Team TNT
Moby ID: 6671
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Formed in 1995 out of the active Doom-editing mailing list, Team TNT grew from initial collective interested in doing a massive map collection ("MegaWad") for Doom. Over their history, they have released three deathmatch-only map packs, two single-player episodes, and a series of development tools and resources for Doom and Doom II modders.
They also contributed the "TNT: Evilution" campaign for the commercially-released Final Doom, and authored the "Boom" source port that fixed and removed size and rendering limitations of the original Doom engine.
Credited on 1 Game
Final Doom (1996 on DOS, Windows, Macintosh) |
Trivia +
Team TNT formed the legal entity "TeamTNT Trust" to work with iD Software on Final Doom.
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Team TNT
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