Moby ID: 1451
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ASCII Corporation was a Japanese company founded by Kazuhiko Nishi on May 24th, 1977. Its early cooperation with Microsoft led to the creation of the MSX home computer systems architecture, an eventual de facto for the Japanese market. It later became a subsidiary of the Kadokawa Corporation and focused on the publication of print magazines dealing with computers and hardware.
In its early years ASCII focused on the development of said hardware and software for it but later, when the video game market got rough in the mid-eighties, the company started to develop and publish software for popular gaming consoles of that time, namely the Nintendo Entertainment System and the SEGA Genesis.
Due to their success in the market, ASCII decided to establish an U.S. subsidiary in 1991 which became known as ASCII Entertainment.
In the following years the Japanese market of ASCII declined slowly while the US market became profitable and so another subsidiary was founded in 1998. It became known as 'Ascii Game Entertainment TEChnology', Agetec for short. Agetec's primary field of business was the publication of video games. In 1999 Agetec was spun off and became a fully independent publisher of games though business relationships remained.
In March 2002, ASCII Corporation finally ceased to distribute and publish video games on the Japanese market and started to center its attention around its early core competencies, IT- and computer-magazines like the prestigious ASCII-magazine. The software development branch was subsequently spun off as Media Leaves Inc.
After two more years, in January 2004, ASCII, as well as its spin offs, Media Leaves Inc. and Enterbrain Inc, were bought by the Kadokawa Holdings which established itself as the prime distributor of game-media-coverage in Japan by doing so.
On April 1st, 2008 ASCII Corporation and MediaWorks, Inc. merged to form the company ASCII Media Works, Inc. and MediaWorks was legally absorbed by ASCII. On October 1st, 2013 Kadokawa Corporation turned the company into an internal division.
Credited on 132 Games from 1982 to 2002
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|RPG Maker 2003 (2002 on Windows)|
|L.O.L.: Lack of Love (2000 on Dreamcast)|
|Surfing H³O (2000 on PlayStation 2)|
|RPG Maker 2000 (2000 on Windows)|
|Panzer Front (1999 on PlayStation, Dreamcast)|
|Sword of the Berserk: Guts' Rage (1999 on Dreamcast)|
|The Silver Case (1999 on Linux, Windows, PlayStation...)|
|Derby Stallion 99 (1999 on PlayStation)|
|Galerians (1999 on PlayStation)|
|Seaman (1999 on PlayStation 2, Dreamcast)|
|UFO: A Day in the Life (1999 on PlayStation)|
|True Love Story 2 (1999 on PlayStation)|
|J-League Tactics Soccer (1999 on Nintendo 64)|
|Bass Landing (1999 on PlayStation)|
|Simulation RPG Tsukuru (1998 on SEGA Saturn, PlayStation)|
|Jikū Tantei DD 2: Hangyaku no Apsalar (1998 on PlayStation)|
|Fighter Maker (1998 on PlayStation)|
|Linda³: Kanzenban (1998 on SEGA Saturn)|
|AeroGauge (1997 on Nintendo 64)|
|RPG Maker (1997 on PlayStation)|
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- January 28th, 2004
ASCII became part of the Kadokawa Group of companies.
- March 2002
ASCII ceased distribution and publication of software. Media Leaves Inc. was spun off, subsequently
- April 1st, 2000
ASCII spins off Enterbrain Inc., a subsidiary which focuses on coverage on the video game market and also includes the software development department responsible for the RPG Maker series.
ASCII re-founds its U.S. subsidiary renaming it in the process. It became known as Agetec, short for: ASCII Game Entertainment TEChnology
ASCII founds a U.S. subsidiary called ASCII Entertainment Software.
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The company website was http://www.ascii.co.jp/
- 7 games with Sir-tech Software, Inc.
- 6 games with GAME STUDIO Inc.
- 5 games with Mass Tael Co., Ltd.
- 4 games with Locus Company Ltd.
- 4 games with Bits Laboratory
- 4 games with Foretune Co., Ltd.
- 4 games with Capcom Co., Ltd.
- 4 games with Riverhill Soft Inc.
- 4 games with Enterbrain, Inc.
- 3 games with Kogado Software Products