Craig Hubbard
Moby ID: 8912
Biography edit · view history
Since joining Monolith Productions in 1996, Craig Hubbard has worked as a Level Designer on Blood and as Project Lead and Lead Game Designer on the critically acclaimed Shogo: Mobile Armor Division and award winning No One Lives Forever. His diverse areas of interest have served him well in these roles, calling upon his knowledge of and experience in technical and creative writing, storytelling, management, filmmaking, music, sound design, graphic design, and the visual arts.
Craig graduated summa cum laude from the University of New Mexico with a BA in English - Professional Writing and a minor in Psychology. Craig is currently the Creative Director at Monolith, designing The Operative 2 as well as overseeing two other projects, contributing to game design, story and script development, playbalancing, and overall cohesiveness.
Credited on 22 games
Displaying most recent · View all
Vampire: The Masquerade - Bloodhunt (2021, Windows) | Game Director |
Blood: Fresh Supply (2019, Windows) | Level Design |
Tom Clancy's The Division 2 (2019, Windows) | Narrative Director |
Betrayer (2013, Windows) | Blackpowder Games |
Gotham City Impostors (2012, Windows) | Lead Game Designer |
F.E.A.R. 2: Reborn (2009, PlayStation 3) | Design |
F.E.A.R. 2: Project Origin (2009, Xbox 360) | Design |
F.E.A.R.: Perseus Mandate (2007, Windows) | Creative Director/Lead Game Designer (and Script Writer) |
F.E.A.R.: Extraction Point (2006, Windows) | Creative Director / Lead Game Designer (and Script Writer) |
F.E.A.R.: First Encounter Assault Recon (Director's Edition) (2005, Windows) | Creative Director/Lead Game Designer (and Script Writer) |
F.E.A.R.: First Encounter Assault Recon (2005, Windows) | Creative Director/Lead Game Designer (and Script Writer) |
Contract J.A.C.K. (2003, Windows) | Creative Director |
Tron 2.0 (2003, Windows) | Game Design Consultation |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way (2002, Windows) | Lead Game Designer |
The Operative: No One Lives Forever (2002, PlayStation 2) | Game Designer |
Aliens Versus Predator 2 (2001, Windows) | Creative Director |
The Operative: No One Lives Forever - Game of the Year Edition (2001, Windows) | Game Designer |
The Operative: No One Lives Forever (2000, Windows) | Game Design |
Blood II: The Chosen (1998, Windows) | Additional Level Design |
Shogo: Mobile Armor Division (1998, Windows) | Game Designer and Lead Level Designer |
[ full credits ]
Frequent Collaborators
People- 18 games with Spencer Maiers
- 16 games with James Ackley
- 16 games with Cassano Thruston
- 16 games with Kevin Stephens
- 16 games with Eric Kohler
- 16 games with Brad Pendleton
- 15 games with Patti Pudinski
- 15 games with C. Wes Saulsberry III
- 15 games with Brian Pamintuan
- 15 games with Sandra Watanabe
Companies
- 16 games with Monolith Productions, Inc.
- 13 games with Epic Games Tools LLC
- 11 games with Touchdown Entertainment, Inc.
- 10 games with GameSpy Industries Inc.
- 9 games with Sierra Entertainment, Inc.
- 9 games with Activision Blizzard...
- 9 games with Vivendi Games (UK) Limited
- 8 games with Valve Corporation
- 7 games with Sony DADC Europe GmbH
- 7 games with Activision Blizzard France SAS
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: