Koji Nishino
Game Credits (By Role)
Production | ||||
Pokémon Stadium 2 (2000) | (Advisor ) | |||
Design | ||||
Pokémon Sword (2019) | (Battle Planning) | |||
Pokémon: Let's Go, Pikachu! (2018) | (Game Design) | |||
Pokémon Ultra Moon (2017) | (Battle Planning) | |||
Pokémon Ultra Sun (2017) | (Battle Planning) | |||
Pokémon Moon (2016) | (Battle Planning) | |||
Pokémon Sun (2016) | (Battle Planning) | |||
Pokémon Alpha Sapphire (2014) | (Game Battle & Contest System Design) | |||
Pokémon Omega Ruby (2014) | (Game Battle & Contest System Design) | |||
Pokémon X (2013) | (Game Battle System Design) | |||
Pokémon Y (2013) | (Game Battle System Design) | |||
Pokémon Black Version 2 (2012) | (Game Design) | |||
Pokémon White Version 2 (2012) | (Game Design) | |||
Pokémon Black Version (2010) | (Battle System Design) | |||
Pokémon White Version (2010) | (Battle System Design) | |||
Pokémon HeartGold Version (2009) | (Game Design) | |||
Pokémon SoulSilver Version (2009) | (Game Design) | |||
Pokémon Platinum Version (2008) | (Game Design) | |||
Pokémon Diamond Version (2006) | (Game Designers) | |||
Pokémon Pearl Version (2006) | (Game Designers) | |||
Pokémon Emerald Version (2004) | (Game Designers) | |||
Pokémon FireRed Version (2004) | (Planning Leader) | |||
Pokémon LeafGreen Version (2004) | (Planning Leader) | |||
Pokémon Ruby Version (2002) | (Game Designers ) | |||
Pokémon Sapphire Version (2002) | (Game Designers ) | |||
Pokémon Crystal Version (2000) | (Game Design) | |||
Pokémon Gold Version (1999) | (Game Design) | |||
Pokémon Silver Version (1999) | (Game Design) | |||
Pokémon Stadium (1999) | (Advisors ) | |||
Pocket Monsters Stadium (1998) | (Advisor (アドバイザー)) | |||
Pokémon Blue Version (1998) | (Parametric Design) | |||
Pokémon Red Version (1998) | (Parametric Design) | |||
Pokémon Yellow Version: Special Pikachu Edition (1998) | (Game Design ) | |||
Bushi Seiryūden: Futari no Yūsha (1997) | (Map Design) | |||
Pocket Monsters Akai (1996) | (Parameter Setting (パラメータ せってい)) | |||
Pocket Monsters Ao (1996) | (Parameter Setting (パラメータ せってい)) | |||
Pocket Monsters Midori (1996) | (Map Design (マップ デゼィン)) | |||
Writers | ||||
Pokémon Platinum Version (2008) | (Plot Scenario) | |||
Pokémon Diamond Version (2006) | (Plot Scenario) | |||
Pokémon Pearl Version (2006) | (Plot Scenario) | |||
Pokémon Emerald Version (2004) | (Scenario Plot) | |||
Pokémon Ruby Version (2002) | (Plot Scenario ) | |||
Pokémon Sapphire Version (2002) | (Plot Scenario ) | |||
Art/Graphics | ||||
Pocket Monsters Akai (1996) | (Map Design (マップ デゼィン)) | |||
Pocket Monsters Ao (1996) | (Map Design (マップ デゼィン)) | |||
Quality Assurance | ||||
Bushi Seiryūden: Futari no Yūsha (1997) | (Balance Check) | |||
Support | ||||
Pokémon Battle Revolution (2006) | (Pokémon Advisors) | |||
Pokémon XD: Gale of Darkness (2005) | (Pokémon Advisors) | |||
Pokémon Colosseum (2003) | (Pokemon Advisors) | |||
Other | ||||
Super Smash Bros.: Melee (2001) | (Original Game Staff) | |||