Golden Axe

aka: Golden Axe Classic
Moby ID: 199
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Golden Axe is an arcade beat-'em-up game that puts players in the shoes of one of three heroes, each with their own reason for trying to overthrow the evil rule of Death-Adder, who - along with his forces of darkness - kidnapped and imprisoned the King and his daughter and stole the legendary Golden Axe.

This is a horizontal fighting game, where you basically take one of the three characters (the barbarian Ax Battler, a dwarf named Gilius Thunderhead or the amazon Tyris Flare) and bash everything which stands between you and Death Adder himself. Each character has a special magical ability that can be charged by kicking small blue creatures that drop a potion. There is also a green variety of this creature that drops food that replenishes your health. Some enemies ride dragons and a scorpion-like creature. The enemies can be knocked off and you can mount the creature yourself and attack the enemies with it.

The original arcade game and most conversions allow players to play up to two characters at once, however in the Sega Master System and C64 versions, this option has not been implemented. The Sega Master System version only has one playable character. Tarik, a close relative to Ax Battler the original barbarian, retelling the story from his perspective. The C64 version allowing only one player at a time, was also limited in other areas, such as fewer levels, only one enemy can engage the player at a time and there are only two types of dragons instead of three.

Spellings

  • 战斧 - Chinese spelling (simplified)
  • 戦斧 - Japanese spelling

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Credits (Arcade version)

4 People

Designed by
Music Composer (uncredited)
"Wilderness" (first stage music (uncredited))

Reviews

Critics

Average score: 76% (based on 69 ratings)

Players

Average score: 3.6 out of 5 (based on 329 ratings with 14 reviews)

Classic!!

The Good
We all remember when Golden Axe came to the PC world. In those old DOS days, a lot of game lovers where happy to find this arcade game and playing in their home. The convertion was excellent, and we loved to play it. And, when I discovered that it had mouse support, it was better. Some movements, especially long jumps, became easier. I always liked to play with the old dwarf, it was my favorite character of the game.

The Bad
In those days, there was nothing to criticize against Golden Axe. Nowadays we can complain about the graphics, the gameplay, and a lot of thing, but there were a little ahead of a standard in that time.

The Bottom Line
An impressive arcade, that older PC gamers can't easily forget.

DOS · by Emepol (212) · 2015

This port is a piece of memorabilia, rather than a game

The Good
There's like only 3 tunes in here (out of the 11 or so I know from the DOS and Genesis versions), but they are remixes done by Jeroen Tel, so it's party time!

The graphics, while not pretty (especially with in mind what they were trying to recreate), is very ambitious.

The Bad
Unfortunately, the way the graphics was done lead to the downfall of this port. The technical limitation that they only managed to put just one enemy on the screen at a time, completely killed the gameplay! They have faithfully ported how the player or the enemy attacks, and that's the problem: GA is not meant to be a 1-on-1 fighter. The challenge was in how the enemies co-operated with each other. How they sneak up on you while you are busy beating their mates, so you had to divide your attention between them, that's what made the fights so hectic. Without this, you just keep spamming the fire button and the enemy stands paralized, until it collapses. And what especially makes this an elongated borefest, that all the the enemy waves are here, but instead of comig in groups, they come in series. Turning it into a challenge of your patience foremost.

I would bring up that it lacks a 2 player mode. Or that it's an either music or sound effects situation. Or that it lacks in presentation, like missing the cutscenes or the map between levels. In the light of what I told previously, it doesn't even matter.

The Bottom Line
Golden Axe is one of my favourite games on DOS. Later, after discovering how good the C64 version of Maniac Mansion and Zak McKracken are, it re-ignited my interest in the C64. So I was pretty excited to see how GA translated to it. Pretty disappointingly, as it turned out. I have no reason to complain, I didn't burn my money on this port (condolences to whoever did back in the day).

But let's be realistic. At that point in time, it was a wonder that the C64 still recieved ports of the latest and greatest arcade games at all. The hardware was long in the tooth, and it was very hard to demake the much more advanced games faithfully.

At least this program puts up a nice show that is a medley of the arcade, so buyers at least got something for their money. It's not like C64 users could get a similar beat-em-up that was done better... apart from Double Dragon 2 and 3... or the Simpsons Arcade game... sheesh, why am I angering myself!?

Commodore 64 · by 1xWertzui (1135) · 2024

Milestone in arcade to home ports.

