Interplay Entertainment Corp.

Moby ID: 45

  • Interplay Productions, Inc. (from 1983 to 1998)

Overview edit · view history

Interplay is a North American video game developer and publisher based in Beverly Hills, California. It was founded in 1983 by Brian Fargo and initially consisted of three programmers: Jay Patel, Troy Worrell, and Bill Heineman, who previously worked with Fargo at Boone Corporation.

Interplay initially developed text adventures, utilizing a text parser created by Fargo. They went on to produce The Bard's Tale series and other notable role-playing games such as Wasteland (1988).

Interplay played a major role during the late-1990's "RPG revival" period. They developed Fallout (1997) and also hosted Black Isle Studios, which developed its sequel and worked on other role-playing games.

Interplay Entertainment Corp., a member of the IDSA and Consumer Product Council, releases products through Interplay, 14° East, Shiny Entertainment, Tantrum Entertainment, Black Isle Studios, VR Sports, Flat Cat, its affiliated labels and its wholly owned subsidiary Interplay OEM, Inc.

Credited on 359 Games from 1985 to 2023

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Interplay Collection 1 (2020 on Evercade)
Interplay Collection 2 (2020 on Evercade)
Wasteland: Remastered (2020 on Windows, Windows Apps, Xbox One)
The Bard's Tale Trilogy (2018 on Windows Apps, Xbox One, Windows...)
Titus the Fox: To Marrakech and Back (2016 on Linux, Windows, Macintosh)
Interplay Solitaire (2016 on Windows Phone, iPad, Windows Apps...)
Battle Chess: Game of Kings (2015 on Windows)
Prehistorik 1+2 (2015 on Windows, Linux, Macintosh)
Crazy Cars: Hit the Road (2012 on Android, iPad, iPhone...)
MDK 2 HD (2012 on Windows)
Stonekeep: Bones of the Ancestors (2012 on Wii)
Homesteader (2011 on Windows, OnLive)
Tommy Tronic (2010 on Windows)
Legendary Wars: T-Rex Rumble (2010 on Nintendo DSi)
Earthworm Jim Package (2009 on Windows)
Castles + Castles 2 (2008 on Windows, Linux, Macintosh)
Battle Chess: Special Edition (2008 on Windows, Linux, Macintosh)
Descent + Descent 2 (2008 on Windows, Macintosh)
Fallout: Trilogy (2008 on Windows)
Black Isle Compilation Part Two (2004 on Windows)

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History +

November 13th, 2007

Interplay announces that it will restart its in-house game development studio. Gamespot reported that Interplay has said it has plans to develop sequels to the following classic Interplay IPs if it can secure funding: Earthworm Jim, Baldur's Gate: Dark Alliance, Descent, and MDK.

April 9th, 2007

Interplay sold all IP rights to its Fallout franchise to Bethesda Softworks for $5,750,000.00 and reserved the right to license and develop a planned Fallout MMOG.

December 16th, 2005

The company site has been updated with two more links, one going to a support site with support information on all of their games, and a second one that's not currently active that reads "Interplay Forums" and over it "Coming Soon" in red letters. On November 14, 2005, in a SEC filing stating that Interplay cannot file in a timely fashion their 10 Q form, it reveals that Herve Caen is still Interplay's CEO and is also Interplay's interim CFO.

July 4th, 2005

As of July 4th, 2005, the company's website has relaunched with its logo and three links (About Interplay, SEC Filings/Financial, Investor Relations). Interplay's most recent SEC filings (10-K and 10-Q) have interesting details on Interplay and can be found under Trivia. The company reopens as an independent company, is no longer controlled by Titus and Vivendi and will no longer distribute their titles.

August 2004

The company web site closes down after parent company, Titus Interactive, begins bankruptcy proceedings.

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Trivia +

Interplay stock symbol is IPLY.

In Interplay's latest 10-K filing with the SEC filed on June 3, 2005, it was revealed under the "Internal Product Development" section that in May of 2004, Interplay was forced to close all of their internal development studios due to their inability to meet their payroll obligations on a timely manner and that all internally developed titles were cancelled and there are no internally developed titles being developed, however, under "External Product Development" it was revealed that on December 31st, 2004, Interplay had one title being developed by an unnamed third party developer, the title is tentatively being called Ballerium.

In Interplay's latest 10-Q filing with the SEC filed on June 21st, 2005, it was revealed that under "Commitments and Contingencies" that Interplay Productions has multiple legal proceedings filed against them. Of interest is that Interplay received a notice from the IRS stating that they owe approximately $117,000 in payroll tax penalties and that Interplay was fined by the California Labor Board $10,000 for failure to meet payroll obligations and that an August 2005 trial date was set, and that Interplay's "general liability, auto, fiduciary liability, workers compensation and employment practices liability, have been cancelled," however Interplay has entered into a new workers compensation insurance plan, Interplay is appealing a separate California Board of Labor fine of $79,000 for having lost their workers compensation plan for a period of time. Under "Contractual Obligations" it is revealed that Interplay does not have a headquarters at the current time because Interplay, in 2004, forfeited its lease and vacated its office space in Irvine, California.

On November 30, 2006, Interplay Entertainment submitted a Form 8-K to the SEC (Security Exchange Commission ) which contains a presentation marked "Confidential" but made public by the SEC that reveals that Interplay is developing a MMO based on its Fallout franchise and has allocated $5 million for pre-production, $40 million for production, and $30 million for launch, production is expected to start in January 2007 and launch is expected to be July 2010.

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Related Web Sites +


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