Malfador Machinations

Moby ID: 1999

Overview edit · view history

Who we are?

Malfador Machinations is a small game company started with the release of Space Empires II in 1995.

Brief History

The first Space Empires game was created by Aaron Hall in 1993 as a pet project based on his love for other space strategy games such as Star Fleet Battles, Master Of Orion, Starfire, and Wing Commander. After playing around with that game, Aaron decided to add features and make this prototype a bit more playable. After a year of work, the game was interesting enough that with a little more work, it could be public worthy. In 1995, Aaron Hall formed the company known as “Malfador Machinations” to release the game Space Empires II out into the world as shareware. With primitive graphics, but a fun play style, the game was met with acclaim by fans from all over the world.

With the welcome reception it received, the next title for Malfador Machinations was clear. In 1996, the company added a new employee Russell Saito (long-time friend) to help with design and artwork. Over the course of the next 2 years, Space Empires III was developed and then released in 1997. This game had the advanced features of customizable graphics and data files, detailed ship orders, and a large galaxy play-field. Though not a widely known game, the game did very well as another shareware product. Once again, the fans were outspoken in their love for this small-shop game.

In the summer of 1998, Malfador Machinations began development on Space Empires IV. The goal was to have industry competitive graphics, a simplified user-interface, and simultaneous play capabilities. With the addition of several new artists who were fans of the game, the development pushed onward. After 2 years of development work and outstanding suggestions from their large user base, Space Empires IV was completed in July of 2000. Not only did it meet all of the original goals set for it, but it also expanded on the large feature set of Space Empires III, by adding new unit types, technologies, and political relations. Space Empires IV is the culmination of a seven year process.

Source: Selected articles from Malfador Machinations Official Company Website - About Us

http://www.malfador.com/about.html

Credited on 8 Games from 1995 to 2020

Space Empires I (2020 on Windows)
Space Empires V (2006 on Windows)
Space Empires IV: Deluxe (2005 on Windows)
Space Empires: Starfury (2003 on Windows)
Space Empires IV (2000 on Windows)
The Space Empires Collection (1999 on Windows)
Space Empires III (1997 on Windows)
Space Empires II (1995 on Windows 16-bit, Windows)

History +

April 5, 2006

All of the company's intellectual property assets are acquired by Strategy First. Malfador's president, Aaron Hall, continues to manage the games in development at the new company.

1995

Malfador Machinations founded by Aaron Hall in Santa Rosa, California, United States.

Trivia +

Malfador Machinations is, at this moment, only two guys. Aaron Hall and Russell Saito.

Mailing Address (2005):

Malfador Machinations

PO Box 2942

Santa Rosa, CA 95405-2942

Related Web Sites +

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