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Grand Theft Auto III

aka: GTA 3, GTA III, GTA3, GTA: Liberty City, Grand Theft Auto III: 10 Year Anniversary
Moby ID: 5189
PlayStation 2 Specs
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Description official descriptions

After leaving San Andreas and going on a crime spree throughout the country, Claude Speed and Catalina head to Liberty City for a life of crime. During a bank heist, Claude is betrayed by Catalina and her Colombian friend Miguel, and he is shot by her just as they are leaving the scene of the crime. Claude fully recovers....in a prison cell. However, while being transported to a prison, Colombians ambush the prison van for an inmate riding with Claude. Claude and his friend, 8-Ball, escape in the process. Now it is time for revenge. Claude slowly rises through the ranks of the local gangs, gaining trust from local mob bosses and turning on others. Claude gains influence, trust, and most importantly, money along the way. It is time for Claude to rise from the dead and get revenge for what Catalina has done.

Grand Theft Auto III is similar in its concept to its predecessors: the player is cast in the role of a vicious (albeit novice) criminal, who performs tasks for crime lords and gradually raises his rank in the criminal world. Driving is the main gameplay element in the game, though the player can also fully explore the city on foot. For the first time in the series, the entire game is rendered in 3D. Different camera angles are available for driving, and free camera rotation is available when on foot.

As opposed to the previous games, Liberty City is the only city the player can explore in the game. The game puts more emphasis on the story, displaying cutscenes before each mission. In order to complete the game, it is necessary to perform all the main story missions; however, the player often has the choice between several missions at a given moment. The missions include chases, races, short third-person shooter sequences, as well as various mini-game-like activities. Outside of the missions, the player is free to explore the city and undertake sub-missions, for example working as a taxi driver, delivering sick people to the hospital in an ambulance car, etc.

Spellings

  • 侠盗车手3 - Simplified Chinese spelling
  • δΏ η›œη΅θ»Šζ‰‹3 - Traditional Chinese spelling

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Credits (PlayStation 2 version)

213 People (185 developers, 28 thanks) · View all

Reviews

Critics

Average score: 92% (based on 103 ratings)

Players

Average score: 3.7 out of 5 (based on 456 ratings with 27 reviews)

this is the greatest game ever accept no substitutes EVER !!!!!!!

The Good
the entire game was and is great i bought the game last november 2001. and i am still playing it to this day no other game has been as addictive to me like this one has the controls and game play are great simple and after about 5 or 10 minutes of cruising around town youll be at home with the controls. i was kind of put off before i played it because i thought the other 2 sequels were and are cr*p but the look it had made me buy it and im glad i did .

the size of the areas you can explore in each part of the city is amazing (area 1) portland (area 2) staunton island (area 3) shoreside vale. the best car to drive is the banshee (dodge viper) its fast and has great handling. it can be found in area 1 at the car show room and in area 2 at the car park of kenji`s casino and at the car park of the building where you work for the japanese chick next to the water and in area three at the car park on the way down the snake like road to your hide out in shoreside vale(after you cross the bridge in the third area)or if you see one in the street (tax it - steal it).

the missions are fun and some of them are a challenge but if you keep at it youll figure out a way to get past it. missions range from simple ones like picking someone up and droping them off to drive by shootings to assassinations basically everything all those mafia guys do and other criminals do its fun and addictive. i have been playing this game since nov 2001 when it was released and i am still playing it today you dont know the meaning of the word addiction till you play this game . the story has a kind of moovy feel to it it draws you in to it and makes you feel as if you are in a hollywood moovy which is partly to blame for it being so addictive. i could go on and on about this game but i will not this is the best game ever and its the best game on the ps2 better looking than it`s pc version. i hope the next one gta-vice city is as good as this little beauty.



The Bad
the radio stations were and are cr*p not one decent station. they should have included a metal/rock station after all that is what you call driving music it gets you all worked up and ready to kick rearend. and also makes you want to drive faster which in this game is exactly what you need.

the company are called - rockstar - so why did they not put a station on that was rock ?.

thank christ they gave you an option to turn the crp off if you did not like it . it`s because they gave you this option that the game is still great . if you never had this option then i would not have it in my collection.

