The Curse of Monkey Island

aka: A Maldição da Ilha dos Macacos, CMI, La Maldicion de Monkey Island, La Malédiction De l'Ile aux Singes, La maledizione di Monkey Island, MI3, Monkey Island 3, Prokljatje Ostrova Obez'jan
Moby ID: 547
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Description official descriptions

Having barely escaped LeChuck's dreadful amusement park, Guybrush Threepwood finds himself stuck in the middle of the sea, with nothing in his boat but a sausage and a diary. Musing over the events that have led him into this predicament, Guybrush suddenly discovers a ship navigated by none other than his archenemy. Once again, Guybrush saves his beloved Elaine from the claws of his undead rival. In the midst of the treasure that belonged to the defeated foe Guybrush finds a ring. Overwhelmed by his love to Elaine, he proposes marriage to her and gives her the ring. What he doesn't know is that the ring is cursed; before he is able to realize what is happening, Elaine is turned into a gold statue. Will Guybrush be able to lift the curse and to save his one and only love?

This third installment of the Monkey Island is, like its predecessors, a humorous puzzle-solving adventure game. The game features cartoon-style SVGA graphics and (for the first time in the series) voice-overs for all the conversations. The interface no longer involves a list of verbs that occupies a part of the screen; instead, it follows the same principle as in Full Throttle: the player chooses first the object to interact with, then the action from a menu that appears. Like the second game, The Curse of Monkey Island has two difficulty levels.

Spellings

  • Проклятье Острова Обезьян - Russian spelling (unofficial)
  • 猴岛小英雄3:猴岛的诅咒 - Simplified Chinese spelling
  • 猴島小英雄III:猴島的詛咒 - Traditional Chinese spelling
  • 원숭이섬의 저주 - Korean spelling

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Credits (Windows version)

318 People (272 developers, 46 thanks) · View all

Project Leads
Programmers
Lead Background Artist
Background Artists
Lead Animator
2D Animation
3D Animation
2D Cleanup and In-Betweens
Art and Animation Director
Lead Render Artist
Render Artists
Art Technicians
[ full credits ]

Reviews

Critics

Average score: 90% (based on 42 ratings)

Players

Average score: 4.1 out of 5 (based on 322 ratings with 18 reviews)

The king of adventure games.

The Good
It really is amazing. Every time a Monkey Island game comes out it manages to top the last title. The story is loads of fun with the same humour and comic charm of the previous MI titles (whoever came up with the hilarious pirate song in the middle of the game deserves an award). Graphically this is about as good as hand drawn 2d art gets. The backgrounds are all lavish cartoon art and the characters are brilliantly designed. Several favorites from the first MI games make a return along with some great new characters like Murray the evil talking skull and the hilarious Captain Blonebeard who runs the local chicken shop. Voice acting is flawless. Everyone has so much character and brings a brilliance to the game that text sentences just can't capture. Music is equally brilliant and never sets a foot wrong. The puzzle difficulty also makes a return so that novices aren't left in the cold.

The Bad
Nothing! well maybe that boat section in the middle of the game. The arcade aspect is a little dull but it can be turned off if you desire.

The Bottom Line
I can barely believe it but I think this is the greatest Monkey Island adventure of them all. Any adventure fan simply must get it with the exception of purists who think that if a game wasn't made when speech was only text then it should be ignored.

Windows · by Sycada (177) · 2002

LucasArts' Heyday

The Good
This game is an example of why LEC was among the top 5 best game developers of the 90's. Heck, for adventure games, they were number 1 as far as I'm concerned. MI3 has got to be the most impressively orchestrated comical adventure game ever. The game comes together flawlessly in every way. The visual and audio quality are amazing. This game will never age.

While LEC of today is nothing as far as game developing goes, this game shows what they were back in 'the day.' The artists over there put out a beautiful, amazingly styled game with awesome atmosphere. The music is perfect as well with Michael Land and crew putting out their best ever, until The Dig anyway. Heck I can sit around and listen to MP3s of this game. Sound effects are equally amazing. The voice actors probably do the best of any game ever, especially Guybrush.

Come to think about it this game reminds me of a movie. The quality is just there. It has all the characteristics of a blockbuster big budget.

The Bad
How can a game which taunts you about it's 3D functionality in the options menu be given negative remarks?

The Bottom Line
This game is the peak of the mountain of modern comedic adventure games. If you can't enjoy this one, well, you should just give up.

