Rabbit Software Ltd
Moby ID: 6971
Overview edit · view history
Founded in 1982, earlier than most other videogame start-ups of that time, Rabbit started as an offshoot of Cream Computers, a shop in Harrow (North London) that specialised in business micros. One of the employees wrote software and they decided to sell some games by mail. The games had very basic packaging: cream coloured paper with a rabbit stamped on it and hand-written details. Along with the buzz of the Vic-20 release, the company became quickly known for their Vic-20 and Commodore 64 games. The company hired a tele-sales team and made sure their games were available from different major computer outlets; a risk at the time.
They started producing games for the Spectrum at the end of 1983 and soon had the titles Escape MCP, Race Fun, Phantasia, The Birds, Frogger, Lancer Lords, Murder, Pakacuda, Paratroopers, Potty Painter, Centropods and Quackers.
In 1984, the company moved to Wealdstone and they no longer had in-house programmers. Producer/Director Terry Grant thought up the ideas and then contracted programmers. In that year, they released the Spectrum game Death Star.
Because software producers had difficulty maintaining stocks for chain stores, Terry Grant and Heather Lamont founded Copy-Soft to offer a full scale service to all software houses, including inlay design and printing, right through to bulk copying and delivery.
By 1985 Virgin Games acquired the Rabbit Software name and used it as a publishing label to sell mid-priced titles on a range of machines, including the Spectrum. The first game released on this new label was The Great Fire of London.
Credited on 48 Games from 1982 to 1985
Displaying most recent · View all
Doriath (1985 on Commodore 64) |
Death Star (1984 on Commodore 64, ZX Spectrum) |
Galleons (1984 on Commodore 64) |
Skramble (1984 on Commodore 64) |
Stalag 1 (1984 on Commodore 64) |
Carrier Attack (1983 on VIC-20) |
Centropods (1983 on Commodore 64, ZX Spectrum, VIC-20) |
Critters (1983 on VIC-20) |
Cyclons (1983 on Commodore 64, VIC-20) |
Dam Busta (1983 on VIC-20) |
Escape MCP (1983 on Commodore 64, ZX Spectrum, VIC-20) |
Frogger (1983 on ZX Spectrum, VIC-20) |
Lancer Lords (1983 on Commodore 64, ZX Spectrum, Antstream) |
Lunar Rescue (1983 on VIC-20) |
Monopole (1983 on Commodore 64) |
Murder (1983 on ZX Spectrum, Commodore 64) |
Navarone (1983 on Commodore 64) |
Potty Painter in the Jungle (1983 on Commodore 64, ZX Spectrum) |
Protector (1983 on Commodore 64) |
Supercuda (1983 on Commodore 64) |
[ view all ]
History +
- 1985
-
The name Rabbit Software is acquired by Virgin Games, Ltd. and it is used as a publishing label for mid-priced titles.
- 1984
-
The company moves from Harrow to Wealdstone, England.
- 1982
-
Rabbit Software founded.
Trivia +
The company’s mascot is the cuddly toy Roland Rabbit of director Heather Lamont.
Location and contact (1982)
Rabbit Software
380 Station Road
Harrow
Middlesex
HA1 2DE
United Kingdom
Telephone 01-863 0833
Frequent Collaborators
Companies- 3 games with Dragonfly
- 2 games with HesWare
- 2 games with Syntax Software Inc.
- 2 games with Gnomix Software
- 1 game with Avalon Interactive
- 1 game with Nüfekop
- 12 games with Ade Croft
- 9 games with John F. Cain
- 4 games with Kevin A. Moughtin
- 3 games with Duane Houck
- 3 games with Jimmy Huey
- 3 games with Steve Clark
- 2 games with Marc William Ericksen
- 2 games with V. J. Lloyd
- 2 games with Stuart Barnes
- 2 games with Brad Houck
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