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Martin La Land Romero

aka: Martin Maltez-Romero, Martin LaLand Romero, Martin Laland Romero
Moby ID: 375430

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He has been working as a VFX artist for video games and film for over 7 years. He has worked on several game titles and projects including shorts, a 3D TV series, and game cinematics. His main focus is to design and animate particle effects using proprietary engines and 3d applications for games and film.

Titles shipped include SimCity: Cities Of Tomorrow (2013), Tomb Raider (2013), Thor: God of Thunder (2011) & Marvel: Ultimate Alliance 2 (2009).

Credited on 11 games

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The Callisto Protocol (2022, Windows) Additional Development
Vader Immortal: Episode II (2019, Windows) ILMxLAB Team
Vader Immortal: Episode I (2019, Windows) ILMxLAB Team
The Sims 4 (2014, Windows) The Sims 4 Team would like to thank
SimCity: Cities of Tomorrow (2013, Windows) VFX Artists
Tomb Raider (2013, PlayStation 3) FX Artist
Thor: God of Thunder (2011, Xbox 360) Additional Development
Madagascar: Kartz (2009, Wii) FX
Marvel Ultimate Alliance 2 (2009, PSP) FX / Compositing
Marvel Ultimate Alliance 2 (2009, Xbox 360) FX / Compositing
The Sims 3 (2009, Windows) The Sims 3 Team would like to thank our friends and family

[ full credits ]

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