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Revision of the developer bio for Mikko Tarmia

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Revised ThingRevision of the developer bio for Mikko Tarmia
Revision Typemajor edit
What ChangedBiography
BiographyMikko Tarmia was born 1978 in Mikkeli, a small and beautiful town in Eastern Finland. At the beginning of the 90s he copied Pro Tracker from his friend and made his first tunes with it. It was nothing you could listen with joy, but he was learning all the time. He started it with electronic music and soon he had a big pile of different sizes and types of music equipment filling his room.

Later at 90s Mikko started to receive more and more influences from orchestral music and he also got interested in playing different instruments. After taking lessons with few instruments for couple of years, he applied for a local music institute to get some formal music education. Beside studying bassoon playing and music theory, he also performed in numerous events with different ensembles. During this time he also had his first game and film projects.

At 2002 Mikko composed orchestral music for his first computer game project, Codeblender Software's submarine action game called DeepTrouble. Mikko also produced music for other Codeblender titles such as Epsilon Tahari: Reign of the Machines, Rally Shift and Deep Trouble 2.

In 2006 Mikko was asked to compose some music for Penumbra, a technical demo for survival horror game developed by Frictional Games. Penumbra gained massive popularity in internet and Frictional Games decided to make Penumbra a commercial game. Penumbra: Overture was going to be released in episodes and Mikko was commissioned to compose all the music for them. First episode was released March 2007 and in addition to SDSI award, it has received good reviews in media. Paradox Interactive will publish Penumbra's final chapter, titled Penumbra: Black Plague, worldwide at February 2008.

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Biography
Mikko Tarmia is a Finnish composer for media. He was born 1978 in Mikkeli (yes, in Finland), where he spent his whole childhood playing computer games and listening to music.¶

At the beginning of the 90's he made his first tunes with Pro tracker and soon his room started to fill with different sizes and types of electronic music devices. Later at 90's he got so inspired by founding orchestral music, not only he started to compose it, he was also driven to practice playing acoustic instruments. Soon he applied for a music institute to get some formal education and graduated with excellent grades majoring bassoon. During this time he also had his first game and film projects.¶

Currently, in 2007, he is reaching his bachelor's degree studying digital music production. His game credits include titles such as Deep Trouble 1 & 2 (Codeblender Software), Lugaru 2 (Wolfire Software) and Penumbra: Overture series (Frictional Games).¶
Biography
Mikko Tarmia was born 1978 in Mikkeli, a small and beautiful town in Eastern Finland. At the beginning of the 90s he copied Pro Tracker from his friend and made his first tunes with it. It was nothing you could listen with joy, but he was learning all the time. He started it with electronic music and soon he had a big pile of different sizes and types of music equipment filling his room.¶

Later at 90s Mikko started to receive more and more influences from orchestral music and he also got interested in playing different instruments. After taking lessons with few instruments for couple of years, he applied for a local music institute to get some formal music education. Beside studying bassoon playing and music theory, he also performed in numerous events with different ensembles. During this time he also had his first game and film projects.¶

At 2002 Mikko composed orchestral music for his first computer game project, Codeblender Software's submarine action game called DeepTrouble. Mikko also produced music for other Codeblender titles such as Epsilon Tahari: Reign of the Machines, Rally Shift and Deep Trouble 2.¶

In 2006 Mikko was asked to compose some music for <moby game="Penumbra: Overture - Episode 1">Penumbra</moby>, a technical demo for survival horror game developed by <moby company="Frictional">Frictional Games</moby>. Penumbra gained massive popularity in internet
and Frictional Games decided to make Penumbra a commercial game. Penumbra: Overture was going to be released in episodes and Mikko was commissioned to compose all the music for them. First episode was released March 2007 and in addition to SDSI award, it has received good reviews in media. Paradox Interactive will publish Penumbra's final chapter, titled <moby game="Penumbra: Black Plague">Penumbra: Black Plague</moby>, worldwide at February 2008.¶

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 2 Mar 12, 2010 Biography Mikko Tarmia (8) Approved major edit
view changes 1 Jan 17, 2008 Biography Mikko Tarmia (8) Approved major edit