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Marius Mihai Ungureanu

aka: Marius Ungureanu
Moby ID: 89099

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Marius Ungureanu Graduated in 1998 from University of Bucharest, Physics Faculty, MSc in physics. After working for 2 years in physics research at National Institute for Lasers, Plasma and Radiation Physics Bucharest, he joined Ubisoft in 1999. For the game Silent Hunter III, he worked on the damage and collision system, special effects design and gameplay tuning.

Hobbies: video games, music, science fiction

Favourite games: FPS, RPG, simulators

Source: Official Silent Hunter III homepage

Credited on 33 games

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Far Cry 6 (2021, Windows) Dunia Tech Team
Hyper Scape (2020, Windows) Online Programmers
Far Cry: New Dawn (2019, PlayStation 4) Online Programmers
Far Cry 5 (2018, PlayStation 4) Online Programmers
Tom Clancy's Rainbow Six: Siege (2015, Windows) Online Programmers
Far Cry 4 (2014, Windows) Programming Additional Thanks
Watch_Dogs (2014, PlayStation 3) Additional Programmers
Far Cry 3 (2012, PlayStation 3) Gameplay Programmers
Assassin's Creed III: Liberation (2012, PS Vita) Tools Programmer
Assassin's Creed: Revelations - The Lost Archive (2012, Windows) Tools Programmers
Just Dance 3 (2011, Xbox 360) Tools Programmers
Driver: San Francisco (2011, Windows) Tools Programmers (IT - Production)
Assassin's Creed: Revelations (2011, Windows) Tools Programmers
Assassin's Creed: Brotherhood (2011, Windows) Tools Programmers
Assassin's Creed: Brotherhood (2010, Xbox 360) Tools Programmers
Prince of Persia: The Forgotten Sands (2010, Windows) Uplay.com IT Production Programmers
James Cameron's Avatar: The Game (2009, Windows) Programmer
Tom Clancy's Splinter Cell: Conviction (2009, Windows) IT Production Programmers
Shaun White Snowboarding (2008, Nintendo DS) Programmers
Lost: Via Domus - The Video Game (2008, Windows) Gameplay Programmers

[ full credits ]

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