The Bottom Line*
if you are looking for a decent game i.e not rpg or strategy or platform or sports then this is for you . if you like a game that involves cars then look no further because this is one hell of a good game the handling of the cars is good unless you tax a bus or a bucket lorry(trash collector) :). and you be kicking arse in no time at all controls are easy to get the hang of .

PlayStation 2 · by Iced Earth (9) · 2002

Kudos to Rockstar and DMA

The Good
Everything about this game is amazing, the 3d graphics (A first for the series), the sound and music, the missions (A real storyline this time around), great AI, a real sense of a living city...to cause havoc in, addictive gameplay, the list goes on and on. Rockstar and DMA have put a lot of work into this one, and it shows.

The Bad
Well, nothing much really, just that some of the missions are difficult, very difficult.

The Bottom Line
An amazing next generation game. This is one game you HAVE to play.

PlayStation 2 · by JL3001 (17) · 2002

Not actually THAT great

The Good
This game has received insane amounts of praise from virtually every possible place. However, after playing through it, I must say that I am actually dissappointed.

The playing arena, Liberty City, is large and life-like. At morning, the rising sun shines to your eyes, partially blinding you, while people rush to their job. Later, it starts to rain, and you turn the shiny new sports car of yours off the main road, and drive through a Yakuza-owned casino, holding your breath when the awesome neon lights reflect from the wet asphalt. At night the police patrols around the harsh areas of the city, while you go pick up the nearest hooker and have a little midnight fun. Unfortunately for her, you are low on cash - so she must be killed.

The graphics, as you probably know are quite good. Especially the car models are awesome, just look at that Cartel Cruiser... all that chrome. And the reflecting wet asphalt... and that really evil looking spotlight from the chopper just overhead. And weather & time effects are extremely beautiful. All those orange-colored sunrises and gloomy, foggy nights... Unfortunately the console history shines through in very low quality, blurry textures.

There are very many things to do in Liberty City. You could do the story-missions. Or you could try to help people by putting out fires or being a vigilante cop. Or you could try to find all those Unique Jumps or Hidden Packages. Or you could just get the biggest guns possible and cause some serious mayhem.

The game is much more down-to-earth than GTA2. No more busloads of people for hot dog factory, or trashing entire corporation construction yards because they are on Krishna holy ground. Just ordinary pimping, drug-pushing, assassinations and general driving here. Not sure if thats good or bad. I kinda liked the insane neo-retro style of GTA2.

And yes, continuing the GTA tradition, the game is a parody of the USA, and pretty much the whole western culture. Radio ADs for 12-seated family cars, Pogo the Monkey for president of USA, Belly-Up fish marketing, mafia bosses calling radio shows, pop-music parody (that sounds frighteningly similar to "real" pop-music)... everything is twisted, and you can easily spend time just listening all the nine radio shows through. Just to make sure you won't miss anything when you start blasting your own mp3's.

And last but not least, the ending of the game is both hilarious and very grim. One of the best endings for a game I've ever seen.

The Bad
The biggest mistake is seen immediately in the beginning. While GTA2 was pretty much 100% non-linear, and you could make almost anything you wanted to complete the game, here you absolutely have to complete certain missions (something like 40 that you absolutely must do, and a bit under 80 in total). To make things worse, most of the missions are utterly stupid and boring. Now just WHY do I have to shoot those gang members with UZI from my car? Why can't I go on the streets with my flame-thrower? Why must this honour-debt be paid in six minutes? Is that "old oriental gentleman" just stupid, when he selects the longest possible route through hostile territory? Why can't I handle those death-squads all by myself? In GTA2 this was not such a problem, and most of that game's missions were generally much funnier. Of course, there are a few cool missions (All three area-finishing missions are great!)

The original console controls are really bad. There are two ways to control the game. Either 100% keyboard, with automatic aiming, or the standard FPS-style controls with mouse aiming. In the first method turning and running in circles was very hard, and when you auto-aimed, the camera usually didn't really show, who you were shooting at, causing too many dead grannies piling on the sidewalks. The latter method is pretty good otherwise, but it felt slightly clumsy to first drive the car with keyboard only, and then suddenly rushing to get the mouse when you exited the vechile. I got used to it, so it wasn't that much of a problem.

Another problem is the range limitation on many weapons. Especially with the rocket launcher and sniper rifle you might see someone or something that you want to shoot, but can't, because the target is not in range. When I can see someone in the sniper scope, I should be able to shoot him.

