User review spotlight: Carmageddon (DOS). Released in 1997.

Wayne Imlach

E-Mail Address:spammers suck
Contribution Rating:77 (tied for 1621st; 2 in last year)
Member SinceMay 13, 2001
# Messages Posted:none
Location:Gibraltar, Other Other flag
About myself:I started my career in the games industry in 1995 as a tester at Bullfrog, eventually working on Theme Hospital (PC & PS1) as lead tester and designer. I left Bullfrog shortly after the release of Theme Hospital, and moved to Psygnosis (SCEE) in Leeds, where I worked on Stunt Dudes (shelved), Retro Force (PS1) and Wip3out (PS1) before returning to Guildford and the ex-Bullfrog led Muckyfoot, to work on Startopia (PC). After the release of Startopia, I moved out to Angel Studios in California to work on Spyhunter 2 (PS2, GC & Xbox). During the 18 months at the company, I temporarily held the position of Game Design Director, but moved back to the UK after the takeover by Rockstar. The following year was spent at Climax London working on a couple of projects, notably Blackhawk Down (Xbox) and 'The Final Option' (PS2, Xbox & PC). The untimely redundancy of the team working on the latter project sent me travelling once more, eventually landing in Dublin and ultimately Popcap Games International, where I designed and produced games for mobile phones. I have also written articles on game design for Gamasutra and Charles River Media.

Wayne Imlach (77) is also listed as a game developer.





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