Windows · by Deleted (33) · 2002

Nice for Monkey Island fans

The Good
I'll be brief and let me just keep it more to the point...

  • I have mixed feeling about the new cartoon style graphics. For one thing, the graphics are not pixelated anymore, they are stylish and sharp. The animations feel smooth and are of great quality.

  • The usual point and click gameplay style is solid. The new inventory system was an improvement.

  • The character voices are well acted, cartoon voice style. The sounds and music are indeed of film quality, maybe even better.

  • The story. Despite Ron Gilbert not being involved in this sequel, I think the people who created it did a very good job in connecting the story with the events of the second and first game. This sequel is not only a proper continuation, it explains successfully what happened in the bizarre ending of the previous game (which many people hated). Quite frankly I was somewhat impressed.

  • The tone and sense of humour of the game world is just about right for a Monkey Island adventure I suppose. Some jokes are spot on; the cultural references are there; the characters are colorful.

  • I found some puzzles very challenging and original. The game gives the player possibilities of puzzle solving order and exploration. The length of the adventure is more than adequate.

    The Bad
    - First of all, bear in mind that I find the whole Monkey Island thing a bit overrated. I'm a grumpy gamer, I admit. These adventure games with juvenile stories in the middle between the totally absurd and the comedic are not my favorite genre. They just don't hook me. Maybe I'm getting too old for this but I found it way too infantile and sometimes lame; I felt some irreverent humour was missing (I like Simon better than Guybrush).

  • I personally didn't like that cartoonish style too much. It kind of makes more sense to the tone of the game, but I just didn't like it (see above).

  • The puzzles here do advance the story and the goals are clear, but I was disappointed with some nonsensical solutions. The game also features unconnected solutions you get to find before the problem arrives. Those are called backward puzzles.

    The Bottom Line
    I would still recommend playing it if you enjoyed the previous games. I preferred MI 1 and 2. They are funnier and let you use more your imagination. But nevertheless we do see a leap forward in graphics and sound after the intermission.

Windows · by Czar Husk Qi (27) · 2009

[ View all 18 player reviews ]

Discussion

Subject By Date
Like a good wine... The Fabulous King (1332) Jul 9, 2013

Trivia

1001 Video Games

The Curse of Monkey Island appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cancelled movie

There used to be a department somewhere within Industrial Light and Magic, that was tasked with writing screenplays for animated films based on Lucasfilm's intellectual property from other media. One such screenplay was a Monkey Island movie, entitled The Curse of Monkey Island, likely loosely based on the game of the same name. In the big reorganization of Lucasfilm that occurred a couple of years ago the department was killed and the movie (still in pre-production) with it.

Cut content

  • A love song called "Plank of Love" was planned to be in the game but was never recorded. A stanza from the song, written by Chuck Jordan:

Elaine: "Oh, how I love you Guybrush."

Elaine: "Not even your corny jokes'll..."

Elaine: "Make me wish that I was not your bride..."

Elaine: "When you carry me 'cross your fo'c'sle!" * In a PC Gamer sneak preview of the game, the designers admitted that Gary Coleman's character, Kenny Falmouth, was supposed to answer "What-chu talkin' about, Guybrush?" to a certain question, but they decided to remove the line since they didn't want to risk offending the former star of Diff'rent Strokes.

Development

LucasArts initially designed longer end scenes for the game but due to budget and time restrains were forced to drop those plans.

Development tools

The Curse of Monkey Island used 3 engines: SCUMM (the last LucasArts game to use it), INSANE and iMUSE.

Fingers

You can notice how all the characters in the game have only four fingers on each of their hands. Hard to notice when you're too busy finishing the story, but you can check the end credits. You'll be able to see that quite clear.

Gags

  • When Van Helgen is doing his guitar riff, Guybrush will pull out a lighter if you don't move him for about a minute.
  • On the in-game menu there's a button which appears as disabled and it says "Enable 3D acceleration", but when you get over it with a mouse, it says "No, really, there's no 3D acceleration in this game."

German version

The German version of the game changed the character Rottingham into "Röchelieu" (an obvious pun referring to the cardinal Richelieu, the French politician of the 17th century), and he talks with French accent. Another slight change concerned Palido Domingo, which is a parody of the famous singer Placido Domingo. In the German version it was changed into "Blasido". Why is it funny and why did they change it? Because "blas" means "pale" in German! This way, the joke is even funnier, since the name "Blasido" is more similar to "Placido" than "Palido". Other changes: the character Minestrone is called "Meistersuppe", which is "master soup", and Haggis talks with a broad Frisian accent instead of the original Scotch.