Another huge annoyance is caused by the other drivers in the city. They don't really follow the traffic at all, causing zillions of crashes by switching the lane, or making U-turns with no apparent reason. They ARE, however, much more realistic that in GTA2. And you can always drive close to that annoying truck filling the whole street, and shoot it with the Uzi without even leaving your own car.

The sound effects in the game are very lame. Choppers sound like choppers, but even the large V-8 engines sound like little scooters or something. The guns are lacking bass and so are almosta all of the radio songs.

And finally the system requirements. I'm not sure, if my computer is somehow super-fast, or does everyone else have a really crappy computer. My friend with a 1800+ Athlon XP complained about choppy framerates, and I've heard many people with Radeons and GeForce3's accompanied with 1500+ MHz processors complaining that the game is almost unplayable. I have a 750 Athlon, with a GeForce 2 MX 200, and the game runs pretty well. Not silky-smooth, but easily playable - and the framerate is quite constant. Are people forgetting that there is a menu called "Display Options", where you can decrease the viewing distance and turn off the "trails"-motion blur effect. Of course, the 450 MHz minimum is most likely a really bad joke, and there is really not much to do, if you cannot achieve acceptable frame rates.

The Bottom Line
Well... this is the hard part. After seeing this game receiving dozens of "Game of the Year"-prizes and very good reviews, I cannot really say that they are deserved. Of course, this is a great game, and your money certainly won't be wasted with it, but it really isn't the best game out there. It might get into my personal top-10, but not in the top-3. Of course, it's the second-best console game I've played.

Windows · by Aapo Koivuniemi (41) · 2002

[ View all 27 player reviews ]

Discussion

Subject By Date
Pirates / unofficial cover PavelDAS (1408) Nov 22, 2021
Terror attack date wrong in trivia. CheerioDM (33) May 7, 2014
Holy crap! What just happened? Deleted (197) Nov 25, 2010

Trivia

1001 Video Games

Grand Theft Auto III appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Australian release

Grand Theft Auto III has been banned in Australia due to displays of graphic acts of violence. Rockstar/Take-Two are working in conjunction with the Office of Film and Literature Classification in Australia to release a revised version of the game in January 2002. A few copies of the game were sold there before the ban was put in place.

After lengthy talks with the Office of Film and Literature Classification, DMA removed certain sexual content and the final version has been approved. However, many people are asking for an R18+ rating to be added to the games rating system (which currently only goes up to MA15+, meaning restricted to over 15) so this will not happen again.

Cancelled port

A 2D driving-based version was in the works for a release for the GameBoy Advance, but it was ultimately cancelled.

Controversy in Japan

Shortly after several Japanese prefectures planned to legally ban GTA III's sale to minors, a 17-year-old Japanese fan of the game stabbed his parents. The coincidence of these two events sparked an effort in the Japanese game industry to work on an ESRB/PEGI-style rating system.

Cut content

  • A multiplayer mode was planned for the PC version, but later cut.
  • Originally, the player had to solve missions for a homeless man named Darkel. There are many rumours about him being a terrorist with missions like blowing up a bus full of children or flying the dodo into a building (sometimes connected to Donald Love's sudden disappearance). Because of the last bit, it is rumored that the character was removed shortly before release because of the terror attacks of 11 September, 2001. The official line is that the mission rumors are baseless, the character was cut because he didn't fit into the game and his missions were sub-par, and he was removed several months before release.

Flashback radio

The playlist for Flashback radio is:

Rush Rush - Deborah Harry
Shake It Up - Elizabeth Daily
Scarface (Push It To The Limit) - Paul Engemann
She's On Fire - Amy Holland
I'm Hot Tonight - Elizabeth Daily

If it sounds familiar, that's because all five songs come from the 1983 movie Scarface.

German release

The German PC version is censored - no blood or gore is to be seen. Also missing are the rampage missions, the possibility to hurt people with melee weapons when they lie on the ground and money left behind by killed people.

Protagonist

The silent main character formerly known as "Fido" (among various other aliases) is actually named Claude. This is discovered if you listen carefully during one of the phone calls in Grand Theft Auto: San Andreas. It is rumored that Claude is the same Claude as Claude Speed, from GTA2.

Radio stations

A number of the fake radio advertisements that fill the game's wonderful made up radio stations have real websites registered by the designers.

