Spider-Man

aka: Spider-Man 64
Moby ID: 4333
PlayStation Specs
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Description official descriptions

Spider-Man is the first 3D game to star the popular web-slinger. It is loosely based on Spider-Man: The Animated Series and Spider-Man Unlimited and features some of the voice cast from each and similar character designs.

Peter Parker is attending a demonstration of the reformed Dr. Otto Octavius's new invention when an imposter Spider-Man steals the device. Spider-Man must work to clear his name and uncover the sinister motives behind the device's theft.

This game features appearances not only by most major Spider-Man characters, but cameos by numerous other characters from the Marvel Universe, such as the Human Torch, Punisher, Daredevil and Captain America.

Spider-Man's webs are greatly emphasized. He can use them both for navigational purposes, like swinging or ziplining, and for offensive and defensive combat, such as tying up a villain, coating his fists with web for extra oomph, or building a protective shield. His web supply is limited though and he must find new cartridges or risk running out. The wall-crawling powers are also prominently features. Spider-Man can cling to any wall or ceiling. This is used for basic environmental navigation and for stealth as there are many sequences where you crawl over the heads of unsuspecting thugs, or drop down and catch them off-guard.

Combat is based around Spider-Man's ability to jump, kick, punch and web. By combining these with direction and in various combinations, Spider-Man is able to throw objects such as furniture, hurl web balls, yank enemies into melee range and follow up with a flurry of hits, among other things. There are a number of boss-battles as well, all of which are puzzle-based.

Missions vary from the fairly common fight-your way-to-the-goal or find-the-key-that-unlocks-the-door types to races to catch some or evade them or just trying to avoid the police.

There are several side goals in addition to the main mission including multiple unlockable Spider-Man costumes and numerous hidden comic book covers to find.

Spellings

  • ספיידרמן - Hebrew spelling
  • 蜘蛛侠 - Chinese spelling (simplified)

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Screenshots

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Credits (PlayStation version)

178 People (112 developers, 66 thanks) · View all

Producer
Associate Producer
Executive Producer
Senior Vice President Studios
Executive Vice President World Wide Studios
Vice President of Marketing
Director of Marketing
Brand Manager
Publicist
Legal
QA Manager and Senior Project Lead
QA Project Lead
QA Floor Lead
Testers
For Marvel Comics
Lead Designer
Lead Programmer
[ full credits ]

Reviews

Critics

Average score: 77% (based on 51 ratings)

Players

Average score: 3.9 out of 5 (based on 96 ratings with 10 reviews)

Still holds up after 20 years

The Good
The perfect introduction of Spider-Man to the new millennium. The game shows that this was made by Spider-Man fans with its story, writing and solid performances. Plus, Stan Lee is the narrator! How cool is that? The story follows Peter Parker as he tries to find the impostor Spider-Man that stole technology from a reformed Otto Octavius during a science expo. To make matters worse, a green fog has covered New York City (leftover from the original PS1 version). In thirty-ish levels, you will fight against one of Spidey's greatest rogues such as Scorpion, Rhino and even Venom all while getting closer to the true masterminds. Graphics wise, it is an improvement over the limitations of the original Neversoft PlayStation version (Mary Jane and Black Cat).

The Bad
Controls and camera take some time getting used to (especially in boss fights and that Venom chase level). There are the occasional glitches in 2 levels of the game. Certain boss and enemy character models although getting a more detailed look thanks to the work of Treyarch on the Dreamcast port have gotten an almost campy feel (Rhino, cops/SWAT officers and the bald henchmen).

The Bottom Line
One of the finest superhero games of the twenty first century. To those who complain about FPS, I advise you to read the Spider-Man Dreamcast preview article where they interviewed the art director Christian Bušić. It will clear up that particular quirk.

Windows · by Hrvoje Grahovac (2) · 2024

"Spins A Web Any Size, Catches Thieves Just Like Flies..."

The Good
Spider-man, as one of the most popular superheroes ever conceived has therefore had many videogames based on his exploits. Many were quick to call this incarnation of Spidey games the best. Yet MOST Spider-man games are pretty good. (I wonder how many people that claim that this “best” Spidey game, have actually played the other ones.-MM-) That includes Sega’s Spider-man arcade game, as well as their Spider-man vs. The Kingpin. So in this review I will not examine: is this the BEST Spidey game? It will be more on what makes it good/better/worse, than previous titles.

“Welcome, true believers.”-Common Spidey intro, Stan Lee-

In Spider-man, the infamous web head has been framed by a Spidey imposter! After he makes off with the newly re-formed Doctor Otto Octavias.(AKA Doctor Octopus.-MM-) Now the cops are out to capture Spidey. Meanwhile the city has been blanketed by a strange green fog. As Spider-man you must clear your name, while facing some of the web slingers greatest foes. And of course save New York City…again. This game is loaded with various levels all with different objectives. Some will involve fighting a super-villain, stopping a bank heist, or even crawling through dank sewers. One might think that a character like Spider-man that can do so many things would make for a game with confusing controls, and awkward mechanics. But like many of the web-heads other video game adventures, the controls are simple and easy to master. And also do a stellar job at emulating Spidey’s powers.

Fists Of Fury

For instance, “X” punches, while “B” kicks. Hitting these buttons repeatedly form combos. You can even mix punch/kick combos. “Y” is used to activate webbing. You can shoot web to tie up foes. Create web spikes, that increase Spider-man’s attack power. And my favorite grab a foe with your web line and then pull them back and into a wall.

