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ASCII Corporation


ASCII Corporation was a Japanese company founded by Kazuhiko Nishi on May 24th, 1977. Its early cooperation with Microsoft led to the creation of the MSX home computer systems architecture, an eventual de facto for the Japanese market. It later became a subsidiary of the Kadokawa Corporation and focused on the publication of print magazines dealing with computers and hardware.

In its early years ASCII focused on the development of said hardware and software for it but later, when the video game market got rough in the mid-eighties, the company started to develop and publish software for popular gaming consoles of that time, namely the Nintendo Entertainment System and the SEGA Genesis.

Due to their success in the market, ASCII decided to establish an U.S. subsidiary in 1991 which became known as ASCII Entertainment.

In the following years the Japanese market of ASCII declined slowly while the US market became profitable and so another subsidiary was founded in 1998. It became known as 'Ascii Game Entertainment TEChnology', Agetec for short. Agetec's primary field of business was the publication of video games. In 1999 Agetec was spun off and became a fully independent publisher of games though business relationships remained.

In March 2002, ASCII Corporation finally ceased to distribute and publish video games on the Japanese market and started to center its attention around its early core competencies, IT- and computer-magazines like the prestigious ASCII-magazine. The software development branch was subsequently spun off as Media Leaves Inc.

After two more years, in January 2004, ASCII, as well as its spin offs, Media Leaves Inc. and Enterbrain Inc, were bought by the Kadokawa Holdings which established itself as the prime distributor of game-media-coverage in Japan by doing so.

On April 1st, 2008 ASCII Corporation and MediaWorks, Inc. merged to form the company ASCII Media Works, Inc. and MediaWorks was legally absorbed by ASCII. On October 1st, 2013 Kadokawa Corporation turned the company into an internal division.


RPG Maker 2003(2002)
L.O.L.: Lack of Love(2000)
RPG Maker 2000(2000)
Panzer Front(1999)
Sword of the Berserk: Guts' Rage(1999)
Silver Case, The(1999)
Derby Stallion 99(1999)
UFO: A Day in the Life(1999)
Bass Landing(1999)
Simulation RPG Tsukuru(1998)
Jikū Tantei DD 2: Hangyaku no Apsalar(1998)
Fighter Maker(1998)
Linda³: Kanzenban(1998)
Power Dolls 2(1997)
Moon: Remix RPG Adventure(1997)
Giten Megami Tensei: Tokyo Mokushiroku(1997)
Dark Law: Meaning of Death(1997)
Solid Runner(1997)
Ganpuru: Gunman's Proof(1997)
3D Shooting Tsukuru(1996)
Jikū Tantei DD: Maboroshi no Lorelei(1996)
Sgt. Saunders' Combat!(1995)
Bomberman: Panic Bomber(1995)
Kakinoki Shōgi(1994)
Kakinoki Shōgi(1994)
Akatsuki no Bizantira(1994)
Wizardry: Crusaders of the Dark Savant(1994)
Mahjong Gokū Tenjiku(1994)
J.B. Harold 3: D.C. Connection(1994)
Ardy Lightfoot(1993)
Wizardry: The Third Episode - Scripture of the Dark(1993)
Wing Commander(1993)
Derby Stallion(1993)
Manhattan Requiem(1993)
Wing Commander: The Secret Missions & The Secret Missions 2 - Crusade(1993)
Wizardry: The Second Episode - Curse of the Ancient Emperor(1992)
Hokkaidō Rensa Satsujin: Okhotsk ni Kiyu(1992)
Smash T.V.(1992)
Spindizzy Worlds(1992)
Seiken to Maken no Densetsu(1992)
Wizardry: Bane of the Cosmic Forge(1991)
Wizardry: The First Episode - Suffering of the Queen(1991)
Itadaki Street: Watashi no Omise ni Yotte tte(1991)

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The company website was http://www.ascii.co.jp/

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