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Red Faction

Moby ID: 4194
PlayStation 2 Specs
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Buy on Windows
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Description official descriptions

The Ultor Corporation of Mars is successful because of the mineral wealth of that planet. It employs a number of miners and scientists to mine the Noachite ores far underground. The miners are constantly pressured by the guards to work harder and faster, while at the same time being forced to share their meager resources. While the mines itself are dangerous, so too is the mysterious plague that has broken out among the ranks of miners, killing many. Into this low morale situation, propaganda against Ultor has begun appearing, signed only by "Eos". These pamphlets and posters urge the miners to rise up against their oppressors and take a stand, also recruiting members into their secretive "Red Faction". As a result of Eos' efforts, tensions are rising high between the Ultor corporation and its workers, any little incident could ignite...

Red Faction is a first-person shooter. Players take the role of Parker, a miner working underground for the Ultor Corporation. Equipped in an environment suit, Parker is protected from various hazards and able to breathe deep in the mines and in airless locations. At times, Parker also needs to travel undercover in a less protective disguise. Parker defends himself with a variety of weapons, most of which feature a primary and secondary firing mode. The weapons are divided into: hand weapons such as riot shields and flamethrowers, light arms which include pistols and shotguns, heavy arms featuring rocket launchers and sub-machine guns and finally weapons that are thrown or placed such as grenades and explosives. The game features a variety of vehicles to drive in first-person; including jeeps, drillers, flying craft and submarines. In order to survive, Parker must link up and aid his fellow miners, receiving direction and objectives via com-link messages.

Red Faction features a game engine called Geo-Mod. It allows holes to be blasted into all manner of terrain including floors, walls and ceilings. While limited to certain surfaces, such as rock, ice and concrete, this nonetheless results in a more destructible environment where deviation from the level design is encouraged. Players are able to at multiple points, create their own paths, tunneling past obstacles and into new environments. Only heavy explosives; such as missiles, torpedoes, grenades and plastique will allow the terrain destruction of this sort.

Spellings

  • Red Faction :สงครามแดงเดือด - Thai spelling
  • 红色派系 - Simplified Chinese spelling

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Credits (PlayStation 2 version)

127 People (103 developers, 24 thanks) · View all

Reviews

Critics

Average score: 80% (based on 58 ratings)

Players

Average score: 3.5 out of 5 (based on 151 ratings with 17 reviews)

Bad mid-1990's B-Grade scifi flick, except you can play it. And blow stuff up. Whee.

The Good
The game has a couple of areas where it shines. One area is the sound production, which is tightly done. The control system is well thought out, especially vehicle control. Although most of the weapons in the game are not unique to previous games, they are distinctive (and the Riot Shield is inspired). I like the space station level. The graphics are ok. And, uh, that's it. ... Yeah. coughs

The Bad
Red Faction is terribly dull. It feels like a tech demo with some weapons and moving targets thrown in. The level design is illogical. The first area is obviously a mine, but from the said mine we move on to a metal, hi-tech type facility that (I suppose) serves some logical purpose. And then we go into an office building or two and shoot some people with a silenced pistol. And so on. All the various parts of the Mars mining complex are, of course, conveniently interconnected though a complex series of ducts.

Plot? Go up against the big bad space based corporation-type-thing and kill stuff. Sounds like a great B movie script (that's been done 5 million times). It's not helped by voice actors, who drag this game down from B movie levels all the way to direct-to-video. The guards shout out imaginative lines like "Scummmmm!" and "Give up while you still can, miner!". Gee, is it just me or is the theater empty for some reason? And I love the (abrupt) ending. On the subject of sound, I must quickly say (before I move on to something totally unrelated) that the musical score is unremarkable.

One final note is the on the AI, which (in the most polite way possible) I can only say is poor. Or, perhaps, it's too good. The AI seems to know exactly where you are for no apparent reason. The (apparently psychic) guards also seem to have telekinetic powers, as their shots (even with inaccurate weapons) almost always hit. They infuriate, but not enough for one to stop playing the game.

The Bottom Line
I can't really even be bothered to write an lengthly, interesting review. What a dull game. It might be worth $5 or so in a "bargain bin" outlet, but certainly isn't worth anymore than that.

Windows · by Longwalker (723) · 2004

Just misses my expectations

The Good
PRESENTATION: The game's menu were well presented, easy to read and pretty funky with the mars landscape scrolling at the back.

STORY: You are Parker, that's it for a name, you thought working with Ultor would be cool, how wrong are you. In fact the opening dialouge is spoken with surprise. Anyhow the conditons are bad, and the miners revolt. The story kinda trails off from there but remains through the game, in one way or another. It's ok but....you'll have to play to see what I mean. In a way it's just recycled from other story lines.

CONTROLS: All of them can be remapped, thank god, the default key configuration is too far paced across the keyboard for one hand, so remapping the enter key for operating doors is must.

GRAPHICS: Fairly good, the people/things in the game are well done, not perfect but enough to get things rolling. The GeoMod engine is lacking when it comes to curvy walls so some corners looks a little rough and jagged. The textures are also a bit lacking, the game WAS taken from the PS2, so that's one problem. The set pieces (desks clocks) are well done as well, there is even a little pencil on a desk, and the clock hands move, nice touch of details there. Lighting is fairly well done as well with a few ok shadow effects thrown in, and the light glare from flying craft is well done as well. Underwater is well animated as well with little particles (fish food?) floating about, and bubbles from gun shots are also included. The animations are fairly well done, keep an eye out for the shotgun death animation.

