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Carlo Vogelsang

Game Credits (By Role)

Programming/Engineering

Concrete Genie (2019)   (Senior Manager Software Engineering, Audio Team)
Days Gone (2019)   (Senior Manager Software Engineering, Audio Team)
Farpoint (2017)   (Audio Team)
Journey (2012)   (Audio Tools & Technology Team)
Unreal Tournament (1999)   (Programming)
Unreal (1998)   (Additional Programming)
 

Audio

MLB The Show 17 (2017)   (Audio Team)
Uncharted: The Lost Legacy (2017)   (Audio Team)
Bound (2016)   (Audio Team)
RIGS: Mechanized Combat League (2016)   (Audio Team)
Uncharted 4: A Thief's End (2016)   (Audio Team)
LittleBigPlanet 3 (2014)   (Audio Team)
God of War: Ascension (2013)   (Audio Team)
Gran Turismo 6 (2013)   (Staff Software Engineer)
Killzone: Mercenary (2013)   (Audio Team)
PlayStation All-Stars Battle Royale (2012)   (Team)
Uncharted: Golden Abyss (2011)   (Audio Team)
Age of Wonders (1999)   (Music / Sound Programming)
Jazz Jackrabbit 2: The Secret Files (1999)   (Sound Engine Programmer)
Jazz Jackrabbit 2 (1998)   (Sound Engine Programming)
D.O.G: Fight For Your Life (1997)   (Galaxy Music System)
 

Quality Assurance

Ratchet & Clank: Into the Nexus (2013)   (Staff Software Engineer)
 

Technology

Horizon: Zero Dawn (2017)   (Tools & Technology Group)
Until Dawn (2015)   (Audio Team)
Gran Turismo 6 (2013)   (Tools & Technology Group)
Killzone: Shadow Fall (2013)   (Tools & Technology Group)
Uncharted 3: Drake's Deception (2011)   (Online Technology Group - Audio Team)
 

Thanks

BioShock (2008)   (Special Thanks)
GRID (2008)   (Special Thanks)
Prey (2006)   (Special Thanks to)
Quake 4 (2005)   (Special Thanks)
Unreal Tournament 2004 (2004)   (Special Thanks)
Unreal Tournament 2004 (DVD Special Edition) (2004)   (Special Thanks)
Unreal Tournament 2003 (2002)   (Additional Special Thanks)
Clive Barker's Undying (2001)  
X-COM: Enforcer (2001)   (Special thanks to)
 

Other

WipEout 2048 (2012)   (Other)
GRID (2008)   (Others)
DiRT (2007)   (Additional Assistance)