Silent Hill 2: Restless Dreams
Description official descriptions
Restless Dreams is an updated version of of Silent Hill 2. It contains all of the content of the original version and adds several pieces of new content. The most significant is a new short scenario called Born from a Wish, where players take control of Maria from her first moments right up to where she first appears in the main game. Also included is a sixth ending to the main scenario and a minor feature that allows the player to turn off the graphical effect, which makes the game look like it was shot on cheap film stock.
Spellings
- Silent Hill 2: 最期の詩 - Japanese spelling
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Credits (Xbox version)
115 People (93 developers, 22 thanks) · View all
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Original Programming | |
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[ full credits ] |
Reviews
Critics
Average score: 81% (based on 41 ratings)
Players
Average score: 4.1 out of 5 (based on 133 ratings with 14 reviews)
Real horror, great story, with many endings
The Good
Almost everything.
Graphs are nice, specially on cutscenes (which are almost same as graphics in game).
Game`s plot is very good and there are many sad scenes which can even make you cry. It´s also very long, but it isn´t that it would be too hard, it just rocks. Monsters are very scary, they (still) looks like cool, specially bosses, like pyramid heads.
There are separate levels: action and riddle level, so if you like e.g get more challenge to shoot monsters, but don´t want to solve stupid puzzles so much, you can set action level to hard and riddle level to easy.
5 endings are really cool, my favorite is Rebirth.
You can get that ending only on replay game.
In PC version, Directors Cut, you have sixth ending, called UFO, it also rocks very much.<br><br>**The Bad**<br>Sometimes, you can get stuck pretty badly, but usually you can find answer with Google.
Also, some graphs has problems, even if they
re cool, you can see some cracks on textures.
The Bottom Line
Horror game from top
Windows · by MDawson (6) · 2004
A terribly done adventure game
The Good
May be it is a great adventure. May be it is scary. May be it has atmosphere. May be it has a good story. I don't know about that, because I was too frustrated with the game to notice all this.
The Bad
Controls are terrible. I don't care that it was ported from game consoles. In 2002 developers no longer have an excuse not to make decent controls for the game. You press the attack key, but nothing happens because the game didn't finish the character animation yet. The fighting system in general is crap. Every 5-20 seconds game pauses for a fraction of a second without apparent reason (no disk activity, no transition to another scene and my 3D hardware is more than adequate). The sounds are supposed to be scary, but they are annoying an low quality. The graphics look pathetic. The noise feature is probably intended to make the image similar to the crappy picture that console users had on TV and it succeeds briliantly. It does look crappy. And you are not going to see farther than 5 meters from your nose. Yeah, it's a fog, I know, but it doesn't make the game look better.
The story might be great, but things like broken lip sync for cut scenes spoil it. Having to spend some considerable time in the beginning in the fog fighting some generic annoying zombies (same model, 30 identical copies running around) doesn't improve the first impression.
The Bottom Line
If you like adventures and are not afraid of disappointment, you might give it a try. Who knows, may be you will like this game better than I did.
Windows · by Paranoid Opressor (181) · 2003
Definitely not for everyone...
The Good
The most striking thing about SH2 isn't its fast-paced action, it's riveting storyline, its use of the Xbox's graphical capabilities or even the gameplay itself. This game manages one thing that may be said about very few (if any) action-based horror game: the suspense.
While many such games promise suspense, terror and spine-tingling thrills, very few deliver. With the unique combination of seemingly arbitrary sound effects, subtle changes in scenery and the tell-tale overall darkness of the game, it certainly delivers some interesting surprises. There will be times when the player will take a bit of a scare, which is exactly what the game is supposed to do.
Working well on a system with good surround sound, you'll hear footsteps behind you, rustling in the bushes, rattling of pipes and a barrage of other auditory illusions and effects that will keep you turning around in your chair to make sure that there really isn't something sneaking up behind you.
The Bad
Visually, this game isn't much to look at. Some of the cinematics are well-rendered, but the overall appearance of the game is lukewarm if you're charitable. Yes, the town is cloaked in fog and yes, the interiors of the buildings are almost complete darkness if you don't have the flashlight turned on, but the visual obscurity almost leaps from ambiance to hinderance in one mighty bound.
Also, while using the 3D control mode, our hero is all but unmanageable. Combined with constant spinning of camera angles, the "up equals forward" process (which doesn't even work half the time) can be maddening. Fortunately, you can switch between 3D and 2D control modes (which will give you more of a Tomb Raider feel) at any point in the game.
The voice acting also lacks something to be desired. The actors were trying to lend some strength to situational dialog, but it was as though they recorded the lines without ever hearing each other and were given almost nothing contextually to navigate by. This left the dialog seeming almost alien to the scenes in which it occurred.
The puzzle solutions were also a little outlandish. The solutions appeared to have no relation to the puzzles themselves, and it seemed more work than fun to collect the answers. (I'm not sticking my hand in a festering toilet because something appears to be stuck there, nor am I sticking my arm blindly into holes in a wall if I'm walking around a town that's infested with things right out of a Clive Barker novel.)
The storyline is fragmented and uneven, and though I enjoy the idea of being able to explore freely, the play offers very little directional assistance as far as which direction you need to go. The gameplay boils down to checking the map for places you haven't been and going to those places in hopes of finding something useful.
The Bottom Line
All in all, this is one of those games that you simply must have a taste for already. Chances are good that this game won't attract you to this genre, but if you're already interested, it will keep you busy for a while.
Xbox · by Joe Galindo (3) · 2003
Discussion
Subject | By | Date |
---|---|---|
Pending correction | Corn Popper (69027) | Jan 14, 2011 |
Very well done | Joe Price | Apr 30, 2009 |
Best survival horror game? | Donatello (466) | May 24, 2007 |
Trivia
The Xbox version contains a lip sync bug. Since the PC version is a direct port of the Xbox version, the lip sync bug is also present.
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Related Sites +
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Hints for Silent Hill 2 for Windows
Questions and answers to help you solve the game. -
official homepage
Konami's website for Silent Hill 2. Shows about the game, screenshots, movies and tips&tricks for the game, and is on english language. -
official website
"Konami computer entertainment Tokyo" official website on english and japanese. However, japanese link has much more info about the game, including all descriptions you'll need, movies, merchandise and such.
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Contributors to this Entry
Game added by Jak Din.
Xbox added by Brian Hirt. Windows added by John Chaser.
Additional contributors: Macintrash, MAT, Jeanne, NeoMoose, Corn Popper, John Chaser.
Game added October 4, 2001. Last modified January 27, 2024.