Mark Poesch
Game Credits (By Role)
Production | ||||
Unreal II: The Awakening (2003) | (Producer) | |||
The Wheel of Time (1999) | (Producer) | |||
Callahan's Crosstime Saloon (1997) | (Producers) | |||
Star Control 3 (1996) | (Team Leaders) | |||
Design | ||||
John Saul's Blackstone Chronicles: An Adventu... (1998) | (System Design & Programming) | |||
Callahan's Crosstime Saloon (1997) | (System Design) | |||
Star Control 3 (1996) | (Game System Design) | |||
Mission Critical (1995) | (System Design) | |||
Death Gate (1994) | (System Design) | |||
Companions of Xanth (1993) | (System Design) | |||
Programming/Engineering | ||||
Unreal II: The Awakening (2003) | (Technical Lead) | |||
Unreal Mission Pack 1: Return to Na Pali (1999) | (Techincal Advisor) | |||
The Wheel of Time (1999) | (Technical Lead) | |||
Callahan's Crosstime Saloon (1997) | (System Programming) | |||
Star Control 3 (1996) | (Melee Programming) | |||
Mission Critical (1995) | (System Programming) | |||
Shannara (1995) | (Programming) | |||
Death Gate (1994) | (System Programming) | |||
Superhero League of Hoboken (1994) | (System Architecture) | |||
Companions of Xanth (1993) | (System Programming) | |||
Eric the Unready (1993) | (Additional Programming) | |||
Gateway II: Homeworld (1993) | (System Programming) | |||
Frederik Pohl's Gateway (1992) | (System Programming) | |||
Steve Meretzky's Spellcasting 301: Spring Break (1992) | (Codemasters) | |||
Spellcasting 201: The Sorcerer's Appliance (1991) | (System Programming) | |||
Timequest (1991) | (System Programming) | |||
Spellcasting 101: Sorcerers get all the Girls (1990) | (System Programming) | |||
Sherlock: The Riddle of the Crown Jewels (1988) | (Programming) | |||
Writers | ||||
Star Control 3 (1996) | (Game Design (Script)) | |||
Art/Graphics | ||||
Callahan's Crosstime Saloon (1997) | (Graphics System Development) | |||
Star Control 3 (1996) | (3D Rendering) | |||
Superhero League of Hoboken (1994) | (Art) | |||
Companions of Xanth (1993) | (Graphics System and High Magic) | |||
Eric the Unready (1993) | (Graphics / Artwork) | |||
Gateway II: Homeworld (1993) | (Computer Illustration) | |||
Frederik Pohl's Gateway (1992) | (Computer Illustration) | |||
Video/Cinematics | ||||
Star Control 3 (1996) | (Post-Production Image Processing) | |||
Audio | ||||
Callahan's Crosstime Saloon (1997) | (Sound Effects Production & Engineering) | |||
Mission Critical (1995) | (Sound Effects) | |||
Spellcasting 101: Sorcerers get all the Girls (1990) | (Sound Effects) | |||
Quality Assurance | ||||
Unreal II: The Awakening (2003) | (QA Director) | |||
Death Gate (1994) | (Additional Testing) | |||
Superhero League of Hoboken (1994) | (Testing) | |||
Companions of Xanth (1993) | (Disk Version Testing) | |||
Creative Services | ||||
Mission Critical (1995) | (Post-Production Directors) | |||
Other | ||||
The Wheel of Time (1999) | (Proof-of-Concept Team) | |||