DevTeam
Moby ID: 23270
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The NetHack Development Team, or DevTeam, is a group of developers who maintain the code of NetHack, update it and release new versions. DevTeam releases are considered official ("vanilla") versions of NetHack, while everything else are variants.
Core DevTeam
- Michael Allison
- Ken Arromdee (1988-1994, 1995-2000)
- David Cohrs
- Jessie Collet
- Kevin Hugo
- Ken Lorber
- Dean Luick
- Pat Rankin
- Mike Stephenson
- Janet Walz
- Paul Winner
- Warwick Allison
- Sean Hunt
- Derek S. Ray
- Pasi Kallinen
Window Port Maintainers
- Pat Rankin (VMS)
- Michael Allison (MS-DOS, Windows)
- Dean Luick (Mac)
- Mark Modrall (Mac)
- Kevin Hugo (Mac)
- David Cohrs (Windows)
- Alex Kompel (Windows)
- Dion Nicolaas (Windows)
- Yitzhak Sapir (Windows)
- Ron Van Iwaarden (OS/2)
- Janne Salmijärvi (Amiga)
- Teemu Suikki (Amiga)
- Christian "Marvin" Bressler (Atari)
Credited on 1 Game
NetHack (1987 on Linux, DOS, Windows...) |
Trivia +
The DevTeam Thinks Of Everything
Being a roguelike game, NetHack gives the players a considerable degree of freedom in how they interact with the game world. NetHack developers are seemingly able to predict even the most unexpected things a player can do, and program specific messages that are displayed in response to any such action. This attention to detail has become proverbial and is reflected in the saying, "The DevTeam Thinks Of Everything" (often abbreviated as TDTTOE).
Originating with NetHack, this aphorism has since been applied to other games (not necessarily roguelikes).
Related Web Sites +
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