maps, weapons upgrades, and powerful weapons such as the one-shot RPG.

There is also the Mercenaries from Resident Evil 3, which allows the player to play survival scenarios as characters such as Hunk and even Albert Wesker himself.

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Credits (GameCube version)

165 People (149 developers, 16 thanks) · View all

Reviews

Critics

Average score: 96% (based on 113 ratings)

Players

Average score: 4.2 out of 5 (based on 158 ratings with 9 reviews)

A Whole New Resident Evil.

The Good
Resident Evil always had this reputation for being terrifying and very bloody. Well I hope you got a strong heart because Resident Evil 4 takes it up to a whole new level in terror and gore.

The thing I noticed immediately when I began to play Resident Evil 4 is that it was no longer 3rd person. It was more over-the-shoulder. The graphics are the same during cut scenes and gameplay which I thought was terrific. Most games use cut scenes with CG and such but Resident Evil 4 doesn't. It proves you don't need CG to make cut scenes.

The story has changed. It doesn't used that same old recycled pattern. Umbrella is history, Raccoon City is history, and zombies are history. It has been 6 years or so and the rookie cop with the funny hairdo is now a special agent working with the government. Yes ladies and gentleman Leon Kennedy from Resident Evil 2 is back with a tough look. He must rescue the president's kidnapped daughter Ashley. He stops in a village and is attacked by crazed people. He doesn't know why. Never fear! Leon has weapons. He has a gun with laser targeting. This makes the game more fun as you can shoot of the enemie's head, legs, or arms. The story is something that interested me very much. I just wanted to figure out how the villagers became the way they were.

The gameplay is something that remained the same. However, unlike other games with cut scenes, you need your hands on the controller at all times! During cut scenes you can never relax. You're talking and the next minute you have to hit a button. Beware!

Resident Evil 4 is one of the most scariest and bloodiest games ever. If you shoot somebody (or something), they just bleed. If you shoot a villager in the head, pretty much there goes their head. The bosses in this game are so scary and SOOOOOOOO hard that I actually had to look up how to beat them. (I hardly don't do that at all!) The Village Chief is one of those that scared me. One minute he's human, next minute he looks like a 20 foot centipede sticking out of his bottom half, the next, he's swinging like a monkey. The one that gave me nightmares was the last boss (won't give his name away). He was just terrifying. He looked like a spider except had more legs and was WAAAAYYYY bloodier. Oh yeah, HE HAS EYES ON HIS LEGS!!! Yes people, eyes on his legs. Creeped me out!

This is just one of those games you are so scared of but you can't help but play it until the very end. And believe me, at the end you get a surpirse.

The Bad
The game is great. Action, horror, blood. Sadly, this game had some flaws.

For some reason, whenever Ashley was kidnapped (Believe me it happens more than once) I actually wanted to shoot HER and not her kidnappers. She is kind of weak and she should run. Oh wait, that would take away the extra missions Leon has to do.

Another thing that bugged me was the lack of what Resident Evil made Resident Evil. You don't feel like you're playing Resident Evil. At some points during the game, I just felt like playing a horror game with a guy named Leon Kennedy. It was ONLY Leon who reminded me I was playing Resident Evil. Trust me, if this game was called something different, you'd probably wouldn't even notice the difference except for Leon and the character who makes an appearance at the end.

The Bottom Line
Overall, the ultimate terror game. Scares around every corner and the villagers are downright relentless. They jump out at you and it scares you like I can't even describe. Go out and get Resident Evil 4. But be warned, it is not for the weak at heart.

GameCube · by NightKid32 (39) · 2005

The Resident Evil Game To End All Resident Evils!

The Good
So I finally played Resident Evil 4 last Memorial Day Weekend what took me so long you ask? Well I had my initial doubts while this game did surprise me with its quality it still isn’t as good as some have said some would have you believe this game has no flaws however as you know(or at least should know) there is no such thing as a perfect game as a matter of fact this game is by far the best Resident Evil Ever!!! So much so that I don’t care if RE5 ever comes out they could stop making these games with this one, but then again this was doesn’t conclude much of anything so there still is story to be told Now on to actual features of the game.

As you must likely know by know the plot of this game revolves around Leon Kennedy being assigned to rescue the president’s daughter which I don’t care for it sound like the plot of a 80’s action movie but it gets better upon his arrival Leon finds that a cult is responsible for Ashley’s capture the enemies are very much in the vein of something pulled from H.P. Lovecraft at least they borrowed from something good and these new enemies are all smart, ruthless, and relentless very different from the zombies of previous entries Considering the fact that many reviews told me how this game was really hard only a few parts were difficult and none of them were bosses all the bosses were easy and the hardest one wasn’t the final boss or even the biggest boss the hardest boss was one of the earliest. Although it does seem out of place I like the new shopkeeper where you buy and upgrade items and sell treasure items for cash.

Alike past Resident Evil this one does an excellent job of presenting the atmosphere and making you think quickly to deal with the chainsaw men coming at you while still not scary it does a good job making you jump or when a chainsaw man takes off your head I was heard to remark “Oh Shit” the game also has better integrated puzzles less ones that would be impossible to figure out yourself This game also keeps you on your toes even during cut scenes if you’re not paying attention during a cut scene you might end up dead like with a knife in your chest, or falling in a pit full of spikes.

