Fabien Govini
Game Credits (By Role)
Production | ||||
RollerCoaster Tycoon: World (2016) | (Game Director) | |||
Assassin's Creed: Unity (2014) | (Assistant Game Director) | |||
Design | ||||
Hyper Scape (2020) | (Level Design Director) | |||
Far Cry: Primal (2016) | (Level Design Director) | |||
Watch_Dogs (2014) | (Multiplayer Level Design Director) | |||
Far Cry 3 (2012) | (Level Design Directors) | |||
Naruto: The Broken Bond (2008) | (Lead Level Designer) | |||
Naruto: Rise of a Ninja (2007) | (Lead Level Designer) | |||
The Ant Bully (2006) | (Level Design) | |||
Asphalt: Urban GT 2 (2005) | (Level Designer) | |||
Tom Clancy's Splinter Cell: Chaos Theory (2005) | (Lead Level Designer) | |||
Art/Graphics | ||||
Time Gate: Knight's Chase (1995) | (Artistic Team) | |||
Thanks | ||||
New York Nights: Success in the City (2005) | (Special Thanks) | |||