Command & Conquer

aka: C&C, Command & Conquer (Special Gold Edition), Command & Conquer for Windows 95, Command & Conquer: Der Tiberiumkonflikt, Command & Conquer: Der Tiberiumkonflikt (SVGA-Version), Command & Conquer: Teil 1 - Der Tiberiumkonflikt, Command & Conquer: Tiberian Dawn
Moby ID: 338
DOS Specs
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Description official descriptions

Command & Conquer develops ideas from Westwood's previous game Dune II: The Building of a Dynasty, forming a real-time strategy (RTS) game. The control system involves selecting units with the mouse and then directing them, while the opponents make their moves without waiting for a "turn" to end.

The game focuses on a war between two organizations, The Brotherhood of Nod and the Global Defense Initiative, which fight not only for global supremacy, but also over the mysterious extraterrestrial resource known as Tiberium which is highly valuable yet lethal to direct human contact. The player can take control of either side for more than 15 missions. Both have different units and structures, including artillery, tanks and light infantry.

In most missions, a base needs to be built first in order to build new units and structures. Most important are the harvesters, which collect Tiberium and deliver it to a refinery, where it's converted into money, thus funding the construction of a base and an army.

The game also features FMV mission briefings and victory cutscenes.

Spellings

  • コマンド&コンカー - Japanese spelling
  • 命令与征服 - Simplified Chinese spelling
  • 終極動員令 - Traditional Chinese spelling

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Credits (DOS version)

115 People (107 developers, 8 thanks) · View all

Reviews

Critics

Average score: 85% (based on 42 ratings)

Players

Average score: 4.0 out of 5 (based on 208 ratings with 12 reviews)

At last a REAL Real-time game!

The Good
What other strategy game is so Real, many games like Dune and Extreme Tactics are just plain Sci-Fi/ Strategy, even the so called "strategy" in Extreme Tactics is basically just bringing together a strong group and attacking (even a 6 year old could do it!), I have nothing against Extreme Tactics, in fact it's one of the best games I ever played, the graphics are quite good actually, at the beggining they look like any Real-time's graphics, then after playing the game many times, you'll notice the major improvements, the graphics are much more colourful and enhanced and they're just better.

The Bad
This game's only weak point is the sound (like in all strategy games), it's the usual beeps, and aaas.

The Bottom Line
Here's the bottom line: A good game that should be obtained by any action or strategy gamer. 4 and a quarter out of 5.

Windows · by Jim Fun (207) · 2019

A Definitive Title of the Real-Time Strategy Genre

The Good
The first game of the Command & Conquer series delivers a truly engaging story through the cutscenes that take the form of a briefing by your commander transmitted to your battle terminal. With convincing acting, interesting characters and the way the missions relate to them they manage to create the feeling of actually taking part in the world of GDI, NOD and Tiberium. Origin's old slogan was "We create worlds." and really is what modern games are or at least should be about. Tiberian Dawn manages to be a world of it's own and to completely capture the player inside. A truly remarkable feat seldom achieved even by great games.

And what a world it is. The combination of present day war machines such as the US army battle tank M1A1 Abrams and futuristic weaponry like the ion cannon works well with the real-life units adding to the feel of this being "real" and futuristic elements ensuring that it doesn't merely seem like a war simulator.

The story involves the enigmatic religious group Brotherhood of NOD with perhaps the best fictional villain ever to be concieved, Kane (Joseph D. Kucan), as it's leader seeking control of Tiberium, a mysterious substance of extraterrestrial origin rich in minerals. As you march towards world domination under Kane's command or try to defend the world order from him you'll find yourself really wanting to achieve that goal and to see the future with Kane's eyes, or see him lying at your feet.

Command & Conquer: Tiberian Dawn has a perfect soundtrack that doesn't seem to have even a single mediocre track and the style varying somewhat so everyone should be able to find something to like here. Frank Klepacki has created an unique sound for the Command & Conquer series and for Tiberian Dawn in particular. The first game of the series certainly doesn't pale in comparison to the later titles, it may even be the strongest on the audio side.