The Visuals are some of the best seen on the Gamecube it really sets the mood for the game and the controls allow for even better immersion I also liked the new behind the back view while it was awkward to get used to at first once I started playing I couldn’t imagine it any other way and the new targeting system makes this game blast who doesn’t like exploding heads with your shotgun?

The Bad
Now the bad mostly its little stuff like how for some reason in the boxes that you see around sometimes have snakes in them and even though the new inventory system is good I do have a gripe all the same type of ammo should take up only one space instead of taking up a different space each time you pick one up.

The Bottom Line
All in all this is a great new entry and is so good that even if you do not like the past Resident Evils this is worth a play. In the immortal words of the Shopkeeper “What are You Buying?”

GameCube · by Classic Nigel (108) · 2011

Leon will own your soul

The Good
I liked the button press sequences, the use of the action feature, the stunning visuals are enough to make you drool. I loved the weapon selection and the really cool unlockables.

The Bad
The game was a bit too short, the story gap between RE4 and past Resident Evil games is frustrating, and the game has some questionable enemy designs.

The Bottom Line
RE4 is a fantastic survival horror ride about a special agent (Leon s Kennedy) on a top secret mission to save the presidents daughter, after a short investigation Leon discovers some very disturbing facts that get darker as the game progresses. Its a fresh start for RE with lots of action, puzzle solving and an arsenal of weapons fit for an army. Be sure to check this game out!

GameCube · by Shaun Clark (2) · 2005

[ View all 9 player reviews ]

Trivia

Development

The earliest version of the game was announced for the PS2 under Resident Evil 2 with director Hideki Kamiya. This build was eventually cancelled as a Resident Evil installment and became the title known as Devil May Cry. Eventually, development was moved to the Gamecube console and another build emerged. This was the first version to feature Leon from RE2. The game's main menace was to sport a hook on one of its hands, and the logo for the game reflected this (this can still be seen in the final logo). More versions were created and cancelled before Shinji Mikami took over and transformed the title into what it is today. Of all the builds developed, only one of them was never unveiled to the public (it was the one that was being worked on right before Mikami took over). Early in the development stages the game's setting was Japan, not Europe.

German index

On June 30, 2005, the English version of Resident Evil 4 was put on the infamous German index by the BPjM. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

References

  • There is a laser room (hallway actually) much like the one in the original Resident Evil movie, where Leon has to dodge laser beams and pull various stunts. He survives the lasers, however, unlike the S.T.A.R.S. team in the movie.
  • The Killer 7 handgun was named after the title of a Shinji Mikami-produced game.
  • Krauser and HUNK's music that plays in The Mercenaries game mode is actually from P.N.03: the music from the 4th and 8th mission, respectively.

Sales

According to publisher Capcom, the GC version of Resident Evil 4 has sold 1.6 million copies worldwide since its initial release (as of June 30, 2016).

Voices

In the typical fashion of depicting Spanish inhabitants, the voiceovers were made by Mexican actors (some of them trying to do Spanish from Spain) rather than by real Spanish actors.

Weapons

All the weapons used by Leon in the game are based on real weapons. The standard handgun looks similar to a Beretta 92 (with nickel plating, which the original gun wouldn't have); the Punisher handgun looks somewhat like the H&K VP70; the shotgun is a Remington M870; the Striker is an actual shotgun developed in South Africa; the rocket launcher is a Russian RPG-7 (which can actually be reloaded and fired again). The "Red 9" 9mm pistol is a "Mauser C-96" from the World War I era. The Red 9 version actually had the number 9 carved on the grip, painted in red. It was heavy and slow to reload, but offered good power and range at the time.

Awards

  • 4Players
    • 2005 – Best Game of the Year
    • 2005 – Best GameCube Game of the Year
    • 2005 – Best Graphics of the Year
    • 2005 – Best Successor of the Year
  • Game Informer
    • January 2006 (Issue #153) - Game of the Year 2005
  • GamePro (Germany)
      1. February 2006 - Best Console Game in 2005
      1. February 2006 - Best Console Action-Adventure in 2005
  • GameSpy
    • 2005 – #2 Game of the Year
    • 2005 – GameCube Game of the Year
    • 2005 – GameCube Game of the Year (Readers' Vote)
    • 2005 – GameCube Action Game of the Year
  • Golden Joystick Awards
    • 2005 - GameCube Game of the Year
    • 2005 - Best Film-Based Game of the Year
    • 2005 - Editor's Game of the Year
  • IGN
    • 1 by IGN Reader Reviews

Information also contributed by Big John WV, glidefan, kelmer44, MAT, MegaMegaMan, sealboy6, Tiago Jacques, TonicBH, Xoleras

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  • MobyGames ID: 52872
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Contributors to this Entry

Game added by Corn Popper.

GameCube added by MegaMegaMan.

Additional contributors: MAT, MegaMegaMan, CalaisianMindthief, Patrick Bregger, piltdown_man, legofan94.

Game added September 14, 2011. Last modified March 11, 2024.