As one would expect from a Spider-man game, you can also web swing. The 3D Spidey games do a better job overall of emulating Spider-man’s swinging. But like it’s 2D predecessors the basics are the same. That is to say that web swinging is easy to do. Something that some may take for granted, unless they have played games with bad superhero controls.(I.e. In Batman: Dark Tomorrow, using Batman’s grapple was an exercise in futility.-MM-)

You can also Zip line. A web technique that allows you to quickly web sling to another building, or up to the ceiling. This at the time was new to Spidey games, and is a most excellent feature.

Secret Agent Man

Spider-man also packs in tons of secrets. There are comic books to collect. Which are ingeniously hidden through out the game. Alternate costumes to unlock, when certain requirements are met. You can view character models in the 3D character viewer. The Playstation version had a unlockable mode called, “What If”. (“What If” comics featured alternate realities of the Marvel Universe. Such as, “What If, Spider-man killed the Lizard?”-MM-) And like the comic series of the same name, it was an alternate version of the game. It was nearly impossible to unlock. New to the Dreamcast version, some of the “What If” elements are already in the story mode.(Look for a cameo by Ghost Rider, among others.-MM-)

Graphically the DC version is superior in every way to that of the PSX, and N64.(You can actually see the web lines on Spidey’s suit!-MM-) Anyone that claims otherwise must be blind. Edges are clean, and lines run straight. Objects look more clear, and the view distance is greatly increased. Granted this game does not look as good as the Xbox Spider-man movie game. But it IS the best looking version of this particular Spidey game.

Sound wise the Dreamcast version excels as well. It is no secret that the Dreamcast had a much better sound card than that of the PSX and N64. The music sounds better, as do the voices and the sound effects. The voice overs themselves are a mixed bag. The voices of Black Cat, and Doc Ock are from the 90’s Spidey cartoon. And sound great in the roles still. It is a different Spider-man, and while not as good as the voice actor from the T.V. show the new Spidey does a good job. However many voices are poor. The thugs in particular. But some more major characters have poor voices as well. Such as Carnage.

The Bad
Evil Incarnations

Now that I have expressed the good, how about I go into the negative. As this game is not perfect. Firstly some levels are feel like filler. As if the design team needed to make the game longer than it was, and therefore added things that seem unnecessary. Yet that is not the worst of it some levels are just plain crap.

The save system is flawed at best. You can only save your progress after the certain levels. Not after every level as in better designed games. So you often end up playing parts over, or having to play longer than you wanted to. This may not bother everyone as much as it bothers me. But then again being mainly a PC gamer, I am used to save systems that allow you to save when ever you want.

There are also some weak plot points. I would spoil them if I gave them away. Allow me to just say this: Spider-man/Peter Parker is supposed to be a genius. Yet he does not see some things in the game clearly, which makes it look like he is in fact an idiot.

Why is the voice quality so mixed? You have some great voice overs, and then you have some terrible ones. Where is the consistency?

The Bottom Line
Overall this is a great Spider-man game. Not the BEST, but I don’t even know which one I would pick as my personal favorite. There are many versions of the game. Web head fans will want to play any version they can get there sticky hands on. If you have the means however I really recommend this version of the game. After all, who doesn’t want to play the best version of a game?

Dreamcast · by MasterMegid (723) · 2007

Decent first attempt at 3D web-slinging action

The Good
Despite coming out as late as 2000, Neversoft's Spider-Man is actually the first attempt to introduce the webslinger into fully 3D gaming - and it does a genuinely good job at giving you control over Spidey's powers. The web-swinging, while not exactly realistic, gives you some really nice mobility and the three web-related attacks add variety to the simple beat 'em up mechanics. The cherry on top is the wall- and ceiling-crawling, allowing you to make actual use of all three dimensions to navigate the levels, and often adding the stealth element of simply dropping on top of an unsuspecting enemy.

The overall design approach of alternating between web-swinging segments among New York's rooftops with tighter, more precisely designed interior levels does its job as well, providing the base for an interesting, varied experience.

The Bad
Unfortunately, as you proceed, the game turns out to be quite a bit more repetitive than it seemed at first, with many levels following the same design ideas, and severely lacking in enemy variety. The combat, despite the cool selection of web attacks, ultimately isn't varied enough either, feeling more like a simple beat 'em up than a genuine action-adventure experience.

Another weak point of the game is its camera system. While it technically does a good job of following the main character, his movement specifically while turning is so clunky and awkward that the camera suffers from it a lot. The first-person web aiming mode is slow and doesn't make up for a lack of regular camera controls (although, to be fair, the argument could be made that with a game this 3D-oriented controlling the camera with two buttons wouldn't have been enough, and the game had to work with analog stick-less PlayStation controllers).

The game also has a rather minor, but very noticeable fault in the graphics - while the gameplay engine, although based on Neversoft's earlier titles, looks genuinely good, the character models in the cutscenes are some of the worst the PSX has ever seen. The difference between the two, while of course not affecting how the game actually plays, can be really jarring.

The Bottom Line
Overall, Spider-Man 2000 is a decent first attempt at making a 3D Spider-Man game. It's not quite as creative as it could've been and definitely suffers from the heavily outdated hardware it was designed for, but it does deliver a pretty cool webslinger experience. 6/10

[played in emulator]

PlayStation · by Pegarange (296) · 2023

[ View all 10 player reviews ]

Trivia

After unlocking the storyboards, if you look at the last one, you can see that the Lizard was meant to be in the final cutscene.

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Contributors to this Entry

Game added by Jason W. Owen.

Dreamcast, Macintosh added by Corn Popper. Windows added by Kartanym. PlayStation added by Jim Fun.

Additional contributors: Unicorn Lynx, Crawly, Zeppin, DreinIX, colm52, Zaibatsu.

Game added June 15, 2001. Last modified March 22, 2024.