Overview
Pi Studios, LLC. is a development studio founded by
Robert Erwin,
John Faulkenbury,
Rob Heironimus,
Dan Kramer and
Peter Mack in Plano, Texas (USA). Rather than creating their own IP, they have mainly been assisting other companies with additional development or ports to other platforms.
The first commercial work includes additional development on the expansion
Call of Duty: United Offensive (2004) and contributions to
Call of Duty 2 (2005) for Xbox 360 and PC. They also worked along with
Gray Matter Interactive Studios, Inc. and
Treyarch Invention, LLC on
Call of Duty: Big Red One (2005) and
Call of Duty 3 (2006), including the Bravo Multiplayer Map Pack for the latter.
In 2007 the Windows version of
Halo 2 was released, with the map editor and the new multiplayer packs designed by Pi Studios. In the same year the PS2 and Wii ports of the musical simulation
Rock Band were completed. For
Pandemic Studios, LLC they designed the PS2 version of
Mercenaries 2: World in Flames, with major differences to the
title for other platforms. They contributed to
Call of Duty: World at War (2008) with additional development on the mission
Blowtorch and Corkscrew.
In 2009 the company contributed to
Wolfenstein. In 2010 Pi Studios assisted in the development of the blockbuster
Call of Duty: Black Ops and they ported
Quake III Arena/
Quake Live for XBLA as
Quake Arena Arcade.
Games
Trivia
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