SOUND: All the gun effects work just perfect, the reload effects for the Persision rifle and the Sub Macheine gun are really fun. The game also notices little things like crunching glass when you walk over it. Foot steps are a little off set and the voice is not really that good. But it works.

GEO-MOD This has been given a section because it is different from GAMEPLAY. Firstly you all know what GEOMOD is? For the people who don't know, GEOMOD, is the first gaming engine to utilise a realtime world destruction engine. In other words, you can make a level swiss cheese with time and a rocket launcher. This also means you can make a cieling collapse by taking out the support struts, or make APCs plummet into a abyss by taking out the bridge. And if you have time, carve out large sections of the cieling and watch them fall onto people. All the effects that I have mentioned are possible. Glass is well done as well. Fire at a pane from a distance with a pistol and you will only get a little bullet hole. From close range with a rifle, and the glass will shatter from where it is hit. And the pieces fall down every where as well as get thrown about with an explosion. Perfect.

GAMEPLAY: Ok a mixed bag. Firstly the A.I in this game is GOOD. The enemy run to cover to reload as well as call in others and dodge their way around you. The weapons are wonderful to play with. The pistol has a nice silencer screw on animation and the heavy machiene gun has a really cool reload action. The only bad bit about the weapons is the uselessness of the close combat weapons. The riot shield only deflects so much in terms of bullets. The rail driver on the other hand is a weapon of mass fear, even in the hands of the enemy. Firstly it can drive a charge through the wall into somebody, or you. The levels are interesting, a bit boring at some points, mainly with the missions in the mines, but it really shines in the space station mission, with low gravity and interesting recol effects.

Multiplayer is interesting as well as chaotic. People try their best to terraform the enviroment to their advantage and other's disadvatage. In this game the floor can vanish below your feet with no warning. Fun.

The Bad
Ok time to dish out the diss.

Firstly the GEO MOD engine. The programmers offered us this new technology and do not let us use it fully. For examples all doors cannot be destroyed and the wall around them cannot be carved into with a rocket launcher. On top of all that the office levels walls are stronger than mars rock.

Apart from that major niggle, the game is a well thought out game.

The Bottom Line
Yes it is worth your $89.00 (Aus). The multiplayer levels are a dream and the single player, while lacking still is a good challenge. It may not be the next Half-Life, but it is very close.

Windows · by Sam Hardy (80) · 2001

A great game with some downfalls.

The Good
Red Faction is a very unique game. It uses GeoMod technology, which allows you to blow apart most areas of the game. This really adds to the overall excitement of it.

Graphics: They are top notch. The characters look crisp, and the levels are sharp. The high resolution textures make the game look more beautiful.

Sound: The sound is good; not great, but good. Each weapon sounds good, and the environmental sounds are equally done. Rock crushers, tumbling rock, whirring machinery...all makes you feel like you are a miner on Mars, as far out as that sounds.

Story: Unlike a lot of FPS games lately, Red Faction has a story, and a good one at that. You are a miner on Mars, and a rebellion takes place. You're caught in the middle. Pick up a gun, and start killing the Ultor guards. Throughout the game, there are numerous dialogue with the main characters of the game, namely Eos and Hendrix.

Acting: Speaking of Eos and Hendrix, they both sound professional and real, and not some corny acting that plagues most games. There are the occasional dialogue foul ups, but otherwise, it's good.

Multiplayer: The multiplayer was awful on the PS2 version, and it's good to see Volition has done some improving. Connecting to and creating servers are easy, and the game is lag free most of the time. On the day Red Faction was released, there was about 60 some-odd servers online, which leads me to believe this game will be around forever.

Vehicles: It's nice to be able to drive the vehicles, including a Jeep and a Submarine. They add to the overall value of the game.

GeoMod: Blowing up stuff is just damn fun.

The Bad
The GeoMod also has it's downsides. For once, there is a limit to how much you can blow up. Once the amount of "debris" has been reached, the game will simply start showing rocks flying all over (little, pebble-like rocks) instead of actually creating holes or bringing down structures.

Multiplayer - Vehicles = Sad. Volition should've included the vehicles in multiplayer mode, or at least the Jeep, which supports a driver and a gunner.

The Bottom Line
If you are a fan of story driven FPS's, then by all means pick up Red Faction. It's single player will get you going, and it's multiplayer will finish you off.

Windows · by JPaterson (9502) · 2001

[ View all 17 player reviews ]

Trivia

Game engine

Although hailed as its main feature, the GEOMOD engine is really the SECOND 3-D engine to allow deformable realtime terrain. The first engine was part of an independent game, Tread Marks

German PC version

On March 29, 2003, Red Faction (PS2) was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games. The German PC version of Red Faction is heavily cut. The flame thrower is missing and there is no blood at all. The game still got an "Age 18+" rating.

Hidden movie

There's a hidden movie in the game's data\movies\ folder. It's a executable file named technochunk.exe,and running it gives you a short movie of various game characters dancing to techno music.

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Related Sites +

  • Red Faction Section at Levels 4 You
    The biggest map and mod database for Red Faction containing thousands of files some of which are real gems.
  • redtechnologies
    Everything you need to know about the RED level editor for Red Faction. This site also has a forum for RF mappers and mod-makers.

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  • MobyGames ID: 4194
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Contributors to this Entry

Game added by Kartanym.

PlayStation 4 added by Charly2.0. PlayStation 3 added by Sciere. Macintosh added by Kabushi. Windows added by MAT.

Additional contributors: Unicorn Lynx, phlux, Alaka, Lumpi, Abhisit Chanmana.

Game added May 29, 2001. Last modified March 30, 2024.