The gameplay is very enjoyable and already has pretty much everything that a modern RTS does. When Tiberian Dawn was new this wasn't a problem as it hadn't already been redone to death. Today the value of the gameplay may have decreased somewhat but it still is a game genuinely fun to play even with all the typical flaws of the genre.

The Bad
The AI is rather weak and the gameplay has all the flaws that even most present RTS games continue to. The story seems very promising but fails to deliver all that much on the background of the conflict. All in all, there's very little to complain about in Tiberian Dawn.

The Bottom Line
Command & Conquer: Tiberian Dawn is in many ways the definitive title of the real-time strategy genre. While it wasn't the first successful appearance of this game type, it refined the concepts Westwood themselves had first introduced with Dune 2: The Building of a Dynasty which holds the honor of being the the first RTS game.

Dune 2 may be the first game that can be considered to be an RTS but Command & Conquer: Tiberian Dawn is the game that created both the term itself and the whole genre of games. The real-time strategy titles of today still carry it's distinctive mark and one could say that the genre hasn't developed much during all this time.

That alone makes Tiberian Dawn a title worth noticing in the history of video games but even as a late entrance to the RTS genre it would shine out from the best.

DOS · by Antti Salminen (58) · 2001

I like this game. A lot. This is the anti-Warcraft.

The Good
I love the Warcraft/Starcraft games. This game is different in so many ways that make this game strategically different and a lot of fun. It took me a while to figure this game out because I was stuck in a Warcraft mentality. I had to think different to win. Tiberium, the only resource in the game, is, ironically, poisonous to infantry who are not in APCs, which is interesting. Gameplay is terrific. The music is another home run by Westwood Studios, a studio that seems to care about sound as much as the game itself. "I'm a mechanical man." I laugh when I think about that.

I like the nod buggies and bikes. They're fast. Not to mention the flame tanks. Why do the bad guys have all the coolest toys?

It's satisfying to plunder an enemy base with a few engineers, then sweep the remaining forces with a herd of tanks and such. Oh, yeah!

The cutscenes were fun. Westwood has a propensity for cutscenes. They're kind of a fun little reward at the end of each level. And the little lo-res units are so cute! The infantry guys do push-ups when you aren't using them. Brilliant!

The Bad
The old Tan vs. Red. Everything is either tan or red. GDI is tan. NOD is red. This is a minor gripe, a nit to be picked. Besides, it's important to know who the bad guys are. And there are times when the game lagged or seemed super-hard, but that's probably operator error and not a game flaw.

The Bottom Line
If you have an older Windows 9x computer, it's worth playing. It worked on XP but without sound. You need sound.

DOS · by Thohan (17) · 2004

[ View all 12 player reviews ]

Discussion

Subject By Date
Windows version Freeman (65090) Nov 27, 2016
Infringement Indra was here (20756) May 22, 2015
Hotkeys Donatello (466) May 12, 2014

Trivia

1001 Video Games

The game appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Controversy

The PC version of this game had an advertisement that read "Previous High Scores" and under these words were several photographs of historical and contemporary military figures with high death counts. Among those pictured were Adolf Hitler, Joseph Stalin, Benito Mussolini, Napoleon Bonaparte, Saddam Hussein, Muammar Gaddafi, Radovan Karadžić, Ratko Mladić and others. The controversy stems from the inclusion of then-president of France Jacques Chirac among them. The ad can be viewed here.

Cover screenshots

Obviously, the in-game screenshots on the back cover are faked (e.g. hovercraft landing from the side) or taken from a beta version that had different graphics than the release version (e.g. insignia on the Construction Yard's roof).

German version

Westwood voluntarily changed a few things in the German version, because they feared the game could be indexed.

  • The cover: the soldier on the cover was displayed bigger, so that the weapon on the left couldn't be seen anymore
  • The manual: the photos of the soldier units were censored with "Geheim" [secret], so that nobody could see that they had human faces
  • The game: the soldiers were called 'androids' or 'bots', and they spilled black blood (oil) when they died
  • Some videos were censored, e.g. when Seth gets a shot in the head, and a few video sequences are missing altogether.

