GameFX Technology
Moby ID: 68
Overview edit · view history
GameFX was the advanced gaming technology development arm of THQ. GameFX pioneered THQ's research and development on concurrent gaming machines, such as the PlayStation2, Xbox, and GameCube.
GameFX was located in Lexington, Massachusetts, in the heart of Boston's high tech corridor, with connections to MIT, Harvard, Art centers, Berkelee School of Music, and other high tech centers.
In 1996, Noah Davis and Gary Tarolli of 3dfx had a shared vision of a 3D accelerated only game development company. From that shared vision grew GameFX as a spin-off from 3dfx Interactive. Gary Tarolli and Noah share seats on each others' Technology Advisory Boards.
THQ fully acquired GameFX in April 1998.
Credited on 1 Game
Sinistar: Unleashed (1999 on Windows) |
History +
- April 1998
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THQ announces the signing of a definitive agreement to acquire GameFX Inc. for 250,000 shares of THQ common stock plus $600,000 in cash.
- 1996
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GameFX division starts
Related Web Sites +
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GameFX Technology
official site
Frequent Collaborators
Companies- 1 game with THQ Inc.
- 1 game with Midway Games, Inc.
- 1 game with Ubisoft Entertainment SA
- 1 game with THQ Entertainment GmbH
- 1 game with Axel Springer SE
- 1 game with Kurt Bickenbach
- 1 game with Gareth Hinds
- 1 game with Rich Sullivan
- 1 game with Steve Harris
- 1 game with Jason Webber
- 1 game with Steve Eric Meretzky
- 1 game with Michael Rubinelli
- 1 game with John Burkhardt
- 1 game with Brian Jacobson
- 1 game with Karl Meissner
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