|About myself:||I've been in the industry since 1996, working on a number of award-winning children's' titles at Humongous Entertainment, followed by Sly 2: Band of Thieves (where I won a G.A.N.G. award for Best Interactive Score relating to my work on the audio engine) and Sly 3: Honor Among Thieves at Sucker Punch Productions.|
My experience includes extensive work on core game technologies including rendering, audio, animation systems and scripting languages. I've targeted a variety of platforms from Mac and PC to the Playstation 2 and 3.
I always say that fun people make fun games. True to that premise, I come with a real sense of excitement about interactive entertainment and its possibilities, as well as encyclopedic knowledge of pop-culture and Disney movies starring Kurt Russel.
Stephen Johnson (5) is also listed as a game developer.