Miles Design Inc.

Moby ID: 4064

Overview edit · view history

This company was started by John Miles. John developed the widely acclaimed Miles Sound System, technology which has been used in over 3,200 games.

In 1995, the Miles Sound System was acquired by RAD Game Tools, and in 1998 John Miles joined them full time in their Kirkland, Washington, headquarters.

Credited on 19 Games from 1995 to 2021

Cities XL 2012 (2011 on Windows)
Fire Department: Episode 3 (2006 on Windows)
Barbie Beauty Boutique (2003 on Windows)
Tropico 2: Pirate Cove (2003 on Windows, Macintosh)
Age of Mythology (2002 on Windows, Macintosh)
Simon the Sorcerer 3D (2002 on Windows)
Wizardry 8 (2001 on Windows, Macintosh)
Trade Empires (2001 on Windows)
Mortyr: 2093-1944 (1999 on Windows)
Flying Corps (1997 on DOS, Windows, Windows 3.x)
Flying Corps: Gold (1997 on DOS, Windows, Windows 3.x...)
Star General (1996 on DOS, Windows)
Marvel Comics Spider-Man: The Sinister Six (1996 on DOS, Windows 3.x)
Star Control 3 (1996 on DOS, Windows, Macintosh)
Zoop (1995 on DOS, PlayStation, Game Boy...)
Mortal Coil: Adrenalin Intelligence (1995 on DOS)
The 11th Hour (1995 on DOS, Windows, Macintosh)
USS Ticonderoga: Life and Death on the High Seas (1995 on DOS)
The 7th Guest (1993 on Linux, DOS, Windows...)

History +

1998

John Miles, creator of the Miles Sound System, joined RAD Game Tools full time.

1995

Miles Design Inc.'s Miles Sound System acquired by RAD Game Tools

September 19, 1994

Miles Sound System 3.00 released.

Related Web Sites +

  • RAD Game Tools
    Official site of the owners of the <strong>Miles Sound System</strong>

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