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Team TNT


Formed in 1995 out of the active Doom-editing mailing list, Team TNT grew from initial collective interested in doing a massive map collection ("MegaWad") for Doom. Over their history, they have released three deathmatch-only map packs, two single-player episodes, and a series of development tools and resources for Doom and Doom II modders.

They also contributed the "TNT: Evilution" campaign for the commercially-released Final Doom, and authored the "Boom" source port that fixed and removed size and rendering limitations of the original Doom engine.


Final DOOM(1996)


Team TNT formed the legal entity "TeamTNT Trust" to work with iD Software on Final Doom.

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