Controller Types Supported : Digital Joystick
Truly "digital" joysticks, in the DOS realm, can be thought of as Atari joysticks--simple 4-directional joysticks with a single fire button--that can be connected to the computer. The appeal of such setups was the elimination of joystick calibration; with digital joysticks, you're either pushing the stick, or you're not.
Digital Joystick is part of the Controller Types Supported category. List of more specific ways how some generic controller (i.e. joystick, gamepad, mouse) operates (i.e. analog, digital) or how it connects to the device (i.e. wired, wireless).
You are currently viewing games for Commodore 128 that are marked as Controller Types Supported : Digital Joystick. Games for other platforms are also tracked by this attribute. You can restrict the list of games below to any of the following platforms:
All Platforms, Acorn 32-bit, Alice 32/90, Amiga, Amstrad CPC, APF MP1000/Imagination Machine, Apple II, Arcade, Atari 2600, Atari 7800, Atari 8-bit, Atari ST, BBC Micro, BeOS, Browser, Camputers Lynx, CDTV, Commodore 128, Commodore 16, Plus/4, Commodore 64, Commodore PET/CBM, Dedicated console, DOS, Electron, Enterprise, Exelvision, Exidy Sorcerer, FM Towns, Intel 8080, Jupiter Ace, Laser 200, Linux, Macintosh, Memotech MTX, Microbee, MSX, Odyssey 2, Ohio Scientific, Oric, OS/2, PC-6001, PC-8000, PC-98, PC Booter, Philips VG 5000, SAM Coupé, Sharp MZ-80B/2000/2500, Sharp MZ-80K/700/800/1500, Sharp X1, Sharp X68000, Sord M5, Spectravideo, Tatung Einstein, Thomson MO, Thomson TO, TI-99/4A, Timex Sinclair 2068, Tomy Tutor, TRS-80, TRS-80 MC-10, VIC-20, Videopac+ G7400, Windows, Windows 3.x, Windows Apps, ZX80, ZX81