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Mark Besner

Game Credits (By Role)

Production

Assassin's Creed II (2009)   (Production Manager Gameplay)
Assassin's Creed II (2009)   (Production Manager Gameplay)
Assassin's Creed (Director's Cut Edition) (2008)   (Production Manager AI)
Assassin's Creed (2007)   (Production Manager AI)
 

Programming/Engineering

Tom Clancy's Rainbow Six: Siege (2015)   (Lead Engine Programmer)
Assassin's Creed (Director's Cut Edition) (2008)   (Additional Gameplay Team Lead)
Prince of Persia: The Sands of Time (2003)   (Programing Team)
 

Thanks

Assassin's Creed III (2012)   (Thanks)
Assassin's Creed: Brotherhood (2011)   (Special Thanks)
Assassin's Creed: Brotherhood (2010)   (Special Thanks)
 
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