Engine Software B.V.

Moby ID: 3511

AKA +
  • MSX-Engine (from 1991 to 1993)

Overview edit · view history

Engine Software, located in Doetinchem, is a privately owned, independent games studio that focuses on development of computer- and videogames for various platforms. Engine Software was founded in 1995 and is the oldest still active games studio in The Netherlands. Equal parts of the stock are owned by five stockholders. Main management is in the hands of Ivo Wubbels (President) and Ruud van de Moosdijk (Vice-President). The company went private in 1997.

Engine Software's core business is the development of Entertainment software on various platforms, split in three main markets: low-end PC (smaller Multimedia products that need no specific programming to get a decent result), mid-range PC (real games or complicated Multimedia productions) and consoles (everything that is not made on a PC). So far, the company has worked on the Super Nintendo, Gameboy Color and Gameboy Advance. Engine is also licensed for Sony Playstation, Nintendo Gamecube and NeoGeo Pocket.

Credited on 140 Games from 1999 to 2024

Displaying most recent · View all

Shadows of the Damned: Hella Remastered (2024 on Windows, PlayStation 4, Xbox One...)
Unknown 9: Awakening (2024 on Windows, PlayStation 5, Xbox Series...)
Monopoly Madness (2021 on PlayStation 4, Xbox One, Nintendo Switch...)
Little Nightmares II (2021 on Windows, PlayStation 4, Xbox One...)
Scott Pilgrim vs. The World: The Game - Complete Edition (2021 on Windows, PlayStation 4, Xbox One...)
Prinny 2: Dawn of Operation Panties, Dood! (2020 on Nintendo Switch)
Prinny: Can I Really Be the Hero? (2020 on Nintendo Switch)
Ys IX: Monstrum Nox (2019 on Windows, PlayStation 4, Nintendo Switch...)
HyperBrawl Tournament (2019 on Windows, PlayStation 4, Nintendo Switch...)
Oceanhorn 2: Knights of the Lost Realm (2019 on Windows, iPhone, iPad...)
The Legend of Heroes: Trails of Cold Steel IV - The End of Saga (2018 on Windows, PlayStation 4, Nintendo Switch...)
8-Bit Armies (2018 on PlayStation 4, Xbox One)
The Caligula Effect: Overdose (2018 on Windows, PlayStation 4, Nintendo Switch...)
Into the Breach (2018 on Windows, Macintosh, Nintendo Switch...)
Monopoly (2017 on Nintendo Switch, Stadia)
The Legend of Heroes: Trails of Cold Steel III (2017 on Windows, PlayStation 4, Nintendo Switch...)
Little Nightmares: Complete Edition (2017 on Nintendo Switch, Xbox One, Stadia...)
Wuppo (2016 on Windows, PlayStation 4, Xbox One)
8-Bit Hordes (2016 on Windows, PlayStation 4, Xbox One)
Adam's Venture: Origins (2016 on Windows, PlayStation 4, Xbox One...)

[ view all ]

History +

October 24, 2007

Nintendo of America approves the company as a licensed Wii developer.

November 15, 2005

The company's Music & Sound Replayer library middleware now supports the Nintendo DS handheld.

January 1, 2004

Rombout Casander joins the Engine Software team as an addition to the art team. Rombout is an experienced artist with expertise on concept art, 2D art and 3D modeling.

July 15, 2003

Playlogic signs a deal for 2,5 years co-operation to produce GBA titles and takes over 49% of the shares of Engine Software.

1995

Company founded.

Trivia +

The company started with the merge of two amateur MSX groups: MSX-Futurist and Lovako. They published MSX-Engine Magazine to inform the readers about MSX news from Japan and started developing their own software in 1991.

Engine Software contact address

Engine Software BV

Burg. Van Nispenstraat 6

7001 BS

Doetinchem

The Netherlands

Phone: +31 - 314 - 32 76 85

Fax: +31 - 314 - 35 96 49

Related Web Sites +

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