Overview‘Korkeken Interactive Studio’ was founded in 1994 by ‘Magnus Nedfore’ and ‘Tom Olsson’ in Sweden. Company location was in Stockholm and the main occupation lay in 3D-graphic and Animation. At its peek 15 people was employed in the company, spread out over Graphic, Programming and Management.
In 1996 the company produced it first game (game unknown to me) and have later produced such title as ‘Jönssonligan går på djupet’ and ‘Henry Sinclair’ and many more. However they are probably best known for the two strategy games - ‘Svea Rike I’ and ‘Svea Rike II’, two highly popularly games in Sweden, which the jointly produced with ‘Target games’ under the label ‘Mesmer & Block’
They are also the original creator of ‘Valhalla Chronicles’ (at least partly), a game later finished in cooperation with ‘Paradox Entertainment’. Some of the People of ‘Korkeken Interactive Studio’, ‘Paradox Entertainment’ and ‘Target Games’ are the same people, just at different times. Very interlocked at times.
During 2001 ‘Korkeken Interactive Studio’ participated in an AI (Artificial intelligent) study at KTH Royal Institute of Technology in Stockholm, Sweden. A study intended to be used in future PC games. Part of the study deals specifically with implementing an AI for their upcoming game ‘Dino’.
Previously most stuff they did was via using Macromedia Director and a script language called Lingo, but starting with ‘Valhalla Chronicles’ the company would use their own proprietary game engine developed in C++.
In 2001 the company changed their name to ‘Oblivion Entertainment’.
Contributed by Daywalker (651) on Jun 23, 2004. [revised by : Anton Qvarfordt (1)].