A complete list of changes can be found on schnittberichte.com (German).

Kane

Kane is played by Joseph D. Kucan, the voice and video director for most of Westwood's games (including the Command & Conquer series).

While other roles were filled by Westwood employees (e.g. Eric Gooch who played Seth was an artist, and Kia Huntzinger who voiced the EVA unit was a receptionist) or local actors (e.g. Eric Martin who played General Sheppard), Kucan's role as Kane was the subject of frequent questions by the community. Kucan would intentionally answer with absurd fictional stories, except at Gamescom 2009, where he answered truthfully - he was told to record a test video for the VQA video format Westwood was working on, where he was to imitate a villain character. The role stuck since, and he would portray or voice the character in future titles in the series, as late as promo material for 2020's Command & Conquer: Remastered Collection.

Macintosh and Windows versions

In 1996, Westwood released the Macintosh version, which increased resolution from 320x200 to 640x400, brought a new interface with a different icon style, and Westwood Online multiplayer. These changes would be transferred to the 1997 Windows release (the Gold version).

Mega Score

It was the first game to be featured on the cover of Mega Score, the longest running Portuguese gaming magazine, on the second issue (November 1995). The honours of the first belong to the Sega Saturn.

Online servers

The game's online servers were migrated from the official Westwood Online infrastructure to the community-run XWIS (XCC WOL IRC Server), under approval and sponsorship from EA's German office on 20 October 2005. The Westwood Online domains have acted as a redirect to XWIS services since then, requiring no additional steps from the user to access the servers short of registering an account.

References

Open up the instruction manual to the page right after the table of contents, the one with the fire that has the quote from Kane. The last line says "(Global Net Interpol, file #GEN4:16)". That "#GEN4:16" actually refers to Genesis 4:16 from the Bible. That explains where they got the idea for Kane and the Brotherhood of Nod.

Sales

Westwood received an entry in the Guinness Book of Records, because they sold the game more than 10 million times worldwide.

Awards

  • Computer Gaming World
    • April 1998 (Issue #165) - Introduced into the Hall of Fame
    • June 1996 (Issue #143) – Strategy Game of the Year
    • June 1996 (Issue #143) – Strategy Game of the Year (Readers' Vote)
    • November 1996 (15th anniversary issue) - #48 in the "150 Best Games of All Time" list
  • Electronic Gaming Monthly
    • February 1997 (Issue 91) - Game of the Month (Saturn version)
    • March 1997 (Issue 92) - Strategy Game of the Year runner-up (multiplatform) (Readers' Choice)
  • Game Informer
    • August 2001 (Issue 100) - #28 in the "Top 100 Games of All Time" poll
  • GameSpot
    • 7th Best Villain in Gaming History (for Kane)
  • GameSpy
    • 2001 – #31 Top Game of All Time
  • GameStar (Germany)
    • Issue 12/1999 - #2 in the "100 Most Important PC Games of the Nineties" ranking
    • Issue 01/2007 - one of the "Ten Most Influential PC-Games". It is the milestone which stands for the change from turn-based to real-time strategy games.
  • PC Gamer
    • April 2000 - #24 in the "Readers All-Time Top 50 Games" poll
  • PC Player (Germany)
    • Issue 01/1996 - Best Game in 1995
    • Issue 01/1996 - Best Strategy Game in 1995 *Power Play
    • Issue 02/1996 – Best Multiplayer Game in 1995 *Total! (Germany)
    • Issue 01/2000 – Most Exotic N64 Genre in 1999

Information also contributed by Adam Baratz, Der.Archivar, havoc of smeg, Itay Shahar, Luis Silva, Maw and PCGamer77

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Contributors to this Entry

Game added by robotriot.

SEGA Saturn added by Kartanym. Macintosh added by Kabushi. Windows added by Plix.

Additional contributors: Terok Nor, MAT, Derrick 'Knight' Steele, Xantheous, Alaka, Xoleras, formercontrib, ケヴィン, Macs Black, CaesarZX, Paulus18950, Patrick Bregger, Plok, MrFlibble, FatherJack.

Game added October 31, 1999. Last modified March 16, 2024.