A sequence missing in the European versions of the game is the shanty Guybrush's crew sings in chapter three: A Pirate I was meant to be. For reasons not yet known, the song was cut from non-English versions of the game: in an interview from 2021 designer Larry Ahern says he was not even aware of the song being cut and does not remember ever being asked about it, so he assumes it was probably a decision made by the localization team alone.

Macintosh

Although no Mac version of the game was released, it is possible to play on Mac OS X using ScummVM and the game files from the PC CDs.

Murray

Murray, the demonic skeleton, was only planned to be near LeChuck's ship in the original script. But thanks to loads of positive feedback on the Curse of Monkey Island demo and some initiative of the programmers, the character was added to four other locations in the game in the last few months of development. Murray even has to be used as an inventory item to solve a puzzle at one point.

References

  • In The Curse of Monkey Island there's a place where you can enter the 'forest' screen from original The Secret of Monkey Island. You can only see your new Guybrush head, lurking like from some hole in a tree-stump. From another place, the dying scene under water can be visited. More information about both easter eggs can be found in the tips & tricks section.
  • When you enter the dialogue with LeChuck in part V of the game, Guybrush threatens LeChuck that should he kill Guybrush, there will be no more sequels and LeChuck's name will be forgotten, just like Bobbin Threadbare's. Bobbin Threadbare, of course, is the name of the main character in Loom, and thanks to the low sales of the game, there never was a sequel.
  • The dead guy at Blondebeard's restaurant is none other than Manny Calavera - the main character from Grim Fandango.

References to the game

The Curse of Monkey Island was parodied in an episode of "Die Redaktion" (The Editorial Team), a monthly comedy video produced by the German gaming magazine GameStar. It was published on the DVD of issue 02/2007.

Ron Gilbert

Ron Gilbert, designer of the original two games of the series, said that the game was done well considering the tough job they had, but his biggest complaint was that Elaine fell in love with Guybrush. Gilbert says that Elaine thinks of Guybrush as more of a brother, and she would never do something like that.

Time

  • The church clock tower on Plunder Island always shows exact time in reality, Guybrush will tell you exactly what time is it.
  • Ask Palido Domingo about how long he's been staying at the beach. The answer it will depend on the date set on your computer clock.

Translation

Puerto Pollo, one of the main areas in the game, means Port Chicken in Spanish.

Awards

  • Computer Gaming World
    • March 1998 (Issue #164) – Adventure Game of the Year
  • PC Player (Germany)
    • Issue 01/1999 - Best Adventure in 1998

Information also contributed by Adam Schoales, Daniel Albu, Emepol; Gothicgene, James1, Jason Harang, Little Yoda; Marek, MAT, MDMaster, Scott Monster, Tom Murphy, Unicorn Lynx, Zack Green, and Zovni

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Related Sites +

  • CMI Walkthrough
    A walkthrough of The Curse of Monkey Island by Cindy Wells, which provides direction through both the regular and MegaMonkey modes of the game.
  • Escape from Monkey Island
    A website with lots of stuff about Monkey Island.
  • Hints for Curse of Monkey Island
    These hints are written so you can gradually get the help you need without spoiling the game for you.
  • LucasFans
    The unofficial LucasArts fan website.
  • ScummVM
    Get "Curse of Monkey Island", as well as many other adventure games, to run on modern systems by using ScummVM, a legal and free program.
  • The Curse of Monkey Island
    Official Website
  • The Scumm Bar
    A really good unofficial Monkey Island fan-club with lots of fan art, music and info about the game.
  • World Of Monkey Island
    An excellent fan-club with lots of things to look at such as errors in the game, screen shots, and more.

Identifiers +

  • MobyGames ID: 547
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Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by robotriot.

Macintosh added by Stelios Kanitsakis.

Additional contributors: MAT, Swordmaster, Itay Brenner, Adam Baratz, Unicorn Lynx, Indra was here, Jeanne, Apogee IV, James Isaac, chirinea, Sciere, MDMaster, Zeppin, Paulus18950, federicocrane, Mastran, Patrick Bregger, FatherJack.

Game added December 7, 1999. Last modified March 6, 2024.