For example, www.pogothemonkey.com will take you to a small website where you can play with Pogo and listen to all the 'reviews' of his new 'game'.

References

In one mission for Asuka Kasen you have to stop an undercover cop named Tanner. Tanner is also the name of the main character in the Driver games, where he is an undercover cop.

References to the game

In August 2006, Coca Cola launched a new TV commercial inspired by the scenery and gameplay of GTA III. At first, you seem to witness car chases, robbery and theft, but the tables are turned and the main character pays for his products, helps old ladies, and extinguishes fire. The link to the video can be found in the related links section.

Sales

  • The Playstation 2 version of Grand Theft Auto III has sold over seven million copies, and is now known as the highest selling game ever for the console. Sony has signed a deal with Rockstar making sure all future GTA games are PS2 exclusive until 2004.
  • Grand Theft Auto III is listed by Guinness World Records as the first full sandbox action-adventure and the biggest selling game of 2001.

Secrets

  • If you look hard around the city, you'll find little notes pasted on walls or signs like the infamous 'You weren't supposed to be here you know' sign on the wall, or the secret website links.
  • In Staunton Island, look for the internet cafe, and go inside. Check out what's on the computers.

Stadium

It is impossible to enter the stadium via normal means. Although by using several cheats you can get the tank to fly over the stadium.

If you look at the layout of the seats within the stadium the different colours spell out "Cocks"

Windows version

The PC version allows players to use their own MP3 files for ingame music. You can copy the files to a directory in the game directory, the game will then add the radio station "PLAYER'S MP3" which will be automatically used in random cars (or can be selected with the change radio button).

Awards

  • 4Players
    • 2001 - Game of the Year
    • 2001 - Action Game of the Year
  • Computer Games Magazine
    • April 2003 (Issue #225) – Game of the Year (Editors' Choice)
    • April 2003 (Issue #225) – Game of the Year (Readers' Choice)
    • April 2003 (Issue #225) – Funniest Game of the Year
    • March 2003 (Nr. 148) - #6 in the "10 Best Games of 2002" list
  • Computer Gaming World
    • April 2003 (No. 225) - Game of the Year 2002
  • EGM
    • February 2006 (Issue #200) - #9 on the "Greatest Games of Their Time" list
  • Electronic Gaming Monthly
    • April 2002 - Game of the Year (Readier's Voting)
  • Game Developer's Choice Awards
    • 2002 - Game of the Year
    • 2002 - Excellence in Game Design Award
  • Game Informer Magazine
    • October 2004 (Issue #138) - One of the "Top 25 Most Influential Games of All Time"
  • GamePro (Germany)
    • 2011 - #3 Handheld Game of the Year (Readers' Vote)
  • GameSpy
    • 2001 – Game of the Year
    • 2001 – PS2 Game of the Year
    • 2001 – Most Offensive Game of the Year
    • 2001 – Best Use of Radio of the Year
    • 2002 – PC Action Game of the Year
  • GameStar (Germany)
    • Issue 01/2007 - One of the "Ten Most Influential PC-Games". It is the first action game that adopted free worlds from Role Playing Games. Grand Theft Auto III stands for the connection between game and pop culture and is the role model for a new kind of games where not only the player reacts to the world but the world also reacts to the player's actions.
  • PC Gamer
    • April 2005 - #12 in the "50 Best Games of All Time" list
  • Retro Gamer
    • September 2004 (Issue #8) – #95 Best Game Of All Time (Readers' Vote)
  • The Strong National Museum of Play
    • 2016 – Introduced into the World Video Game Hall of Fame

Information also contributed by Archagon, Big John WV, Bob Shand, Entorphane, jaXen, Kartanym, Macintrash, MegaMegaMan, PCGamer77, phlux, Ray Soderlund, Sciere and Zack Green

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Contributors to this Entry

Game added by Syed GJ.

PlayStation 4 added by Flapco. PlayStation 3 added by Sciere. iPhone, Macintosh, Android, iPad added by Kabushi. Windows added by phlux.

Additional contributors: nullnullnull, Archagon, Unicorn Lynx, JL3001, phlux, Apogee IV, tarmo888, Alaka, Yoshy, formercontrib, Paulus18950, Patrick Bregger, Victor Vance, FatherJack, SoMuchChaotix.

Game added November 5, 2001. Last modified April 17, 2024.