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Revision of the company overview for DreamForge Intertainment, Inc.

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Revised ThingRevision of the company overview for DreamForge Intertainment, Inc.
Revision Typeupdate
What ChangedOverview
Company OverviewDreamForge Intertainment was founded by Thomas Holmes, Christopher Straka, and James Namestka as Event Horizon Software, and changed its name to DreamForge in 1993. The company is best known for their role-playing games.

DreamForge was shut down in 2000 due to publishing-related problems during the development of their unfinished game Werewolf: The Apocalypse - The Heart of Gaia.

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Company Overview
The founders of DreamForge banded together with a common purpose in mind. <moby developer=Thomas Holmes>Thomas Holmes</moby>, <moby developer=Christopher Straka>Christopher Straka</moby>, and <moby developer=James Namestka>James Namestka</moby> all worked for a computer game developer, but were dissatisfied with the games they were making. They wanted to make games that utilized their full creative potential, games they believed in, and most of all, games that were fun to play. They realized that if they were ever to create those games, they would have to do it on their own. They formed the company <moby company=Event Horizon>Event Horizon</moby>, which would eventually change to become DreamForge in 1993.¶

DreamForge began as a developer of high quality role-playing games.
The computer gaming community quickly took notice, as DreamForge's exceptional products were being compared to the biggest and the best that the industry had to offer.¶

DreamForge's growing reputation opened up new opportunities for design and development in other game genres. The company's first adventure game, Chronomaster, was developed from an original concept written by award-winning science fiction author Roger Zelazny. DreamForge broke new ground in the real time strategy genre with War Wind.¶

At least nine
of DreamForge products have been nominated for awards. As an award-winning game developer, DreamForge Intertainment continues to pursue new opportunities for growth. The company seeks to diversify its product line, pushing to create high quality action titles as well as further develop the company's role-playing, strategy, and adventure games. In addition, DreamForge is branching out to work with multiple CD based game platforms.¶

Today, DreamForge is known by publishers for quality products produced on time and within budget. DreamForge employs over 50 dedicated and passionate individuals. Departments include art, programming, audio, writing, and design. Steady expansion is planned for the immediate future, as DreamForge moves into new facilities that give the company additional opportunities for growth in development.
Company Overview
DreamForge Intertainment was founded by <moby developer="Thomas holmes">Thomas Holmes</moby>, <moby developer="Christopher straka">Christopher Straka</moby>, and <moby developer="James namestka">James Namestka</moby> as Event Horizon Software, and changed its name to DreamForge in 1993. The company is best known for their role-playing games.¶

DreamForge was shut down in 2000 due to publishing-related problems during the development of their unfinished game <i>Werewolf: The Apocalypse - The Heart of Gaia</i>.

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Revision Rev # When What Changed Revised By Status Revision Type
view changes 1 Aug 08, 2012 Overview Oleg Roschin (181560) Approved update