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Results 1 - 5 of 5 for Gameplay Feature: Character Development - Skill Distribution Based
1.
Arcanum: Of Steamworks & Magick Obscura Windows Front Cover

This group contains all games in which the character development is based on manually developing character attributes or skills. When...

Games in group: Arcanum: Of Steamworks & Magick Obscura, Baldur's Gate, Baldur's Gate II: The Collection, Baldur's Gate II: Throne of Bhaal, Baldur's Gate: Tales of the Sword Coast, Baldur's Gate: The Original Saga and 140 more...


2.
Betrayal at Krondor DOS Front Cover

Repetition-based character development focuses on continuous repetition in using a specified skill, ability, or equivalent activity resulting in the gradual...

Games in group: Ancient Domains of Mystery, Betrayal at Krondor, Betrayal in Antara, Championship Manager, Championship Manager 2, Championship Manager 4 and 35 more...


3.
Breath of Fire III PlayStation Front Cover

Training-based character development relies on a third party, such as a non-player character (NPC) or even a party member to...

Games in group: Breath of Fire III, Championship Manager 3, The Dark Eye: Drakensang, Ultima Online, Ultima VII: The Black Gate and 1 more...


4.
The Bard's Tale III: Thief of Fate DOS Front Cover

The oldest form of character development. After leveling up, skills are increased automatically. This is a standard feature in rogue...

Games in group: The Bard's Tale III: Thief of Fate, The Bard's Tale II: The Destiny Knight, Castlevania: Lords of Shadow - Mirror of Fate, Champions of Krynn, Curse of the Azure Bonds, The Dark Queen of Krynn and 15 more...


5.
Alternate Reality: The Dungeon Commodore 64 Front Cover

Games that allow the player to optionally import and use characters from another game. Characters can usually only be imported...

Games in group: Alternate Reality: The Dungeon, Ancients II: Approaching Evil, ArcaniA: Fall of Setarrif, Arc the Lad II, Aurora Feint II: Arena Daemons, Baldur's Gate II: Shadows of Amn and 65 more...