Codemasters Yosemite, Inc.
Moby ID: 50740
Overview edit · view history
Codemasters Yosemite was a US development studio founded on 10th August 1999 and owned by the UK company The Codemasters Software Company Limited. It was based in Oakhurst, California.
The studio was established in the building were Yosemite Entertainment was based. That was a development studio owned by Sierra On-Line that remained in its old headquarters in Oakhurst after Sierra moved to Bellevue, Washington in August 1993. When Yosemite Entertainment was shut down on 22nd February 1999, as part of corporate consolidation by Havas, Sierra's new owner, Codemasters established a studio there.
Codemasters retained a number of employees. On 25th April 2000 Codemasters Yosemite announced they had acquired Yosemite Entertainment's SEALs that was in development, an Unreal Engine adaptation of the Rogue Warrior books, as well as The Realm, originally launched in 1996, a fantasy-based massively multiplayer online world. They also acquired the name Yosemite Entertainment. The acquisition was led in 1999 by Yosemite Entertainment's former general manager Craig Alexander.
In March 2000, a month before the announcement, Alexander and all employees working on standalone, offline titles were laid off. SEALS was never released and no new titles were created in the US division. It is not clear when the company was closed. Alexander went on to sue Codemasters in a dispute over whether the employer was contractually obligated to provide him with vested stock options.
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: