Gary Napper

Moby ID: 48045

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Gary Napper has been a designer at EA since 2004, working on many games including the Harry Potter series, Burnout and Black. After working as lead designer on the "Hasbro Family Game Night" Series, Gary is now Lead Design on "Spare Parts", an XBLA and PSN title from EA's Bright Light Studio. Gary specialises in Game Design, level Design, Game integration, Gameplay Balancing, Presenting game pitches and camera systems.

Credited on 74 games

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The Dark Pictures Anthology: House of Ashes (2021, Windows) Additional Thanks
The Dark Pictures Anthology: Little Hope (2020, Windows) Additional Thanks
Anno 1503: History Edition (2020, Windows) Customer Quality Control
Halo Wars 2 (2017, Xbox One) Special Thanks
Alien: Isolation (2014, Windows) Lead Designers
Harry Potter and the Deathly Hallows: Part 2 (2011, Windows) Lead Game Designer
Spare Parts (2011, PlayStation 3) Lead Designer
Trine (2009, PlayStation 3) Thanks
Hasbro Family Game Night (2008, PlayStation 2) Design
Battlefield 2: Modern Combat (2006, Xbox 360) Quality Assurance & Certification
Black (2006, PlayStation 2) Additional Artwork
Burnout: Legends (2005, Nintendo DS) EA European Certification Group
Battlefield 2: Special Forces (2005, Windows) ECG Project Leads
Black & White 2 (Collector's Edition) (2005, Windows) Project Leads
Black & White 2 (2005, Windows) Project Leads
Tiger Woods PGA Tour 06 (2005, Windows) Project Leads
Galidor: Defenders of the Outer Dimension (2005, Windows) European CQC Senior Testers
The Lord of the Rings: The Battle for Middle-earth (2004, Windows) European Certification Group
The Urbz: Sims in the City (2004, Game Boy Advance) European Functional Certification Group
Knights of Honor (2004, Windows) Functional Senior Testers

[ full credits ]

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