Steel Monkeys
Moby ID: 2607
Overview edit · view history
Steel Monkeys was founded in 1998 by Timofey Dvoskin and Derek McLennan in the United Kingdom. The company develops games for the PC, PS2, Xbox and GameCube.
As of 2007, it had offices in Glasgow (Scotland), Belarus (Russia), and in White Rock (Canada).
Credited on 7 Games from 2001 to 2015
I, Gladiator (2015 on Windows) |
PAM: Post Apocalyptic Mayhem (2011 on Windows) |
Spy Hunter: Nowhere to Run (2006 on Windows, PlayStation 2, Xbox) |
Corvette (2003 on Windows, PlayStation 2, Xbox) |
Rocky (2002 on PlayStation 2, Xbox, GameCube) |
Master Rallye (2001 on Windows, PlayStation 2) |
Bob the Builder: Can We Fix It? (2001 on Windows, PlayStation) |
History +
- January 30, 2008
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The company is granted official Wii developer status from Nintendo.
- May 2004
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Company's main game development operations are moved to the Belarus office. Only a smaller Representative Office remains in the United Kingdom.
- November 2002
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Company opens an office in Belarus.
- December 1998
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Company founded in the UK.
Related Web Sites +
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Steel Monkeys
official site
Frequent Collaborators
Companies- 3 games with Valve Corporation
- 2 games with Meridian4, Inc.
- 1 game with Terminal Reality, Inc.
- 1 game with Rage Games Ltd.
- 1 game with Ubisoft Entertainment SA
- 1 game with Global Star Software Inc.
- 1 game with NBG EDV Handels- und Verlags GmbH
- 1 game with Take-Two Licensing, Inc.
- 1 game with Noviy Disk
- 1 game with Microïds
- 4 games with Tim Dvoskin
- 3 games with Bryan McPhail
- 3 games with Derek McLennan
- 3 games with Stuart Hunt
- 3 games with Neil Stewart
- 3 games with Nick Hesketh
- 3 games with Andrew McLennan
- 3 games with Paul Reeves
- 3 games with Linda Cunningham
- 3 games with Sergey Khlystov
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