Mark Jensen
Game Credits (By Role)
Production | ||||
Deadlock: Planetary Conquest (1996) | (Assistant Producer) | |||
Design | ||||
Deadlock II: Shrine Wars (1998) | (Original Deadlock Design Team/ Initial Game Design) | |||
Deadlock: Planetary Conquest (1996) | (Design Team) | |||
Star Control 3 (1996) | (Melee Ship Design Support) | |||
Programming/Engineering | ||||
Deadlock: Planetary Conquest (1996) | (Additional Programming) | |||
Writers | ||||
Deadlock II: Shrine Wars (1998) | (Dialog, Game Text, and Manual Writing, Voice Casting and Direction) | |||
Deadlock: Planetary Conquest (1996) | (Game Text) | |||
Eradicator (1996) | (Script Writing) | |||
Star Control 3 (1996) | (Dialog Writing) | |||
Video/Cinematics | ||||
Deadlock: Planetary Conquest (1996) | (Design) | |||
Quality Assurance | ||||
Battle Isle 2200 (1994) | (Quality Control) | |||
Combat Cars (1994) | (Testing) | |||
Pelé II: World Tournament Soccer (1994) | (Testers) | |||
Creative Services | ||||
Deadlock: Planetary Conquest (1996) | (Manual & Player's Guide) | |||
Battle Isle 2200 (1994) | (Manual Writing) | |||
Combat Cars (1994) | (Manual) | |||
Support | ||||
Aidyn Chronicles: The First Mage (2000) | (Additional Contributions) | |||