David Lightbown has been working professionally in computer graphics for over 11 years, the last seven in the video games industry. During that time, he has been involved in the creation of numerous video games across all major platforms, with the main responsibility of implementing and supporting the artistic pipeline.
He has spoken several times at the Game Developer Conference (Paris, San Jose and San Francisco) as well as the Montreal Game Summit, and has presented an Autodesk Masterclass at Siggraph.
On contract, David has produced a series of Maya PodCasts for Autodesk, produced an eDVD entitled "Modeling with Math in Maya" and authored the official post-secondary Maya training manual for Autodesk. He has also for worked as a freelance writer for CG Channel,
After hours, he teaches classes at various schools such as the NAD Centre and Champlain College du Vermont.
David currently holds the position of "Senior Artistic Technical Director" at A2M in Montreal, Canada.