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Revision of the game description for Clue

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Revised ThingRevision of the game description for Clue
Revision Typemajor update
What ChangedGame Description
DescriptionClue is a full-motion video adaptation of the popular board game of the same name. It is an amalgamation of two earlier CD-i titles where (up to six) players take turns investigating a mansion where a murder happened, uncovering clues and evidence to reveal the assassin. There are three storylines with four difficulty levels, each with a unique solution making it altogether twelve different mysteries:

Deadly Patent

Mr.Boddy steals a formula to produce artificial rubies from Professor Plumm.

The Road to Damascus

Mr.Boddy almost dies in a car accident. He is rescued by the monks of the Order of Silence. Upon his return, he decides to join the order and give his fortune to it.

Blackmail

Mr.Boddy convinces all his acquaintances to invest on Bolders Brewery.

The movement system, where the player moves the cursor to a portion of the screen and clicks on it to move or turn to that direction is similar to the one found in the The 7th Guest. Inside the rooms the screen switches to a 360ยบ panorama that can be scrolled by moving the cursor to its edges. Clicking on clocks starts a flashback video of what happened on the room before the crime was committed. Clicking on suspects brings up the interrogation screen, where they can be inquired about weapons, their alibis, etc. Clicking on secret passages transports the player to another room. Clicking on the bell calls the butler and the accusation menu, where the player chooses the weapon and the murderer. Afterwards, the butler informs if the player made the right choice. A notebook keeps track of all the information collected, and can be accessed at any time.

Each of the four difficulty levels have a different number of accusations available (3 on the easiest level, 1 on the hardest one). In the easier levels the room positions are fixed, while in the tougher levels they are random.

In each player's turn they can perform two moves, two actions or a action and a move. A move is defined by entering and leaving a room. A action is defined by examining items, interrogating suspects or watching a flashback.

Change Comparison

Description
A bit of a strange amalgamation of point-and-click adventure, mid-90's FMV, and the classic board game, Clue is more mystery adventure than board game this time around. Up to six players can hotseat (!) to solve this whodunnit in three different scenarios.¶

Players traipse about Arlington Hall, interviewing the six original suspects from the Clue board game in in video segments, hoping to find the killer.¶

There are four selectable difficulty levels, and the killer is randomized between plays to promote replayability.
Description
<b>Clue</b> is a full-motion video adaptation of the popular <moby gamegroup="Clue based games">board game</moby> of the same name. It is an amalgamation of two earlier CD-i titles where (up to six) players take turns investigating a mansion where a murder happened, uncovering clues and evidence to reveal the assassin. There are three storylines with four difficulty levels, each with a unique solution making it altogether twelve different mysteries:¶

<b>Deadly Patent</b>¶

<i>Mr.Boddy steals a formula to produce artificial rubies
from Professor Plumm.</i>¶

<b>The Road to Damascus</b>¶

<i>Mr.Boddy almost dies in a car accident. He is rescued by
the monks of the Order of Silence. Upon his return, he decides to join the order and give his fortune to it.</i>¶

<b>Blackmail</b>¶

<i>Mr.Boddy convinces all his acquaintances to invest on Bolders Brewery.</i>¶

The movement system, where the player moves the cursor to a portion of the screen and clicks on it to move or turn to that direction is similar to the one found
in the <moby game="The 7th Guest">The 7th Guest</moby>. Inside the rooms the screen switches to a 360º panorama that can be scrolled by moving the cursor to its edges. Clicking on clocks starts a flashback video of what happened on the room before the crime was committed. Clicking on suspects brings up the interrogation screen, where they can be inquired about weapons, their alibis, etc. Clicking on secret passages transports the player to another room. Clicking on the bell calls the butler and the accusation menu, where the player chooses the weapon and the murderer. Afterwards, the butler informs if the player made the right choice. A notebook keeps track of all the information collected, and can be accessed at any time.¶

Each of the four difficulty levels have a different number of accusations available (3 on the easiest level, 1 on the hardest one). In the easier levels the room positions are fixed, while in the tougher levels they are random.¶

In each player's turn they can perform two moves, two actions or a action and a move. A move
is defined by entering and leaving a room. A action is defined by examining items, interrogating suspects or watching a flashback.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 3 Oct 01, 2016 Game Description Patrick Bregger (198869) Approved minor edit
view changes 2 Mar 06, 2014 Game Description formercontrib (159537) Approved minor edit
view changes 1 Aug 18, 2007 Game Description Macs Black (80155) Approved major update