Stunts
Description official descriptions
Stunts (4D Sports Driving outside of US) is a 3D car racing simulation that puts emphasis on racing on stunt tracks. The game contains a variety of cars, courses and opponents to choose from (who represent a difficulty level). The game provides unusual stunt objects including loops, corkscrews and jumps. Race tracks contain three types of surfaces: paved road, gravel road and ice. Each of them offer different grip and traction. There is also grass and water that surround roads. The former slows down the car and the latter is lethal and the car instantly crashes. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.
Spellings
- 4Dドライビング - Japanese spelling
Groups +
- Automobile: Audi Quattro
- Automobile: Chevrolet Corvette
- Automobile: Honda NSX
- Automobile: Lamborghini Countach
- Automobile: Lamborghini LM002
- Automobile: Lancia Delta
- Automobile: Porsche 911
- Automobile: Porsche 962
- Distinctive Software 4D series
- Gameplay feature: Recordable replays
- Games that include map/level editor
- Games with manual lookup copy protection
- Genre: Stunt racing
Screenshots
Promos
Credits (DOS version)
13 People
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Design | |
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Reviews
Critics
Average score: 76% (based on 26 ratings)
Players
Average score: 3.9 out of 5 (based on 129 ratings with 12 reviews)
One of the best early racing sims
The Good
The Track Editor is a definate bonus. One of the first games including one, this was so far ahead of it's time most people didn't even understand how to use it! We're talking 1990 here!
The Bad
The graphics are kind of choppy (not unlike many of today's new and "ground breaking" games) and the whole story line with the other racers and their grudges is kind of cheesy.
The Bottom Line
The game is a worthy buy, but sadly as is many other great games it is no longer for sale. It is a fast paced and realistic racing sim. The best feature is definately the built in editor. The game features many, many seperate soprts cars and opponents to race against. Be careful, though, when you crash you're out, unlike many other games which just flip you back over and aloow you to keep going unharmed.
DOS · by Plix (197) · 1999
Many great nights were spent playing this gem.
The Good
Stunts was one of the first 3D driving games that I fell in love with and I typcially hate driving games. Late nights with friends trying to beat each others' scores... Maybe I'm being nostalgic, but this game holds a special place in my heart. I am very impressed with the speed of the 3D graphics engine, the frame rate is quite good on a low powered machine and has plenty of fun and interesting tracks. Thank god it's not plagued with the boring ovals ones common in many of the racing games of that day.
Creating custum tracks was more than a novel feature that added virtually endless hours of game replay.
The Bad
At this time in my life I already had two PC's. While it was fun having stunts going on both machines, one for me and another with a friend, it would have been even better if we were really racing each other. Multi player wasn't all that uncommon in 1990, Microsoft Flight Simulator and Armor Alley both had it to name a couple.
The 3D engine was fast and could have done more for people like me with faster machines. It would have been nice to see more detailed models, but then all of the 286 people would be complaining.
The Bottom Line
Stunts is a fun and exciting driving game that is only limited by your imagination. The basic goal of the game is to drive through stunt courses with cork screws, jumps and more. Just make sure you have enough speed to make that loop-to-loop, and remember: Always wear your seatbelt.
DOS · by Brian Hirt (10409) · 1999
Not terribly realistic, but fun all the same.
The Good
If
The track editor extended the life of the game. Got the top score in all the tracks? Bulid a new one! This was half the fun, though; Stunts was a buggy game, and you could build a track that, when properly exploited, would unleash some bizarre racing behavior. I've made a massive jump, crashed into something, and flown almost a mile high into the air.
The Bad
Like all DSI games, control was digital, even if you were using an analog joystick. (I go into why this is a really, really bad thing in my review for Test Drive.)
Sometimes the bugs in the game bit you in the ass when you were playing normally. They didn't seem so funny then.
There's no multiplayer support. This wasn't common for 1990, but Stunt Driver had it, and Stunts didn't.
The Bottom Line
Yes, it's a cheesy game and hardly realistic, but it's still fun to play. So fun, in fact, that there are still several Stunts fan pages around today.
DOS · by Trixter (8952) · 1999
Trivia
Okay, try this in real life: Drive real fast down a long, straight road, then do a huge jump, get airborne, and then (while in the air) slam on the brakes to slow down in time to make it around that nasty corner. Is it going to work? Nope, but it works in Stunts! ;-) Of course, this just makes the game more fun! :-)
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Related Sites +
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IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games. -
Luke's 4D Sports Homepage
From the author: "I set up this site because a like the game and I wanted to provide the fans of 4D Sports Driving with a place to share their knowledge, thoughts, and achievements. Later I found out that there already is quite a bunch of websites doing exactly that but well, here's another one. " It's actually a very comprehensive site. -
Stunts 1.1 and 4D Sports Driving - A Comparison of Driving Speed
Alan Robinson's excellent comparison between all four versions of the game. -
Stunts Racetracks and Links
A site with custom tracks for Stunts, and lots of links to Stunts web pages. -
The Stunts Webring
A web ring for the Stunts game - links galore. -
The Swedish Stunts Team
Swedish site dedicated to Stunts. -
ZakStunts v8.0b
Fansite with an active community, competition events every months, new tracks, tips & tricks, new cars, replay uploads, rankings. statistics and other information on the game
Identifiers +
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Contributors to this Entry
Game added by Andy Voss.
Amiga added by Martin Smith. PC-98, FM Towns added by Terok Nor.
Additional contributors: Trixter, Macintrash, Brolin Empey, marquisor, Victor Vance, Infernos.
Game added October 26, 1999. Last modified January 26, 2024.