The Good
I can distinctly remember the impact this game had when it came out. Before it was released I had played the arcade game at the theatre and at the local Wal-Mart. I had never been able to play it past the second level due to lack of time. It was a wonderful side-scrolling fighting platform where you could choose a barbarian, a woman, or a dwarf. The Genesis version came out sometime later in 1989.

This game really stands out in my mind as its purchase coincided with earning a brown belt on the same night I bought it in 1989. All of my friends who played it over at my house wanted a SEGA Genesis because of it. This was back when SEGA only allowed higher quality games to be released for its system, a policy dropped in 1991 with the introduction of the SNES. This was a fantastic two player game back in the day.

Surprisingly, the silly looking dwarf was the the most effective character. Though his magic attacks were weaker, if you wanted to beat the game on a quarter or two all you had to do was pick Gilius and master his special moves. This remained the same with the Genesis.

The Genesis version had an additional two or three levels and saw Death Adder taking orders from his pallet-swapped clone: Death Bringer (a character never to be mentioned again in the Golden Axe mythos).

The Genesis game controlled better than the arcade version. Considering the constraints placed upon the designers it was a fantastic accomplishment that truly put an arcade machine in people's homes. Most people could not tell the difference between the Arcade and the Genesis version. However, the Genesis version was inferior graphically due to memory and color pallet limitations (thousands of colors at several megabytes verses 96 colors at 6 megabits*).

1 megabyte = 8 megabits
The Genesis was only supposed to have roughly 64 colors but Sega's inhouse programmers frequently a used technique to get 96 or more.


The Bad*
The only true short coming of this game was that it was incredibly easy. This was especially true if you chose the dwarf and learned how to pull off his rolling attack. The additional levels were not particularly imaginative and merely used the same enemy characters and new, conspicuously bland backgrounds.

Gilius Thunderhead's "Golden Axe" was accidentally colored silver. Although this is not a major flaw, it is a quite an annoying oversight.

The Bottom Line
Golden Axe is a great beat'em up not to be missed. You can either get the cartridge off eBay for a few dollars or you can get it as part of the SEGA Genesis Collection for the PS2. It has a mediocre sequel called Golden Axe II, and a terrible game after that called Golden Axe III. A few other games similar to this are The King of Dragons for the SNES and the Dungeons & Dragons Collection for the Saturn (Japan only).

Genesis · by Majestic Lizard (670) · 2007

[ View all 14 player reviews ]

Discussion

Subject By Date
Canada? Edwin Drost (9385) Mar 31, 2017

Trivia

German index

On May 30, 1992, Golden Axe was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

Since August 31, 2005, the game is no longer on the index.

References

The Chicken Stinger is a creature you fight in the second stage of Altered Beast. This creature later showed up in Golden Axe as one of the Bizarrians that you can steal from the enemies in the game (it's now called a Chicken-Leg). The Chicken-Leg also showed up later in the arcade game Golden Axe: The Revenge Of Death Adder.

Sound

The death screams of the bad guys are digitized from screams used in the films First Blood (several) and one from Conan The Barbarian. Fans of the game who watch the movies will be able to pick these out easily.

Awards

  • Amiga Power
    • May 1991 (issue #00) - #96 in the "All Time Top 100 Amiga Games"
  • EMAP Image's Golden Joystick 1991
    • April 1991: Best coin-op conversion - 16 Bit
  • FLUX
    • Issue #4 - #70 in the "Top 100 Video Games of All-Time" list

Information also contributed by Big John WV, mark abrams, Tiago Jacques and Xoleras

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Contributors to this Entry

Game added by Tomer Gabel.

Wii added by Corn Popper. Android added by GTramp. SEGA Master System, Atari ST added by PCGamer77. PlayStation 3 added by Lain Crowley. Arcade added by 666gonzo666. Nintendo Switch added by Kam1Kaz3NL77. TurboGrafx CD added by chirinea. iPhone, iPad added by Sciere. Macintosh, Linux, Windows added by Foxhack. WonderSwan Color added by Kabushi. ZX Spectrum added by Martin Smith. Genesis added by Satoshi Kunsai. Xbox 360 added by Ben K. Xbox One added by MAT. Amiga, Commodore 64, Amstrad CPC added by Katakis | カタキス.

Additional contributors: Roedie, Unicorn Lynx, Alaka, Pseudo_Intellectual, masterthiefster, Hong Sik Jeon, Patrick Bregger, Starbuck the Third, GTramp, Jo ST.

Game added August 10, 1999. Last modified April 9, 2024.